The Elite Forum
The Big Three Plus One => GoldenEye 007 => Topic started by: Cervone on January 06, 2004, 03:21:00 pm
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Some things I noticed about the depot house... If you're in the house, and look out the window at the spawned guards, they will not come after you. They'll just stand still and point their gun at you, and you can shoot them easily. Another thing, inside the house itself, if there are guards near the stairs, go under the staircase, and the guards will not be able to distinguish that you're under the stairs rather than on the stairs, so they'll run up the stairs and run around in circles so you round em up and kill em with an explosive or something.
I really don't know whether this stuff could be applied to DLTK, but it seems like it could be useful somehow... at least as inspiration for finding more "safe spots" to take out guards.
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OK, I've never posted on any of these boards before but I have played Golden Eye since it was first released here in Europe and I still do sometimes.
Most of you who hang around here probably have played and discussed this game to death, almost anything I say has probably been discussed many times before.
But anyway, I was just wondering if you know anyone who has cleared a stage with the hardest settings in the 007 difficulty.
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i have done most of them
but i used the gold pp7!
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Well that's pretty good (using the gold pp7)but I meant without using any cheats or extra weapons att all, I'm just wondering because I've done it on the facility.
So like, I'm just wondering if anyone else have done it on this or any other stage, because I know it's probably impossible on most of the stages.
My times can't really compare with the best but I thought that maybe this can.
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We have an entire league for what we call "License To Kill" settings. The only difference from your settings is Enemy Health, which we put on 0%, so one shot kills them and one shot kills you. The times are incredibly fast for these settings and take a lot of skill and strategy. If you wanna see some LTK vids, hit me up on AIM (comeasur337) or MSN (fallenruby7@hotmail.com)
EDIT: Heres the link to the LTK ranks www.the-elite.net/GE/LTK/ltk.html (http://www.the-elite.net/GE/LTK/ltk.html)
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I'd like to see some 007 max videos, everything to the max. Levels would probably take like 10+ minutes =)
Let's see I think dam can be done.. facility.. surface 1.. bunker 1.. silo would take too long, heh.. frigate.. surface 2.. bunker 2.. so 7 possible I think, but probably all of them would be hell to do.
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I probably did it the first time for over a year ago and back then it took about 25 minutes but eventually I was able to do it quicker with the use of better tactics.
Just clearing any stage seemed impossible at first with these settings but then eventually I did it on the Facility.
Facility 007 difficulty with all settings on max without any cheats.
My statistics were:
Time: 08:57
Accuracy: 74,9%
Weapon of choice: KF7 Soviet
Shot total: 346
Kill total: 41
Head hits: 56 (35%)
Body hits: 32 (20%)
Limb hits: 60 (38%)
Others: 11 (7%)
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That's very impressive, Illu. However, in many ways playing with ED1000% takes less skill than fast LTK, because you'd only be facing one guard at a time.
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I've downloaded some of the videos on the other difficulties, Agent, Special Agent and 00 Agent so I know the skill of the worlds greatest Goldeneye players.
I was very impressed by them, they even use explosions and stuff to go even faster than you normally would.
So I mean, these world records are so well established that I wont even think about breaking them.
But I thought that there are probably not many who has tried to play 007 with max settings so I thought that would be great to do and maybe I can get others to get interested in it too.
So I was kinda wondering if it's worth to try and put this on the internet (When I clear Facility with 007 difficulty with the settings on max in 08:57) so that everyone who want can see it.
I've actually recorded it, I've got it on tape so if I can put it up somewhere, do you think it's worth it.
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We're always open to seeing vids of this kind of stuff
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Some people could probably do it better than me if they tried.
It's not really as impressive as those LTK times seems to be but if no one has done it yet then I thought that people maybe want to see how I did it.
It's really a whole lot about how it's done, you know tactics, you have to be quite skilled but the most important is the tactics that me and my brother came upp with, those are what makes it possible.
If I can put that video up then maybe when people see it hopefully they can do it even better or maybe clear some other stage with these settings.
(I've done only Facility but I'm thinking about the possibility about doing another one)
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yeah.. I'd like to see videos =)
and we need to think of a name for these settings.. it's called Dark LTK on pd.. what about... Bond LTK?
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That sounds crazy. Definitely put up that video online, illyu or whatever =P
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OK, great! There seems to be people interested in seeing it, so I'll see if I can put it online.
I've never put anything online before so actually I'm not quite sure how I'll do it yet, I may need to get some stuff too so it might take a week or two.
I'll tell you when it's up so everyone who want to can see it.
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If you have any questions about capturing, just ask in this topic and someone should be able to help you. Also, if you need a place to host the vid, contact me on MSN @ fallenruby7@hotmail.com
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Btw, you show your setting on this vid? Yeah i think it would be cool to see it, one level that could be excluded is streets, no way anybody will beat that.
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I somewhat doubt this achievement, because...
1. I doubt you have enough PP7 Ammo to take out the number of guys there really are in this level.
2. Even if you used Mines for big groups of guards, you'd eventually have to use the KF7 which is loud...Judging by the amount of time you seem to have played GE so far, I doubt you can pull off 15 PP7 headshots on one guy, notice why I say you don't have enough ammo to take every guy out that's necessary.
3. Loudness of the KF7 results in lots of cloned guards after you. With 100% reaction speed from these guards, you would eventually get overwhelmed and killed.
Vid online = I am pwned, but until then I think you're full of crap.
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ditto
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I took the toilet guy out, after 2+ mintues of slapping him.
Lets see how this goes.
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hey jimbo, you're gay!!! wahahahahahahahhahahahahaha!!!!
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Uh, ever heard of blowing up boxes for lots of ammo? I could see it being done without getting a lot of head shots for Facility 1000/1000/100/100.
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Egypt Dark LTK 2:12
The run fuckin SUCKED, it took me like five bullet to kill samedi 1, i believe smoke was gone when samedi 2 died, and samedi 3 was ok...
It was the 2nd run I could reach samedi 3 and the time took me like half an hour. Then I tried to improve it cause I was damn sure (i still am) that i can break 2:05. But i figured out that I may have been lucky on my 1st completion, cause there was no 2nd completion, I died at samedi 3 like 5 or 6 times.
