The Elite Forum
The Big Three Plus One => GoldenEye 007 => Topic started by: .. on February 08, 2005, 09:52:00 pm
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GOGOGO
55's on Archives will happen sometime.
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Does anyone know how to consistently get a good Trev on Statue? I shoot and basically hope he doesn't fail...
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Pfft, forget about it. That's what fucked me out of 2:20 every time I tried for it. My Trev shot completion percentage is like 2%.
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Yep, Trev is a bastard. My percentage of even just hitting him would be similar to Dan's, let alone hitting him in the body and getting a fast recovery.
-Adam
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I find the longer u wait, the higher the %. this may or may not be true, i do a shot about .5 or so later then many vids and it works about 10-15%
axel claims 90% trev shots, so ask him about it
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With Kf7 90% is very possible. Well i'd recommend using the aim if you aren't already cause else it'll be like Egypt without a dot, Pure luck.
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Yeah I complete the trev-shot very often, I think the best streak I had was when I only failed it like 3 times in an hour. That's why I got my completions so fast.
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care to explain your gosu trev shot strategy with us
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Watch my vids
Another tips is.
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Yeah it's easy to hit him consistently well if you wait about a second. It's hard to get a good time that way, though.
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Just.... do it.
As soon as I turn around from statue corner, I wait about 1.25-1.5 seconds and just aim and shoot. Works pretty often(33%).
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I just realized how much my times suck on statue
I guess i'll put that on my Todo-list
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doing the lame wait, i get around 50% plus trev shot, but i need like close to 34 returns for 223s even, so definatly a big loss in time
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My 223 fail was a slow trev shot, and the best FR. I still don't understand how I missed it.
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Don't worry guys, in Heaven the Trevelyan shot completes 100% of the time, and right after you shoot him he gives you grenade launchers, body armor, and combat boosts.
-Jesus
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You're gay.
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omg
omg
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Damn, not even the savior of mankind can get by as a n00b in this place.
*Returns to heaven*
-Jesus
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Holy Rayola! Jesus and God are visiting our online community, I feel honored...though I have been teached that Jesus, God and the holy spirit are one, how can Jesus and God post under different names then? *confused*
Anyway, back on topic, it's true that the longer you wait for Trev, the better your chances of hitting him in the chest are. But, it isn't worth the big loss in time. It might also depend on the position you stand, a different angle might lead to more success. It doesn't get any less random though...
-Matthijs
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Don't be suprised if the holy spirit posts below.
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Hi guys.
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Hi Dan
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Hi thomas
Dan is the holy spirit? Omg
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I'm pretty sure I know who God is, as do several other people around here.
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God=Factory
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I must suck. I played like @#%$ tonight, I don't understand it. I could be playing right now, but I;m so bored with GE and how gay it is that I don't even want to play.
Maybe it's just a bad day for me, I sure hope so...
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This run was kinda sucky. I just completed it becouse i thought it might have a chance on a pr. My other runs must've been sub 1:50 speed or something
Well it's still an untied and i'm very happy even if Bryan and Wouter will beat it soon
Btw, Update the rankings quick so i can at least see my untied before someone beats it
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I guess the only thing that bothers me about this is that I've never had that record yet (missing 4).
Nice job though, but good luck keeping it.
I dunno why you don't use AIM anymore (forget).
Anyways, I'm not leaving PD because of this easier strat. I still have a very confortable margin, and who cares if I lose a few spots on Aztec. I know it's from a better fundamental strat. I think once people caught onto my no vent guard strat, the Aztec rampage began. It's funny because that's been out there since May, and I wrote how to do it like several months before that.
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This strat is not really easier. It's much harder to survive since you can't take out drones. Sure it looses 2-3 secs but 1:50 can still be done with old strat.
I don't use AIM becouse it doesn't work on my comp. I haven't tried using it for 6 months though, Might try install it again.
Edit: Aim seems to work now, New screen name(forgot old one
) is TheOmegod.
Edit: Forget that, i'm on xgeomegax again.
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V.nice Henrik, vid coming soon i hope?
Arnie
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I made it 2 hours ago. You can get it off me on Aim or MSN(Aim: xgeomegax, Msn: Omega_weapon_13x@hotmail.com)
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Nice work; it's been a while since a non B-W put up an untied.
vid (http://www.dan01.com/Henrik/)
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Yeah i can definitely see about 3-4 seconds coming off that.....or....maybe even 5 (so we get under 1:17 in total time
)
Arnie
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It's certainly easier to do compared to Wouter's 156 strat.
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OMFG Henrik you have to tell me what that piano solo is.
BTW nice time.
Glass opening cheater.
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lol, that was the worst run I've ever seen...How that is untied is beyond me. Time to get myself an untied...