But I'll keep trying
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1:36 has been done on Egyptian Dark.
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Man you're right. 1:36 has been done on Egyptian. 1:33 too...
EGYPTIAN TEMPLE DARK LTK 1:33
Too bad, I didn t record it :'( :'( cause I played like four or five hours and at some time the batteries of my cam became dead so i had to charge them and I didn t stop playing during this.
I just recorded the final screen... dunno if that proves anything though :'(
i used to put my cam on that stuff to record (vcr won t record): geelite.free.fr/aire%20de%20jeu.JPG (http://geelite.free.fr/aire%20de%20jeu.JPG) (note: the CD player is used to charge 2 of the 4 batteries i use in my cam' lol)
what i recorded
: geelite.free.fr/Alexandre...oof....AVI (http://geelite.free.fr/Alexandre%20Gimenez%20-%20Egypt%20Dark%20LTK%201.33%20kind%20of%20a%20proof....AVI)
As far as I remember, the run was clean, i did a few minor mistakes. But I've been really lucky on samedi 3. You know, the best he can do for you is staring right in front of him and shoot 4 times, gently not moving his head.... He did this... twice in a row !!!!!! And then he was almost done !!!
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Whoa
, Great job
, i belive you
, but i still think you should try for 136 or lower vid to really prove yourself fully.
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Yeah I may try for lower than 1:33... i'm even sad not to have the vid for MYSELF! I even have no picture of the screen cause I recorded it to show the settings and then "oh, I can't have the 1:33 print on the screen again" lol (my brain was working strangely)
but i may not spend much time into improvement considering how lucky i was on samedi 3 (however this is my... 2nd completion ever, and I died at samedi 3 like 20+ times)
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I told you you would regret if you don't tape the end result!
Anyway good job, I hope you can reproduce anything close
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This failed run would have been sub 1:30 for SURE
geelite.free.fr/Alexandre...failed.AVI (http://geelite.free.fr/Alexandre%20Gimenez%20-%20Egypt%20Dark%20LTK%20failed.AVI)
I'm confident, I think I'll improve my 1:33 today (and it'll be taped...)
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Did you fell at the end of that vid or something
well good job anyways
Good to get some competition for this level, good luck if you try again, hope you beat it again and get the whole run recorded.
EDIT: Talking about that "kind of proof" vid
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Yup good job Nodjo.
I've always been bad at GE, but this dark ltk mode looks really fun, I think I'll try to play some GE again this summer, mostly dark ltk.
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I can't wait to see some results
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lol well that's only a terrible player saying he'll try dark ltk, nothing special
Anyway, I've always hated agent and I liked playing PA (or 00), so I guess dark ltk will be nice to play.
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Suddenly just felt like ranking the beaten Dark LTK levels by difficulty and I wrote some comments to them too. Hardest levels on top and with smaller number, no1 is hardest and no14 is easiest, ok here goes...
Beaten Dark LTK levels difficulty ranks
1. Caverns - Takes so long, so many guards, the toughest BA guards too, the fear of failing at the end is great because it often takes 35-40 min getting there, have to handle lots of pressure for a long time.
2. Jungle - Would rank this below Aztec if it weren't for the hellish ending, it gets pretty random there sometimes too, have to be prepared to lots of stuff and be quick too, often you don't get more than one chance of surviving the ending guards after taking out their BA. Lost of pressure on getting things right when taking out the ending guards BA, need to blow them all up quickly and run to the beginning of tunnel where guards most likely come running.
3. Aztec - Takes longer than jungle but with patience I think this is just a bit little bit easier since the beginning is the hardest part, the big room with the drones is difficult but with patience it can be done easier than the Jungle ending I think. Not as much pressure as on Jungle, can take all the time needed to make sure the guards behind the crates are dead and luring Jaws to the door trap works very consistently when you know how to do it. Not to say that it's easy or anything though, this level still goes under the very hard league for sure.
4. Dam - Takes awhile to learn all the stuff, the tunnel turns into the tunnel of hell on DLTK with body armor guards, I've done this about 5 times by now though and the fastest in 16:44, that's still a long time to under the pressure of the difficulty of DLTK though.
5. Bunker 2 - Need to lure the guards to the cell, many risks and with the knives and stuff, once PP7 is obtained then there's not much worries of the guards getting alerted anymore, still under the pressure it's pretty hard what's left to do.
6. Surface 1 - This needs some luck with getting the guards to be klobb guards, but with my strat they don't have to be all klobbs, can shoot guards in the comms (where it's safe) and hope for them to re-spawn as klobbers. When things get right with the luck factors and stuff then it's just running mainly, but the opportunity to finish this level takes awhile to get and then it can still get screwed up under the pressure and stuff.
7. Bunker 1 - Takes some head shooting, knowledge of guards placement and stuff and not making too much noise, need to know the ways to take out the guards, not that hard once you know how to do this. Not really harder than the two levels below, mainly this just takes a bit longer than Facility and is just a little bit more complicated than Frigate.
8. Facility - With the hardest strat it takes awhile to get a completion but here I'm talking just about the difficulty of beating the level which is still hard though and when altering the strat to a slower one there's often some unpredictable things happening but after awhile you learn this level, it's pretty short compared to some of the above so that makes it lots easier to beat too.
9. Frigate - The guards can't kill the hostages on DLTK unless they pull a nade, just a matter of placing yourself right, lure out guards, not that many of them either, can be done w/o nade too.
10. Statue - Trev guards can take awhile to survive, I have a strat for it but you can just take a chance and run to the middle of them, escape and get lucky with them not hitting you, that happens rarely though but otherwise this level is cake really.
11. Egyptian - Last Baron can be troublesome at times, so this needs some attempts but it's pretty quickly done once you get the pieces together.
12. Runway - If your tank skills suck then this can be a bit hard at times, otherwise you just need to know where to shoot and it's all over in a minute or so.
13. Archives - With the right strat this can be ran trough after a few attempts
14. Surface 2 - Just run and don't get too close to the guards, they need to get pretty close to you before they shoot.
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Sweet time Nodj! It's just over half my time.
Oh noes, Come's post with chat excerpts about my being the worst at every DLTK level got lost.
Taking it a little farther, in the best possible taste. lol
1. Silo - Really, could never be done. The challenge is to see just how far you can get without dying before the time runs out. Ilari holds the record.
Completions: 0
2. Control - Think of protecting Nat amongst all those guards. I'd rather not. That there'd be enough ammunition is just inconceivable.
Completions: 0
3/4/5. Cradle - Don't even go there. I've always loathed the dudes in sunnies.
Completions: 0
3/4/5. Depot - More places to hide than in Cradle. That's about it.
Completions: 0
3/4/5. Streets - There is, after all, a tank at your disposal. But once more the time limit bars the way.
Completions: 0
6. Train - Apart from Silo, the DLTK level not yet beaten which does not exhibit guard regeneration/respawning. Finite number of guards, though very confined spaces. Just envisage doing the Dam underground for a whole level. :X
Completions: 0
Admittedly I've left outs many aspects. Guys feel free to rank the above 6 as you see fit.
7. Caverns - Completions: 1 [Ilari]
8. Jungle - Completions: 1 [Ilari]
9. Aztec - Completions: 1 [Ilari]
10. Dam - Completions: 3 [Ilari, Wouter, Andrew]
11. Bunker 2 - Completions: 2 [Ilari, Wouter]
12. Surface 1 - Completions: 1 [Ilari]
13. Bunker 1 - Completions: 5 [Ilari, Brandon, Wouter, Andrew, Trent]
14. Facility - Completions: 5 [Ilari, Trent, Wouter, Andrew, Garrett]
15. Frigate - Completions: 4 [Anton, Ilari, Wouter, Andrew]
16. Statue - Completions: 2 [Wouter, Ilari]
17. Egyptian - Completions: 5 [Alexandre, Ilari, Wouter, Trent, Andrew]
18. Runway - Completions: 6 [Brandon, Trent, Wouter, Robert, Ilari, Andrew]
19. Archives - Completions: 7 [Henrik, Trent, Brandon, Ilari, Wouter, Andrew, Robert]
20. Surface 2 - Completions: 10 [Trent, Brandon, Alex, Bryan, Ilari, Wouter, Tyler, Andrew, Garrett, Robert]
& Ilari, what's up with your post count? In your profile it says 452.
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Obviously Illu doesn't post at our boards alone. The post count in the profile is his post count with that account, and the post count on his messages are the post number at that community.
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20. Surface 2 - Completions: 10 [Wouter, Trent, Brandon, Alex, Bryan, Ilari, Tyler, Andrew, Garrett, Robert]
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Who's in charge of updating the dark ltk records page? I can see there has been no update during half a year
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Steve updates those. You know there was no activity really between the last update and your initial post.
Wouter, you're not 1st place on Su2.
I was listing the names in the order they appeared.
Good call though. But you'd be peeved if I wrote:
10. Dam - Completions: 3 [Andrew, Ilari, Wouter]
Wouldn't you? Especially since my time is so bad.
Actually there is one other thing that needs to be updated, and that's a link to Ilari's DLTK page from the Rankings.
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I'll update again once Kent or Shep PR.
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wtf Andrew? I don't get you. I thought you were listing people on who had the fastest time. therefor I would go first on Surface 2 (http://www.dan01.com/Wouter/Wouter%20Jansen%20-%20Surface%202%20Dark%20Licence%20To%20Kill%201.54.wmv). You do not have the fastest (known) time on Dam Dark LTK.
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Andrew doesn't have aim wouter, so he wouldn't know you have a vid for it, also you hadn't posted it till recently either.
So why don't you have aim Mr. Kent?
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I DID post it and the updater is supposed to check the dark ltk topic when there's new posts.
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Yes, I'm sorry Wouter. I didn't know.
Nice one Come, maybe I'll play again soon...
I should really try Statue.
Sorry I don't aim Brandon. I wasn't even sure what it was until last year.
I think the computers at uni support im services; I'll see what's available and maybe I can sign up for aol im or msn.
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You can make up for it by editing your post correctly
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Here's the results of what I've been working on in the past few days.
Control Dark LTK 16:33
I've been thinking this is probably possible since Bryan discovered that trick during the protection. Luring the BA guards to try shooting you trough a glass so you only have to worry about the guards that go after Nat. If you just get those guards to stay behind the glass then it's not hard at all to protect Nat, she doesn't die that easily either on DLTK.
So I just needed to figure out some way to do the rest of the level and the hardest part is really the end, which make this harder to complete than it othervice would have. It's not that hard to get to the protect part, the ending is just a bit hard with so many guards running around looking for you while you try getting to the elevator.
Anyway, this was one of my most exciting runs, got hit 4 times actually, 2x by drones and 2x by guards. Drones don't kill by one hit on DLTK as many of you know by now and not guards either if you have BA. So I made good use of both BAs, I got boosted into the elevator at end and finished with 0 bars of health.
I'd put this below Dam as the 5th hardest level.
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WTG!
Run was sweet, the last few minutes (Nat protect and the finish) were very cool and exciting.
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Thats pretty sick Illu.
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Freakin' Awesome
not only is it a good time, but dark ltk is just so damn hard
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Hey, awsome job illu, really glad to see this. Bryan and I were thinking this would be possible so long as his hat guard trick worked. We had some ideas for the end; I wonder what exactly you did there.
Do train next, see my strat. If you can save nat without killing xenia, like Wouter did in his 00 speedrun, it should be very possible.
Are there any vids for silo? I'd like to see how far people can get.
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Wow, Great work on completing that level. Genious strats at some parts there(Minethrow in beginning of protection, Ending route).
And about Train, How are you supposed to get past those guards in the end to the boxes without being killed?
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Thanks for all the compliments, as of Train I have no idea at the moment but I'm gonna try but it's Depot what I'm trying next and well, I guess we'll have to wait and see.
Though train has been done on LTK, could be possible to kill the guards outside train, the problem has always just been killing both Ouru and Xenia in time. Though it's possible to get Nat out W/O killing Xenia for extra time as Wouter showed in his 00 run. Though at least I can't say much more about that at the moment, I'm onto Depot for now.