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I was 2 seconds behind Wouter which i lost in the beginning, I gained those seconds by early pause and ended up being 0.6 faster than Wouter. I timed it with a stopwatch.
Also, 1:56 was never really a good record. It can go down to sub 1:53 even using old strat.
And Trent, That's not a piano solo. It's an arranged version of "Bizzaro Sephiroth" from FFVII for 2 pianos.
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Actually I'd say 1:56 was an insanely good record with that old strat, the idea of trying to break that record has never really felt realistic to me until this new strat was put to use.
Yeah it can go sub 1:53 in theory but I doubt no one would ever have done it because it's so rare to get an completion on that level espesially with the old strat, more guards get alerted and stuff so it's often harder to survive.
Where the new strat wins so much time is not only that you pause during the comp explosions instead of wait but also you encounter no guards in the vents so you can just strafe trough them, that's alot easier, also lots more pausing result in a little bit faster pause at comps.
Though with the new strat you get the drone boost in the vents which looses some health, it's really hard to survive this level when going fast that's why I haven't still gone lower than 2:03 even though I've tried. It's really just a matter about if anyone manages to survive the level on a good completion, then we might see another untied soon.
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When i say "old strat" i mean not pausing at consoles. You can still use no vent guards strat and old strat. This should make difficulty pretty much the same if not easier with old strat.
When talking strats i thought i could say this too. I thought that maybe it would be possible for the guy behind mainframe to get glass door opened if you lured him away a little bit so you have time to pause. Though soon i realized that only 1 guard never works. So then i tried getting the guard who opens the mainframe and the guy behind it to open it. I lured them away by hiding behind one of those wall thingy's and then when they were close i just ran past and closed mainframe while running to the glass. I got glass opened on my second try.
So if we don't lure them as far as i did but only a few meters then they should be faster than luring the exhaust room guards.
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Eh, I wouldn't want to have to worry about exhaust guards later on in the run. They need to be lured one way or another.
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ok here's the strat i got 1:41 with:
Clear out black room like normal. Run past the guy behind mainframe while shooting to attract some exhaust room guards. Run to the corner and quickly make the guard here see you. Run back and hide behind the 3rd blue thing to the left when entering corridor. If you were fast enough mainframe guard shouldn't have seen you so just wait for him to reach you. When he's close enough run out, close mainframe and pause at glass. Now just do the rest like normal.
This strat seems to get guards more often by the glass(At least the first 2, Dunno about exhaust guys), Possibly faster(I'm not totally sure but i'll check after i've made 1:41 vid) and also easier to perform. May also be more consistent.
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HENRIK RULES!
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I tested out my strat even more and these were my results:
1:Around 80-90% of the time the glass opens if performed right! (I got it opened 5 times in a row)
2:Can only be used on Agent, Possibly SA(You'll get shot more and you'll have more guards by glass).
3:Usually 4 guards at glass(It's very rare that they don't go to the glass).
4:I have still no idea about the speed, Depends on how fast the mainframe guard is. It's either same speed as current strat or faster.
So, No more Aztec gayness, At least for Agent.
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I was thinking it might help a bit to blow up the table with the tape on right when you get to the glass then pause while shooting. This should make getting the tape stuck free and the extra lag from shooting the AR when you pause should help make the pause for the tape faster. Also I think it helps to spam A and B (maybe other buttons as well) while pausing to create lag. After you run from the glass to hide you could be spaming start in such a way as to always be trying to look at your watch and other buttons as well. If you do this long enough then it might be posible to get the ultra fast 1 second pause for the tape later.
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Wow, Bryan has a bit of an ego, after all. Very slow to give Henrik any credit.
And Jimbo? You are just a piece of siht, the end. If you don't have a faster time on Aztec 00 in 24 hours (with proof), I'm going to make fun of you on the front page.
Learn to be respectful.
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So! Anyways. I'm getting the glass open a lot more now on SA atleast by modifying my strat a bit. I think I got it open 8 or 9 times in about 90 minutes.
So, I had this really good run going on SA, right? I barely make it out the the drone room with no health. I check back towards double drone hallway, no guards. I'm good. I turn back the other way, peering around the corner. An AR33 guard comes, I kill him no sweat. So, should I round the corner and try to kill any other guards that might be there? Yes! Wham! I nail the AR33 guard standing there in the chest, while his buddy tags me in the head with a laser instantly, lol. I was killed at 19.20 seconds left, and the end time was 1:35. I was proud of myself, I didn't show any game rage, I just curled up into a ball with my hands over my head and sighed like Bond does when he gets shot. Also failed a 1:48 where I missed the floppy.
There must be a reason why stuff like this happens, the end. GJ!
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Derek, I did say a nice job in there somewhere. It's just a little disappointing when I have this board name and then get wasted with a better thought out strat. I've gotten over it now, and that time will go sub 150.