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Train:
First two rooms are going to be a bitch, the box guards take 5 HSs to get rid of their ba (standard for mostly all box guards I believe) so youll have to be extra good at careful snipering, about half of them can be killed with boxes next to them after their ba is gone but that only saves 5-6 bullets (is box 4 or 5? The non-ba part is 10 more) and its a little more risky because these boxes wont always kill them, with the laser watch, ammo isnt a huge concern. The rest should be ok with the help of the laser watch, it can kill them in a little over a second Id say, and you have lots of room(s) to fall back on After you get all the way to trev room, the door should be shut if you took your time with the 2 black guards. Go to the right side of the door, open it and take off little over half the locks (all that you can without being seen), you have to be about in laser watch range away in order to hit them, ducking can help get you closer, get the lock on the left that you can barely see, behind the corner one, save around 40 laser ammo for the rest. Go in and make quick work of the rest of the locks. Go down the hole and start shooting the right guard in the head (him and left one have some ba) this should attract the middle guard so blow up the box in front of the right guard to kill the middle guard when he runs by, then finish off the right guard. You need to be quick but you should be able to kill the left guard too, 5 HSs, then blow up the box on his left side, or 15 HSs. This can all be done before trev calls time (not sure about left guard but you guys are pretty fast) the train gives you some cover while still allowing you to see and shoot those guards. If you really cant spare the extra 3 seconds to finish the non-BA part of the left guard, you could probably light him up as youre leaving the train for reals later on.
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The Last Part of Jungle:
You should have already obliterated the drones and the pile of boxes, so go up the long way. Shouldnt be any guards left but the last 7 box ones. First youll face 6, I believe the middle right one always starts with no BA and maybe the one to his right also, if you shoot them and they have no ba they will attack you. If you kill them theyll respawn with ba and be normal (wont attack you). You need to get to that middle pillar cave thing. Youll want the middle right guard to be at no ba before you go to it, but Im pretty sure he starts with none (you can still get his ba off from behind the pillar but it takes more ammo and is much harder). The middle right guard wont stop you as the cave makes a large invisible wall for him. The 2 right guards will however, you can either kill them both or wait until theyre ducking or stunned from your hits, then run to the pillar. I recommend killing them both around the same time, 5 HS for ba 10 for non-ba part. Theyll respawn and be back in about 10 seconds. Once behind the middle pillar thing, get the ba off the left 2 guards using the cave wall as a shield, very easy. Do the same for the right 2. The middle right one should have none at this point, now for the middle left. Duck and head out left a little using the metal box as cover from the left 2 guards (I dont think they can hit you while doing this, but you could limb shoot them both before you try or kill them if they can) Then do 5 HSs on the middle left guard or until ba is gone. If for some reason the middle right guard has ba at this point, kill the middle left guard and go out more and get the ba this way, then get the middle lefts ba again. Now place your mines so they can kill many guards and use your GL to start the fireworks. You can at least get 2 for 1 with the mines, maybe 3 for 1 on both, but you still have the GL. Obliterate all the guards this way in 1 second. And get up right near the boxes just out of sight from last guard asap. Might want to have the right side explosions be behind guards to help with this but I think you have until the bodies fade away, so just be quick. Now sniper the last guard and GL him if you wish.
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Congratulations, Ilari! Great work, we're almost there!
ps Jungle 00 has been done already
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Ya I know, but I thought while I was digging up my old strats I'd post that since no one else has done jungle yet, it's not that hard
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Congrats Illu, good luck with Depot !
Now every new level beaten is amazing.
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Depot is gonna be a big hell to do since new random guards will come before old ones are dead. Even if you start with getting the proxy mines and RL 2-3 guards will be outside. If you could take care of those with a proxy/RL then you should be fine until leaving the comp room. That part is where the hell starts though. Tons of guards waiting and more coming...If you could figure out how to do that then the level will be beaten.
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or lure them away perhaps.
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Excellent Control Dark LTK video, Ilari.
Good luck with Depot and Train.
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Thanks, thanks!
Yes any kind of tip could be useful Dan, since it can lead to something even if it doesn't seem that great at first, often the ideas may not originate from me but from other people or something in some way or another.
I can see Depot as possible now though, just a bit hard, it's in the phase where I could say it's been illuminated, this is Dark LTK but I can see the light now and that means I can see it as possible. Most that seem hard is in the end just an illusion and I can now see past those illusions, you may think I'm just trying to be cool now but no, I am cool, I am Illu which may sound like igloo, I am teh snow dome.
hILARIous isn't it
I just feel so philosophical sometimes, wanted to share some feelings yeah
I think I'm maybe trying to find myself and the meaning of life or something, maybe we all are.
But now I just cut the crap and go play some more Depot.
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Nice work on finding that Dan. Safe spots are incredibly helpful on a level like Depot. However, Does new guards still come? And if you look out and then look away do they go after you?
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I think most stay outside so it can be hard to lure them away. Might have to find ways to kill them fast and go through it before a new one arrives.
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I think I see some light for streets, but it will take not only a great stratigy but some superub speed skills with the 3 and 6 minute time limits.
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And how are you planning to do the start? 3 guards at once...Gonna require insane skill to do. Then some amazing tank shots.
i.e not very likely.
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Amazing tank shots, yes. Very hard, thus not likely, yes. Impossible,... not nessisarily.
Do you really have to face 3 at once? Which 3 who these be? There's a lot of stuff you can do though. Like let only certain guards see you, causing them to fire, delaying their movement. You can also keep 2 guards pinned down at the same time by slapping them. If they don't have ba you can stun them for quite some time with shots espically limb hits.
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It's in the very beginning. One guard comes automaticly after some time. The other 2 are the first 2 guards. You can't kill the first 2 without the 3rd one coming and if you start with 3rd one then the other 2 will see you. It may be possible but would as i said, require insane skills.
Also, Would you be able to make it to Val before timer ends?
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We'll just have to wait until I try it, then we'll see
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yeah there should just be a cloaking device in the beginning of the level.
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So you get past the first 3 guards, then manage to get to Val. I don't see how you could get past all the roadblocks within the time limit...
Taking out the 3-4 guards on each one is insanely difficult, especially with only the kf7 zoom.
And what about the first roadblock, where there's more guards down the street to the right?
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The best bet for streets has gotta be to plow through the level somehow on the tank. You can survive 3 hits in the tank without BA, and of course use the tank's weapon to kill dudes. It will be hard as hell, but with enough knowledge and practice, plus a little luck with some RL roadblocks, I bet it can be done.
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You can just go the way of the roadblocks that has RLs. but I guess you'll be wanting them to be on the way that's shortest.
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by shortest I mean, easiest/least guards to kill, fastest and most likely way to go through.
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It may be good to make RL guards kill each other by standing between two, then sidestepping when one shoots. Dangerous of course, but saves ammo.
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How much BA is there on streets 00? I know there's like 15 on depot A so I wouldn't be surprised if there are some random ones lying around on streets.
You have to get to Mishkin in about 2:30. I don't know if getting the tank first is feasible. Going out the long way on foot, leaving most of the guards in the tank area behind seems like it might be your best bet. You should be able to get the BA and GL without a problem. Then you might have to use the GL some to get to Mishkin. Then you'll probably need to use the GL plenty to get back to the tank; time is of the essence.
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Depot Dark LTK 8:45
Did this on NTSC, a little bit less lag at least, not sure about other differenses, mainly I was just trying out it on NTSC and happened to beat it on it. Didn't go to train until exiting the level, took care of the random guards in another way, will be revealed once I get the vid made.
Othervice I'd say this is maybe harder than Control, maybe harder than Dam too, not when I beat it but it's just that some things need to fall into place and you have to get things right on that particular run and it makes it somewhat difficult.
So Control was first new level I beat in a long time and then I do another one just a few days after just like a year ago. I think I was burned out of ideas last year after beating three new levels in less than 10 days, but obviously I managed to get back in business
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Freaking Awesome!
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Only 4 levels left for you Illu, that's insane !!
Big congrats, I'm so much amazed by dark ltk skills !
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I think there's around 3 BAs on Streets 00A, but I dunno if 007 mode has all of them or not. Nice job on Control and Depot, Ilari Pekkalalalalal.
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Yeah, all 3 are there.
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i bow down.
i really couldn't see how depot was going to happen. Amazing stuff
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It's simple when you think about it. The only difficulty was the spawning guards. Illu managed to get rid of most which gave a free path. Doing the rest of the level aint too hard.
But yea, It's of course alot of skill in it
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Illu needs to do train now to complete the three level fury.
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hehe... yeah well, lets see what happens, the way to the end is quite hard and I've been having some trouble with it and suddenly started playing PD and stuff.
Dunno what I'm really waiting for though, I did three levels last year and I could do three now too maybe and then there would be three left, hmm...
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Control 16:33 is really amazing Illu! Congratz.
Was Bryan who discovered that trick? Nice job, most useful!
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Yeah thanks! And yes it was Bryans discovery which made the protect part possible on Control.
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So your having trouble killing the last 3 guards fast enough? Or what seems to be the problem?
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Im guessing too many @#%$ guards and not enough safe spots to hide.
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Quote:
Im guessing too many @#%$ guards and not enough safe spots to hide.
>bcks<
Yeah, and many of them have BA too, though I'd say I could at least have proceeded with the level if I would have felt like I did when doing Control and Depot. For some/various reason my state of mind is different at the moment and makes it hard to stay focused and motivated.
But I do think that Train is possible.
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the time limit on silo is the biggest problem...
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So we(illu), should just forgot about it, and just beat it. Who cares if you don't make the time limit, just beating it would be pimp enough.
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Correct me if I'm wrong (I don't have GE) but doesn't the timer start when you throw the explosives? If so couldn't you clear out the stage and go back and plant the explosives?
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That's only on Agent. On SA and above, the timer starts when you begin the level.
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One day we will see people PR'ing on this settings as if it was Agent mode. Write my words down.
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O'@#%$
, i ment streets. Scrap my idea for silo dark ltk.
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What could be done though is to see, Who can get the furthest? Who knows, Sooner or later someone may complete it
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I forgot the time limit
Really, on Silo there are a lot of soldiers. Kill all of them cost much time.
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Maybe with some luring strat it could be done. In every plastique room you could lure the guards after that room and run around in the plastique room and while they run around looking for you run up the stairs and get the hell out of there. Or else blow up a comp or something to kill them and then lure some more guards. 8 minutes is tough though. I still belive it will be possible someday though.
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How far you can get, yes, I've said this many times. I too would love to see how far people can get on silo. There's lots cunny little strats you can do with exploding things, luring guards, and running past guards. It would be intresting to see how far good players can get. Might even be able to include this level in the rankings with distance/objectives completed.
With a rough estimation completing silo in time seems like it might be on the edge of human limits. I'm still not sure how you get past ouru though. Everyone seems to think train is possible. I might try convice people streets is possible by completing various segments of it. I don't see cradle being possible without some new discovery, such as getting all the guards to get stuck somewhere.
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I think I'm done, finished, I can't do it anymore, I... I... I,,, I +++ +????? I am here but not there but still I'm fine but sure maybe someone else can do it hopefully good luck here I go go go go go gogogogogogogogogogogo yeah!
I really can't put this to words, feelings are hard to put into words but I hope you understand
So like bye, or I mean
yeah sure, I'll tell them, not but sure why not me go now
keep up the good work and bye
but maybe the medicine it is but I'm fine but I need some just time time, time and time again... I just think like yeah, so maybe I go now to the, yeah, or something
so good luck! see ya maybe sometime.
Sorry if post is weird but I'm weird mood now and I need time to do the right stuff and I can't PR so I need time and I think I shouldn't post this at all but the main thing is dunno.
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What's wrong?
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I'm fine now... never mind about that, just pretend I never said that or something
yeah I said just drop it... yeah forget it, eraze, gone, delete, backspace I'm back into playing GE now.
I got into the middle of the second car on train, then ammo ended, dunno if I'll be playing more DLTK now though.
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Train is Effing hard, I honestly think streets might be easier. Why don't you make a silo vid instead
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Wow wow wow at your new stuff Ilari.
If we count non-completed levels as a 60 minute default time, then you've got a total of under 7 hours! That's over four ahead of Wouter, and it's just over half my time.
Hey Henrik, I think the farthest Ilari (= the Elite) got in Silo was to the hall after the second laboratory, and then the time ran out. I've had two or three runs where I could have made it to the second lab but was gunned down prior. So the challenge is: who can reach the third lab before time runs out?