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Just get your own back. Nice job Hendo
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Trent, Are you using the normal strat or some other strat? Just refering to "modify my strat".
8-9 openings isn't very much in 90 minutes, I get it opened like 1/3 with my strat.
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It's only bad if he's getting there every run. I highly doubt he is though.
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Yea, let's take this into perspective. That's about once every 10 minutes. That's about 2 minutes of potential doomed success. That leaves 8 minutes for failed runs. Let's say 2 of the runs they don't open it. Theres about 3 more minutes. That leaves 5 minutes for all cutscenes, and runs where I don't make it due to other gayness. It's not a bad percent. And it's basically pause in front of galss, run and open console, and then pause in the whole way.
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That's not your strat, brotha.
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Q. 1it was very strange when i play control A i done that girl protect her.. etc.... i going in a door when 4 gaurds waiting for u then i past next door i shooting that guy whos standing for the lift when i shoot and move to him.. the screen was shacked very strange its goesto down up left right up down everywhere 3 or 4 seconds.. i was scared.. i said wtf... then i hurry in to lift.. but what was that? a error or something?
Q. 2at frigate if u r throw that thing what u need on that heli if u throw that on water it is not failed or complete... uhuoh why not?
look my new times..
www.geocities.com/pdarkn64/ (http://www.geocities.com/pdarkn64/)
Total time are underconstrution i dont know how to do.. with my calculator??? i dont know or that is correct
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i dont understand at all the first question
2nd: it fails later then usual if the bug falls in the water, not sure the reason behind this, but it will say failed, eventually
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Who does everyone think DarwinGE is? Maybe there should be a poll.
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Darwin, are you a Dutch fellow??? Judging by the name on your page....
-Matthijs
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The water on Frigate is not a solid object, so if the bug goes through it the game won't fail you until it leaves the level's boundries. That's also why shooting the water doesn't create sparks - Your bullets are going through it.
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so is this why shooting tons of grenades with the GL into the water eventually makes the GL not function anymore in the level? I've had that happen before...
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Nice job on 1:03 Henrik, now play 00A
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Well SA comes first but i'll probably pwn that one pretty fast.
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yea im dutch.. okay.. i cant speel correctly what happend with that control im sorry.. hey but does anyone have see a gaurd with no weapons? i got see them.. did u ever seen a gaurd whos cant shooting at you?... with a bazooka.. and you cant shoot at him with same weapon but other wapens like pp7 kf5J you can shoot.....
i can explain it how it works... i think this is the biggest Error i found it by my self i will explain you monday.. ok srry see you there...
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Get Matthijs or Eise to translate for you :-)
Arnie
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Wtf Trent, You're so damn lucky. I had to play for 8 hours or something to get a fuckin completion.
Well it sucked anyways so it couldn't stay untied forever.
Edit: Muhahahah i tied Bosshardt in Aztec points
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5 min... 5 @#%$ min, I've been playing almost 10h without completion after my 2:03 on which I blew up the drones... well nice job
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trent may be lucky it took so little time, but henrik is @#%$ lucky that he lives with like 4 bars in last room
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How many runs don't you think i died on where i had full health? That run was the result after tons of deaths, If you say that's luck then you don't know a @#%$ about luck.
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Umm...
Henrik is lucky that he lived with 4 bars. Henrik is unlucky if he dies with full health. Likewise, it's expected that you'll die with low health and live with full. Of course I got lucky with my run. I got hit 3 times by the drones even before I got into the big room.
Aztec is unlucky by default, so yes, Henrik got lucky. Everyone does if they complete a run. It's not like he was due or anything.
Jim, I'll be expecting you to untie that within a week. If you don't, I'm going to make a topic calling you gay.
EDIT: And my SA time took 16.
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I guess you deserve congrats, I'm just pissed that I lost 1st in the rivalry
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I love 94 point times. They are so great... nice job.
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Well done Trent
-Adam
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it's Monday okay i will say.. how it does...okay sorry i Will use spell check
use the cheat unlimited ammo and enemy rockets and play the level Dam press start and use cover modem throw it away what ever where... just throw it away 30X then move forward.. and if u can see the guard cant shoot at you? lol.. and you cant shoot at him with the bazooka only with the pp7 and k5fj or something then move all the way to that big 2 doors what u need to open open the doors then u see a guard running to that alarm let him run if he turn the alarm kill him and the other 2 guards in the building then turn your face to the big doors... and VOILA! there you see 2 gaurds coming without any weapons.. not even a rockets launcher!
cool huh? i find it out by my self.... i think someone know this Error already isn't?
oho yea check my website.. it is complete
www.geocities.com/pdarkn64/ (http://www.geocities.com/pdarkn64/)
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I belive i've read about something like this on gamefaqs. I'm not sure but i think enemy rockets isn't nescessary.
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and yea refix your page... you certainly DON'T have 1:32 Streets SA
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You'd better have proof for some of those times, they're awfully close to WRs.
media.ebaumsworld.com/aicha.wmv (http://media.ebaumsworld.com/aicha.wmv)
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Yes, that guy can expect a proof call on a very, very short run. Our task is to eliminate the slightest form of suspicion.
-Matthijs
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Yes i have change the street and the colors system.
And everything what above the WR minutes is red, and everything what under the minutes is yellow duh! On my page
here is the link
www.geocities.com/pdarkn64/ (http://www.geocities.com/pdarkn64/)
No i don't get this from gamefaqs i found this by myself, and if u don't use the rockets launcher only the unlimited ammo, then they coming with k5fj Strange huh?
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3         Trent Hovis         20:51         27:01         31:31         1:19:23
4         Jim Barrett         20:57         26:55         31:36         1:19:28
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Get some descent times on Egypt SA/00A and Cradle SA/00A and you'll be 3rd in points too
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...Right NOW he will, but I won't let him.
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good job trent
did you give up on facility 00 though?
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Omfg!!
i'll never get those times...
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Facility 00A 57 is harder than Facility SA 57 and stuff. I'm sure he realized that soon after trying for it. As far as Train 00A, Natalya's death animation doesn't matter. If she dies .0000001 before the fade out, you fail (pretty sure on that). I have something in mind for this though in the future, which may or may not work.
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That brings up another question, Does that save any time? I mean, Trev and the timer is slown down but Natalya is still at same speed.
Edit: Good job on 1:56 Trent
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Thanks guys.
I made the following vids:
Facility SA :57
Caverns SA 1:25
Streets SA 1:56
Streets 00 1:56
Aztec SA 1:48
Aztec 00 1:55
Getfile me or Wouter, I'm sure he has them by now.
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Congrats Trent!
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@#%$ morons.
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Don't spam in wr topic 1337 and Darwin
Good job on 1:56 Trent(Again
).
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sorry
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Spam has been deleted, don't let it happen again.
Good job on your first 300 point stage Trent, about time too
. Jimbo is a warned man...
-Matthijs
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Yeah he is... he still seems confident in keeping third though.
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I'm not confident of KEEPING 3rd, I just know in the end that will be my rank.
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There are many hunting you down, Jim. Who knows you might be 7th or 8th soon
-Adam
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Yeah, Don't really know where to post this. But here seems like a good place.
I now have a capture card and have made quite a few of my latest vids and some of my old stuff that Karl didn't capture. Also captured some oldish LTK stuff as well. You can get them from mine or Wouter's get file at the moment (should be in the new vids folder), although I am hoping for a better way in the future though.
-Adam
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lol, as the song goes by MC Hammer...
Can touch this.
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Jim has been touched and passed.
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Releasing that 56 went against my plans, but hey, back in 3rd by ONE point.
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If you whoard WRs, please post the dates of them when you post them. I'll need those for the order on the WR page and for POW/POM, if no non-whoarded WRs were gotten that week/month.
Or just tell me on AIM when you get them if you don't wanna unwhoard them for a long time and fear you might forget.
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Good Job Illu.
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Ilari has Dam 53 and stuff. 26 was only a matter of time for him.
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Nice job on recent records, Trent and Illu. (
)
In other news, I uploaded some vids of the whoarded times I got. The vids I put up are:
Surface 1 SA 1:50
Surface 1 00 1:50
Control A 4:02
Surface 2 00 1:34 (sweet vid, hehe)
Train A 1:11 (nothing special, but whatever)
Aztec SA 1:45
Aztec A 1:37
Egypt A 0:47 (would be 46 if I used normal strat)
Frigate A 0:25 (fastest hostages ever
)
As always, www.dan01.com/gevids/ (http://www.dan01.com/gevids/)
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Nice work Illu on the recent WR's.
My streets 1:14 is still the slowest 1:14 ever. 45.83.
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Good job on those movies Dan, man, only if you hit that guard in the head on S2...
Illu, I somehow envy you, 3:1 ratio on PAL will never become 1:56, not even with the fast Valentin imaginable. Now grab 00a!
-Matthijs
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Matt: Haha, yeah.
Illu: Nice work there, 3/1 means your run must have been quite nice. Get the vid to me and I'll host it.
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Nice Job Ill. Everyone get 1:56 and make Jim lose pts.
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According to Illu's times page he already has 1:56 on 00A?
Dammit, I want ntsc...I guess i'll have to wait for my B-day, only 6 months left...
Anyways, good job on those wr's ilari!
Edit: Oh lol, Ilari posted 00A just as i posted this
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hehe...