Now that'd be a good vid to watch. With popcorn.
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or remove the cop from the popcorn.
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Yeah, "porn"
You are a strange man, Wouter.
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I am sure Wouter went mad from getting all those hundreds of :54s. That would send anyone round the twist.
<-- Wah ha hah! I have more than 10% as many posts as Derek!
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Or 3003 less the me.
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to you too. I still have more than one tenth the number of posts that you have.
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From February/March-ish or so...
Facility Dark LTK 4:48
Runway Dark LTK 1:55
Surface 2 Dark LTK 2:22
Archives Dark LTK 1:42
Frigate Dark LTK 4:01
Played a bunch of this when my computer/internet wasn't working well for a week. Of course this unwhoard means an update is looming...
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Don't all Dark LTK claims require proof since they are hard enough to just pull off for most people?
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I should ask Anton or Andrew that, shouldn't I?
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I don't think ALL times should require proof. The more difficult levels should of course require it but mediocre times on "easy" levels like facility and S2 should be accapteble even though proof is prefered.
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I'd say proof for everything DLTK is needed.
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Is there much intrest in improving some of the dltk WRs? I've just thought of a couple ideas recently, I'm sure I could come up with lots more if anyone wants to implement them.
Facility: Use the soviet to shoot all the tanks, but do it from the top railing. When the guard come for you let him see you and start to fire, run forward towrds the steps so he doesn't hit you, when he's done firing, step back a bit and repeat. You could leave 2 or 3 of the left side tanks and then run down with a fresh magazine get them on your way to the door, but you have to get there before the guard catch up and shoot you.
Bunker1: After using the data theif run to the large room and then up the stairs to the imedeate right. If you can get there without being seen, all the black guards may run to the end of the large room. Otherwise you can hide behind the small wall in the back of the room your in. Let them fire at you, hide, then dash out right when they stop firing and go all the way to the exit.
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The black guards are pretty fast aren't they? Would be tough to make it to the stairs.
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It's not hard to make it without getting killed, but I havn't done it without being seen.
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I'll probably try improving some at some point, none of those are anywhere near MAX and probably never will be except some of the more simple missions. Runway is probably the hardest for me to beat, that's a great record by Brandon, I'd like Egyptian back. I have ways for facility to get like low 2 min time at least, so well, maybe I'll try improving some at some point.
- Dark Illu
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the facility one seems totally useless to me..
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Get the invincible cheat speed on DLTK!
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That so funny, I was on my way posting the exactly same thing 3 hours ago but i decided to never post it cause i wasn't sure that was possible. Anyways what i was gonna say was that doing invincible cheat on DLTK could bring this site some nice publicity since it's such a famous cheat and many poeple have struggled with it on 00A.
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Archives DLTK 1:19
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I had that same idea too henrick. This is pretty much the hardest cheat to get, it would be such a statement to get it with max settings.
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Well, you have 5 remote mines. It's quite possible to think of a strat for like 2 mins with that (I guess).
What's the current one?
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Just watch my 2:51, it had some improvements from Wouters 3:00 but I got a feeling it's possible to get maybe even sub 2:00, it will just require some really risky strat.
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Archives DLTK 1:16
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Yeah that's more like it, move on to DLTK now Garret
Actually I played some myself again.
Egyptian Dark LTK 1:34
I want this record back.
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Egyptian Dark LTK 1:32
Harder than I expected, I had been trying before too without succeeding at all back then, now I got it back though but only by one sec.
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Nice.
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Archives DLTK 1:15
Bunker1 DLTK 10:34
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Archives..........how are people doing the first room?!?
*hasnt seen a vid*
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Harv: Grab gun + Ammo and then kneel down and shoot the file cabinet from underneath the table and then use the 2nd one for the other guards who'll arrive.
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Surface 2 DLTK - 2:26
Finally did a DLTK. w00t!
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Fuckin random spawn guards
I had what i thought was my first completed run on dark ltk for egypt, but get this, 2 random guards came from both ways to the 3rd barons area, and killed me, after i killed him. Another 1-2 sec and the level would have faded out.
Death time was 1:48.
So 143 or lower.
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yeah those guards turn up there after awhile, gotta be fast and still prepared for them, I always try hiding behind the pillar after taking out the last baron
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I wanna see that vid Brandon,
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Egypt Dark LTK 2:01*
Gay @#%$ run, had to go back to the 2nd baron, and kill him for good. Lost too much time, gonna try for lower. I would say i lost about 25+secs combined bettewn the 1st and 2nd baron, the 3rd baron was owned though.
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Egypt Dark LTK 1:40*
Pretty good run, lost a few seconds here and there, last baron should have been faster. After killing him, i saw a guard in the distance, and i hide behind the black piller, last thing i saw was a nade fly by, it didn't have enough time to blow up though.
Doubt i will go lower, unless really bored.
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Egypt Dark LTK 1:38*
Meh run, was bored.
Lost about 4-5 secs on the 2nd baron, costing me a shot at the wr. 1st baron and guards killed where very fast for me.
I also got shot right as the level faded, but lucky i had full life and b/a when it happened.
So Illu or Nodjo, have many shots in the head does each baron take?
I think.....
1st, 1 head shot
2nd, 4!!!
3rd, 9!!!!!
Correct????
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1st and 2nd... correct, 3rd not sure but you're probably right
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Egypt Dark LTK 1:34*
For some reason, i thought this run sucked, and i tryed to let a guard kill me after the 3rd baron, but he only got 1 shot on me, before the level faded.
I missed 5 gun shots dureing 1st and 2nd baron, so i blew my shot at the wr there.
3rd was good.
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Egypt Dark LTK 1:25*!!!!!
I missed 1 shot on a guard, killed the 1st baron with 2 shots, killed the 2nd baron with 5 shots, 3rd with 12 shots(10 hit)!!!! So i missed a total of 5 possible less shots dureing this run.
Btw, for the 3rd baron, you don't need 9 head shots, on my run i had 7 head,2 bodys and last was either a limb or a body. So it just needs to be 8 heads shots and some change.
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great time!
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Yeah, I knew that my run was far from what is possible but didn't think you'd suddenly take it that low, very nice job.