I had no really good experience with the level before, had merely just run trough it before to cut some time. So it took awhile to first get used to the level and then getting the pieces together (about 8h) 00A came pretty fast after SA. That I've gotten used to 1.2 just recently was very helpful too of course. I actually tried it some on PAL when I was getting bored, I got 1:57s there but it did feel a little bit harder so I soon got back to NTSC and got the WRs.
I have to go over to my friend house to make vids so I can't be too sure when I have them but if not earlier then hopefully at the end of this week at least. Though Depot A and Streets A are made already.
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@ CERVONE
What is the name of that song you added to your 150 S1 00..
Its a really good song and I want it
(Iron Maiden Cover btw?)
Love your Dream Theater in the S1 vid :P
@#%$ it, im going to play again
I WANT WR and Train sa back
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Train sa...yea i want that one too
That music reminds be a bit of Manowar
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Eise: It's a cover of Iron Maiden's "Hallowed be thy Name," done by Cradle of Filth.
Ill: nice job again.
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Last night, I got 10 grenades in 1 hour and 20 minutes on Cradle SA. I wasn't able to complete a run until my 10th grenade which resulted in 42 (where Trev gets stuck before going down ramp.) Either this happened, I died from Trev's grenade, I only had 1 ZMG and missed the console, or I died from the console. Eyyahh.
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Whee, I broke the coveted 1:19:10 barrier.
1:18, here I come!
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Here's the vid: Train SA 1:43 (http://www.dan01.com/gevids/Dan%20C%20-%20Train%20-%20SA%20-%20143%20(music).wmv)
Also, here are vids for Illu's recent street wr's (SA/00):
Illu - Streets - SA - 1:56 (http://www.dan01.com/miscge/Illu%20-%20Streets%20-%20SA%20-%201.56.avi) | Illu - Streets - 00A - 1:56 (http://www.dan01.com/miscge/Illu%20-%20Streets%20-%2000A%20-%201.56.avi)
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Good work Dan x3
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ffs be amazing instead of good and get an untied.
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w00t Graham back in teh action!
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i do believe 'quite a few boosts' oughta be rephrased to 'woll factorage'.
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times .5
I don't think anyone can get close to the Factor, imo
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No, "quite a few boosts" meant about 5/1, which should yield a low-mid 1:56... Certainly nowhere near the amount of boosts needed to be called woll-factorage
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haha, well woll-factorage * .5 would work too.
ah well, nice time though.
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Good job on recent WRs, Mr. Psycho.
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What's your best switch, like 14.2?
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Streets 1:55 is certainly a difficult time. Not even Jesus has that one.
-Jessie
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DARWIN, DON'T POST IN THE WR TOPIC, UNLESS YOU HAVE A WORLD RECORD. Second warning in short amount of time, please follow the rules.
Good to see you are back in action Graham! I propose you sent the ntsc version for a few days so I can join the 1:56 club
.
-Matthijs
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Who posted what?
Good job on 56 Greg.
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Are you saying you want NTSC, Matt?
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Who doesn't?
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Heh, Graham got the 3 WRs I was going for (0:44 was being gay though, 4 hours with only 1 A completion, and it was my very first try)
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You should definatly aim for 1:56's before going for 44.
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44 is easier than 156...
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Dan is funny to think that. I guess if you hit train shot 100% of the time I can maybe see 44 being easier than 156s.
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I hit the Trainshot 9/10 times, but it's that 10th time that Obj A completes. I suck at being under pressure I guess. SO many times I've failed 43, so yeah of course 44 is easier. I should have 43, but I failed it because of the SAFE
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Is it only me who has the problem that you hit the trainshot often but the guards never react?
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44 is easier because all you need to do is not piss your pants when A completes. 1:56 you have to sludge through all the gayness of kf7 endings, the backboost right before Val, etc. imo
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Depot 00A 0:51 may be easier in terms of not giving under the pressure. Sure it's nice when B completes, but most eliters know that is short lived because Obj A has to complete as well. SA is the complete opposite, knowing all you have to have is a smooth trainshot and smooth safe to get a WR...
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44 depot on PAL is easier than 1:56 Streets on PAL.
-Adam
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Well, Wouter did get 2 of them over 2 years ago....
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Remember I suck at Depot relative to everything else on GE pretty much.
And what I said there is based on NTSC. So far, Streets 156s are statistically easier than Depot 44.
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@ Darwin
If it gets deleted before you read it: he apologised for spamming in the WR topic... IN the WR topic
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DARWIN
DON'T POST IN THE WR TOPIC UNLESS YOU GOT A WR.
It's so simple...
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Is that why you've done it several times?
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yeah
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wow nice illu
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Good job ill
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Damn kid, that's good.
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nice stuff there!
*awaits vid*
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Get the "cake" records like Archives 56s and Caverns 103.
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and Frigate :24
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Great Job Illhuve
Great Job Cervonhuve, 107 with OLD strat, ownage
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Cervone owns.
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There's no way I'm going to catch Dan. I retire.
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www.dan01.com/gevids/ (http://www.dan01.com/gevids/) -- uploaded some new vids there (including 107).
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sweet vid, horrid music
edit: the original and the live ones by ozzy are much better
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Definatly pwnaged some parts of the run, while having some errors on others. im sure it was a high 107.
also, GREAT MUSIC, DARKAKO DOESNT KNOW WHAT HES TALKING ABOUT 11!!!!!!11!!!!
on that note, that same song is used in my frigate 24
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I've heard that tune too much lately
*watches train 126 for the 342nd time*
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I don't really see where you gain any time on Wouter but good job anyways.
Trent: No, You can't catch Dan but you still gotta catch Jim(Cmon, It's 15 points)
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It's the beginning..... the start of the mission up to the door to the agent hostages.
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Good job on 103 Illu.....
Also, gj on SA 107 Dan. Although i'm disappointed in the music - i thought you had good taste
Arnie
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Those are some great times. Someone go for surface2 00 shoot 2nd and maybe last cameras through stuff strat, please.
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Which strat are you talking about? The fact that shots can go through walls from certain distances?
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2nd cam can be shot through the walls of the hut itself, and the last cam can be shot through the window of the building--the window that's right below where the nade explodes. Obviously this last shot is extremely difficult to pull off, but it could yield like 1:20 on a good run.
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I'd like to see that get pulled off...
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Can the 2nd camera be shot through wall consistenly(so it isn't like 1 shot out of 7 actually goes through)? In that case it shouldn't be much harder than 1st camera. Only problem is that you don't know if you've destroyed it...
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You can here it. Also, I've taken the 3rd cam out thru the window in sometimes 3 shots or less.
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Window? What window?
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He meant the 4th.
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3rd can be shot through the trees, very slightly, hardly any point to it, though you might be any to get it through the trees over by the surface 1 exit, would be extremly hard though. What's really practical though is the second camera shot through the hut. The last camera can be shot through either of those 2 windows (it goes through the vent also if your shooting through the window), but I recomend the one under the nade explosion, with KF7 it's not too hard. Dan's right, 1:20 should be possible.
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I'm pretty sure that shooting through the trees doesn't work. Once the bullet goes into the trees, the game considers it outside the range of the level, and even when it returns to the level it will not make contact with any objects. Its easy to see this happen with the rocket launcher, where you can fire it at a hut through the trees but it will also go through the hut and never hit anything. Still, even with this aside, the absolute max for s2 00 is around 1:12.
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are there any videos online of any of these crazy camera shots (window, through cabin)? i never heard of anyone doing that; that's awesome.
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that's true for rockets, nades, GL nades and the like, but bullets I'm pretty sure are a bit different. I shot the 3rd camera through the trees before, it was just ever so slightly to see if it was possible.
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Thats sum crazy @#%$ people think up
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This has been around along time, since the creation of earth even
, i thought all the vets knew about it.
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If it's possible to shoot 2nd and 3rd from the area around the comms tower, Isn't it possible to do 1st too?
Or is it possible to shoot all 3 cameras from the top of the comms tower? That place would be the easiest if it does work + Probably the fastest(nade throw and 4th camera would be without breaking strafing lines).
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Well the 1st camera, i don't think you can shoot thru the bulding to get it. So really there's no way around doing that, but the long shot.
You can also do the camera's in order of 2/3/nade/4/1/mine throw/end, i've failed 138's that way(also have a 143 vid online of it, its only 2-3 secs slower then the normal strat, it make's the first camera very easy to take out.
You could also get 2 nades, and use the 2nd one to take out the 4th camera from the outside.
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I was wondering about the 2/3/nade/4/1 strat, when I first thought that up I was thinking of using 2 nades, and taking out 1 with the second nade from a great distance, then going to the heli. If you say it's only 3 seconds slower with 1 nade, then I'd be like 7-13 seconds faster with 2 nades I think.
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Is it possible to throw a nade from outside comms tower above the trees so it hits the 3rd camera? If you shoot the 2nd from somwhere around comms tower and then do the "noob strat" comms tower(I.e get key in the beginning). Could that strat go below the normal one?
Depending on how much time a 2 nade strat could save it might be considerable to wait out maybe both cinemas so more guards are in position and then wait a bit longer here so you can get 2. Else there should come guards when you're at the comms tower if you throw one nade on 3rd camera and shoot the 2nd from that area too.