That might actually be the hardest DLTK record for me next to your Runway 46.
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Great time brandon !
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I m playing to try to get my record back on egypt, it s definately hard though... I player 5 hours so far, got one lame completion (1:54) on the poorest run you could thing about but i m improving quickly and I may beat my 1:33 PR "soon". 1:25 is very good though, I'm not sure i can ever get a time like this (but I'll keep trying :-p)
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I wish you good luck
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Yeah good luck Nodjo, but don't forget to sleep, you're making unusual typos/mistakes !
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Frigate Dark LTK 3:01*
Took awhile to beat this level, lost time here and there, but overall im happy with just getting it done. I doubt i try for lower. Objective A, completed about 7-8 seconds before i hit the boat.(right as i did the bridge bomb)
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3:01 @_@ I did 3:05 with normal LTK.
I need practise. I wonder if I could do this good....
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Frigate LTK 2:38 from about 2years ago
Edit: heh, wrong topic
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Here is the page i made for myself. www.geocities.com/bcks3/DarkLTK.html (http://www.geocities.com/bcks3/DarkLTK.html)
Also pr'd for fun.
Frigate Dark LTK 2:46*
Run went pretty smothly, cept for haveing to slap one guard of half his life, lost about 10 seconds. Plus hostages completed about 10+ seconds before i exited the boat.
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Frigate Dark LTK 2:42*
12 second wait at boat, pretty good run though.
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Frigate Dark LTK 2:27
Failed, damn hostages.
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Frigate Dark LTK 2:32*
11-12 second wait at boat, gay hostages, again.
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Frigate Dark LTK 2:26
I know Brandon yeah I wasn't gonna play this yet but I got bored of Archives and were having too much fun with this. The DLTK ranks will be updated soon too so I just thought I'd post, make me pay by beating this
I'll make this vid after you've beat this, either that or if you don't beat this, or maybe I'll just go for lower.
EDIT: Your 2:32 must've been really good though considering how long you waited at the boat. I can't see myself getting much lower than 2:20 considering all the stuff that can go wrong and so on. I had no wait at boat on my run and 2:26 was my fastest fail too.
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What is Dark LTK?
Is it different from License to Kill?
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Its just a lot darker. The added darkness makes it way harder.
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Yeah, especially at night.
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The joke is over, I figured it out. But, what about that blind man rivalry?
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Placeholder post so I know when I last updated.
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Missed the update, again x2. No love for me.
Frigate Dark Ltk 2:15*
Slight tweakage of strat, not much. Hostages happen to complete on my best run ever.
Nothing bad happened on my run, everything went my way. Objective a completed about 3 seconds before i exited. I highly doubt i could beat this, even if i tryed, and i won't!!!
Good luck Illu, i look forward to seeing your run.
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Nice work guys
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Why don't you guys work on facility or bunker? There's some new strats to be used. I want videos
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omg Brandon you really wanna push me to the limits, very nice, gonna be hard to beat that I know it, that's in about the same league as your Egypt.
Goes to make my ugly 2:26 run and then soon, soon more Frigate DLTK
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Didn't find any ways to improve the strat on Frigate really, got this instead.
Egyptian Dark LTK 1:30
Screwed up on a few places, mainly first Baron (two shots missed) last Baron was just the way I wanted, just mostly really stupid like standing shooting 3 slow shots in the wall and stuff. Still though, didn't really get anywhere near Brandons 1:25 thanks to the screw ups and I guess I didn't do the last Baron well enough even though he was being really stupid like I wanted.
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Facility Dark LTK 2:43
2:05 (00A target time) is like really doubtful, this strat is pretty safe and fast, still died almost 30x going for this, almost killed Trev at the end too.
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Is there a written text of the strat used for Fac DLTK? I tried it yesterday and couldn't manage 4 minutes. It's probably the mines but I'm obviously not using them properly.
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Just get the vid from me or someone, there are 2:51 run by me too and 3:00 by Wouter, all those use slightly different strats.
I'll write 2:43 strat down though, but I won't bother doing it very good just fast ok:
Beginning like normal until keycard guard, kill him with the box next to him and quicky go in. Now throw mine trought the door and blow it on the air, guards should be there if you shoot when you went down the stairs.
I cleared out the first area this way, press comp, those two guards near the lockers blew with mine. Wait a bit for the explotion to stop (otherwise the next mine you're about to throw might not explode) now kill the 3 guards in the tunnel with a mine, need to go back to cover quickly.
Run trough the tunnel now open doors and throw mine to the wall, close door, fire with KF7 to lure guards out and when they're there blow them up. If you did it right all should be dead so you can go to the obj A door, lure the guard with pp7 and kill him with pp7.
Now throw a mine on the wall ahead between the two guards behind that wall thing or whatever (high up) Should kill them and two guards up the stairs. Now head for the labs where Doak hopefully is, be prepared for guards behind corners, may be one or two. You need to get to the lab between where the best doak is (the one with only one scientist) Inside there you can safely take out all the remaining guards with KF7 if you have enough bullets, they should all get lured there when you shoot them with the KF7.
Now all you need to do is look for Doak, if he's there in one of the three spots then just proceed to Trev and blow the tanks with pp7 so no guards don't get alerted (I blew only 3 last tanks with KF7 to get faster time)
Strat discovered by Wouter in beginning of 2004, he got 3:00 with it, this is just slightly different, the beginning mainly.
Wrote it really fast so dunno if the explanation is any good but good luck anyway
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I think I got most of it, thanks very much.
I will try this today.
Considering that strat, no I don't think 2:05 is possible.... Unless, as has been mentioned before, some really risky move is used....... I'll do some experimenting on it.
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Train Dark LTK 58:49
w00t! I can't believe I did it. Took ages, plus I couldn't get it on tape because my disk space ran out. Oh well, Ill have to do it again.
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I spoke with Ace, he said he'll write the strat down but then he said he can't because his english sucks
I really hope he can beat it again though and get it on tape, possibly the hardest level ever beaten, congrats even though you don't have vid.
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Wow, Nearly an hour straight must be really tough. Great job on that!
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Insane Ace
If you think you can do it again I would love to see the vid. An hour of train, wtf.
Edit: Only Cradle, Streets and Silo left?