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Illu - Surface 1 - A - 1:03 (http://www.dan01.com/miscge/Illu%20-%20Surface%201%20-%20A%20-%201.03.avi)
Not the best locks Dan said, I agree, still good enough for 1:03 though, thanks to good strafing or something.
EDIT: Actually like on Alex's 1:04, those weren't too far from Wouter's 1:03 locks though, nah my locks we're great
Nah, you be the judge.
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I highly doubt you can throw a grenade over the trees to get 3. This is because I think the trees extend to the top of the map and when you throw a grenade into them they leave the map, never to return again.
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But this is not the case with bullets?
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Bullets aren't projectiles, as you know. This means they don't "travel through the trees". The game just chooses the next solid place for the bullets to make contact with and that's where they go - this isn't somewhere in the trees.
You should test out your guesses and questions.
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Yea i would if i just had a working controller.
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It would be cool to be able to see exactly what's solid and what isn't, removing all the textures and non-solid objects. I know the outer railings on Defection extend higher than they look. I think the chances of us finding another Defection-type glitch would be very high if we could do this. Perhaps it's possible with a Gameshark?
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Nah, Just emulate it and put graphics to "RGB emulation". Lags like hell but you'll get rid of textures.
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That record will be short-lived, Ilari.
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Damn, nice job Dan!
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Point of advice: dont go for wrs people are trying to break
Dan rules
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hehe...
Damn nice job Dan, really sweet untied, congrats!
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Also i forgot to give a congrats to ilari
1:19 is a sweet time, good job on that
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4h30min, poor Illu get 119 pal and you can still hold a record.
Great job none the less to both of you.
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Hehe, but at least Ilari got it today and not tomorrow so it would still be a WR and make the WR update.
Some details on 1:18:
- No beginning boost
- Good gate
- First alarm destroyed in 6 shots.
- Got the lock on first shot, not in strafe.
- First alarm done in 5 fast shots.
- Second alarm done in 5 fast shots.
- Small stuck (.15ish) as I was turning the corner after second alarm.
- Last alarm done in 5 fast shots.
- End boost ratio was 0:0
- 1:17 will happen sometime, hehe.
Vid: Dam SA 1:18 (http://www.dan01.com/gevids/Dan%20C%20-%20Dam%20-%20SA%20-%20118%20(music).wmv)
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phenominal time, dan; that's just crazy.
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Dan, that's hot. <3
This is why I stopped playing.
GJ Illu too. And people.
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So when's Dan going to pass Wouter?
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Soon as he learns how to love cradle.
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Still 150 points left, And Wouter will probably play GE again someday.
A more interresting thing is SA time/points.
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Dan, great run - beautiful last alarm. Nice to see 3 good alarms on the dam.
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Yes, someday, but that day probably won't be for quite some time, in the mean time there is a very good chance dan will pass him. I say about 132 days.
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I just realized that you passed Wouter in SA wr's Dan, Good job on that
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Actually, Wouter still has the edge 11-10, though I have the untied edge 2-1. I'm ahead on the proven ranks, however, thanks to Control SA 4:18.
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As much as I like Dan's pwnage, I still think Wouter is the better player.
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Agreed, but I'll try to make the most of his absence while it lasts.
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Oh well Wouter's totally better, @#%$ he hasn't played for like a year and is still in 2nd, not to mention not taken advantage of ntsc very much, when wouter comes back, watch out. Once Dan gets the times though he'll have an agruement for being a better ntsc player, and this seems highly likely, it's just up to Dan.
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I think I may have solved the problem with Nat being different speeds for protection. I think it might have to do with lag. Apparently with the LTK strat she got done at 156.9 on Garrett's run, according to Dan, and like 158 on Dan's 423. Maybe it's luck yet, but it might not be.
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ive always thought it was related to animations.
ive noticed she differs her speed at the start by doing different animations
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Bryan didn't say this in his post, but one very obvious way to reduce lag during the protect is to not shoot out the desks and computers.
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It's probably still worth shooting out the one Nat goes by, but maybe not. Funny how Randy shot out the screen on his 407... I've copied that ever since. His run was certainly quite extraordinary at the time. It might be worth studying that vid even more.
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You could shoot out the desk like in the end or like after obj B completed or something.
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*cheers for greg*
Get 38 on 00.
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good job yvind
DJUNGELSPEL
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You shouldn't really have posted that in the WR topic, seeing as it isn't a WR, typosaur.
Arnie
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Who got 22 pal?
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stop spamming wr topic with times that arent wrs
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I do.
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Please don't post gay times that aren't even near wr's in a wr topic just becouse it's "PAL wr". 22 ntsc is lightyears ahead of 23 pal.