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I'm not sure Silo will ever be done.... 7:30 is not a whole lot of time considering the amount of guards unless you pull something super risky in every room.
Like blowing the computers with guards around.
1. You have to make it into the room.
2. You have to make sure there aren't any scientists around
3. You have to watch your back.
With that said, the Silo DLTK completion time will be ~7:25
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I think Silo is possible though, There aren't so many guards unless you use KF7, And i'm quite sure you can avoid guards in the rooms with some nice strat. The problem would be the end though.
Streets...Im not sure how much time you have but if you somehow avoid the random guards and have RL only roadblocks and use Tank for the remaining guards it could be done.
Cradle, Yeah, The most likely of these three to be beaten.
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High time someone DID beat DLTK Cradle I think as well.
Though it aint gonna be me.
Edit
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Made it all the way up the first walkway.
Then I got pwned from somewhere.
I just now realised how scary this level is. Even the suicide strat is suicide.
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For Train prolly use the strat I came up with. The first 2 rooms are gay, you need to be really carefull sniping and saving ammo, need to slap the last guard, and maybe get lucky blowing up boxes.
I think cradle is the least likely to beaten, you've got to hit trev in the head like 80 times plus grenade him, I don't see happening. The only way I see it happening is if you can find a way to get all the guards stuck and have trev grenade himself like 800 times.
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you have 8:30 allowed for silo no?
On cradle, I remember it took 14 head shooting tries (using RCP90
) at trev before he ran down the ramp. I don't know how many nades that translates to. Don't imagine more than 5 or 6.
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Yes, I believe you have 8:30 for Silo. And if you cut the cinemas immediately, you have about four seconds before the timer actually starts. Not that it would make much of a difference.
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Excellent job on Train bcks!
Once you get that taped please post it.
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^ I SAW THAT
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It's not bcks, it's Bkewhatevernumbershouldbehereireallydon'tremember
Edit: Oh yeah, it's 16
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Nice work Ace.
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a grenade does very little damage to BA, like one HS max.
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I can explain:
it's fine now I just needed to you know, but it's fine now, just don't worry about it
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wtf? is wrong illu???
I don't belive train dark ltk was beaten, untill i see a vid of it, i don't care who you are.
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Brandon Sanford, you must be the best GE player ever to be congratulated for getting a pioneer DLTK time that you never said you got and, moreover, disbelieve the existence of.
Oh yeah, also that must be about the greatest banner I've ever seen Brandon.
Did you design it yourself?
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Quote:
Brandon Sanford, you must be the best GE player ever
Na, i would like to be remembered for the little strats i've invented for alot of levels, and different game style strats i've came up with.
Plus an all round player.
Too bad i've never found a big strat.
Also i didn't make that picture, i simply saw it on another forum, and liked it so much, being a A-team fan since forever, i had to use it.
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OMFG, Train beaten? I need to see it...
And I Dunno if a PR of 5 minutes in facility is worth something.
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Any DLTK pr is worth something.
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...and unfortunately the guy who says he beat Train failed to make a vid of the run.
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cause he never beat it
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it should be doable now with the new strat, if you can get to the locks that is. just take them out from outside mostly, then go in and finish them, rush out and hope you can get cover before you get killed, then find a way to kill those 3 without the bitch coming out.
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Could work, but you'd have to get inside the Train again before Natalya sees you. You should have a descnt amount of time to get rid of the guards. You'd prolly have to take out the guards from just outside the train though, Dunno if they can see you there.
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the ending isn't too big of a problem, getting there is however
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you shut up alex I can do it again whenever I want. you're an idiot. I'll probably do it again someday.
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You get great cover from those guards peaking out of the hole, you can shoot them but they can't see you, you can also kill one with a box while he runs up to you; I wrote this strat up a long time ago.
You'd be very hard pressed to get the extra time though so you can either kill the guards then get back in and do the wouter save nat strat, or kill the guards get far enough away so she doesn't she you. I think the later should be too hard to do.
Just take out half the locks ahead of time, finish the locks and go down for a guard kill or however many you can get, come back and kill oruo, finish the guards and get the F out.
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I said the ending isn't a problem, getting there is however and I meant that, trust me
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If PA indeed did beat Train then it shouldn't be so hard to describe the strat should it?
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no but he said he couldn't
like his english is too bad or he just said he can't dunno what's with it but if he beats it again then no prob
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His english seem pretty damn fine to me. And it doesn't require perfect grammar to describe a strat.
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Fine Then, I'll write down the strat in some notepad file and then post it some other day. Or I Might Try some more Train Dark LTK and get it on video. But Im telling you It takes ages, around 1hour to complete the whole level Especially when you have to slap those black guys.
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SIG'd
And no Ace, I'm gonna have to see a vid (LLTK claim) for a time like that.
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Well, I'm going to the hospital right now to make a cirurgy in the spine, so I need to stay at home for two months or more...I'll have all the time of the world for DLTK runs, I think...
I'm late, I gotta run. good bye everyone, post here in four days!
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you forgot to post
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Well, I didn't because I was working on other levels and I got no other decent times on DLTK. Today, I lost my patience very badly with this, and the result was a poor Bunker 2 death with 32 minutes of play.
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another bunker 2 death, this time even more pathetic than the first one
You did it in 15 minutes, Illu...that's...bizarre, as a matter of fact. I don't think I'm going under 25 never in my whole life.
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Illu, what would you say the easist level on DLTK is?
I want to beat at least one level on DLTK.
Edit: thanks wouter.
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as if you can't tell, s2. other easy ones include runway, archives, egyptian. decently easy would be facility, frigate, statue, perhaps b1.
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runway is cake =D
tank = more health and mass destruction
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Anyone know any good strategies to beaitng Archives and Runway on DLTK? My friend wants to know, and I don't know, because I've never played DLTK. Thanks in advance...
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If you have AIM, everything is easier. I suppose that Ilari have all kinds of vids of DLTK. The WR strat for runway is way insane, but you can do safe things and get a time around 2 minutes without many effort. Post here if you do something nice =)
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My friend's IM is Storm101 X. Give him an IM. He's on right now.
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Give my friend an IM and tell him about the strategies for Runway/Archives on DLTK. That's what I meant when I posted that first message.