Oh yea, Forgot to post some PAL wr's i got:
Streets SA/00A 1:57
Runway 23(Was wr when i got it though)
Surface 1 A 1:04
Dam A 0:54
Runway 00A 0:39
Surface 2 A 0:53
That's the reason why PAL wr's shouldn't be posted in wr topic.
Off-topic: Nice lookin' rankings
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Doesn't change the fact that is IS actually a WR, no matter how you look at it.
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Fine, I now know that the difference between PAL and NTSC means nothing to all you guys. After all, I've only been a member of The Elite for a couple of weeks or so.
And BTW, Alex, you talk about spamming threads. Durkmeister made it very clear, and in a polite manner, that I shouldn't have posted my PAL WR and I don't see the reason why you had to repeat the message.
And I don't think Runway Agent 0:23 should be considered a "gay time" when it is, in fact, a PAL WR.
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Runway 23 is considered a gay time. Everyone has achieved it.
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The problem with this 23 issue is that 22 NTSC is 10 times more difficult than achieving 23 PAL. Only a 7 boost PAL is comparable to 22 NTSC, and people who have gone for 22 on PAL (Pascal) have said that there is no possible way of getting 8 boosts which would result in getting 22. The simple fact of the matter is that most 23s do not even come close to comparing with Bryan's 22 - my first 23 was an awful run - right strafe to hut, 3 grenade boosts, one of which I chucked at the floor, and a drone boost. The fact that it is a PAL WR is irrelevant because sooooooo many people have got it. Very few PAL 23s (if any) come close to the skill required for a 22-standard run on NTSC.
There is not a big enough difference between NTSC and PAL GE to diffrentiate in this manner. PD, because of lifts and glitches, is another matter altogether (which is why Maian SOS, until Karl pwned it completely, and Deep Sea require seperate ranks). 99% of times possible on NTSC are possible on PAL, Dam 53 and Runway 22 are the only ones which are humanly impossible on PAL.
Therefore, Runway A 23 is not a world record. If you got a 7-boost run, that deserves recognition of some kind, but a WR it is not. If you are unhappy with this, get NTSC GE and prove that you can get 22, hence the skill needed to tie Bryan's 22. This is one level...if you think you have skills, then there are plenty of other gettable WRs. This is a discrepancy that PAL players have (even if it is only one boost worth) yet there are many good PAL players who have multiple records.
There is no need to petulant about the whole situation - of course the PAL/NTSC differences matter to l337ers, and there has been long and extended debate in PD and GE about these differences. The conclusion is that on strafing levels NTSC has a SLIGHT advantage (+ other little tidbits etc). Just, on this level, it happens to be an advantage that tips it over onto another second. This cannot be avoided, hence why there is no point differentiating between PAL and NTSC in the way that you clearly want. Also, i agree with Tim - 23 is a super-cake time that was the easiest record by an absolute mile to get whilst it was still the WR - it was tied by about 70 people.
Arnie
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PARAGRAPHS!!!
As a side note, there's no such thing as a PAL WR or an NTSC WR. There are PAL records and NTSC records, but neither is a world record.
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haha, i love how everyone goes insane over some new guy posting in the wr thread. who gives a @#%$? if it's that big of a deal i'm sure derek or someone will delete it, or maybe they don't care either because it isn't a big deal.
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Unnecessary posts in the WR topic just take up space and make updating the GEWR page (that's still manually done, y'know) that much harder. That's why these posts are deleted and people are yelled at for doing it.
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1. I like YE's post, it's something I've agreed with for a long time.
2. None of the WR's are impossible on PAL. Dam 53, Runway 22 are simply very improbable. As is Bunker 2 24. Remember, Wouter did b1 17 on PAL...
3. 7 boost runs on Runway mean nothing, really. Here's what I mean. (http://www.dan01.com/gevids/Dan%20C%20-%20Runway%20-%20A%20-%20023%20(7%20boosts).AVI)
4. Random fact: I never even posted my Runway A 23 even though it was a WR when I got it.
5. Welcome to the boards, Typosaur. Getting 23 fast means you likely have good potential, so set up a times page and give us your name.
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He has already, he's in my rivalry!
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About your first point there Dan, The diffrences aren't noticable on levels that are completed in 16-17 seconds. However, On B2 PAL get the key much slower which means big diffrence even if the level is only 24 seconds long.
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That's why I said b2 24 was an improbable record. Don't for one second think that 24 is impossible on PAL, hehe..... the level's max is 23.
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Wow, this feels so good. Although I didn't spend close to as much time as Wouter on it, 54-53 is by far the PR I've had to play the most for.
Details:
- Cut both cinemas immediately (unlike Bryan, Wouter, Illu).
- Good beginning area.
- Went to the left of the guard, injuring him as I did so.
- Got a decent (but not the best) gate.
- Good next gate
- Lock was fucking pwned.
- Used look up after lock, clean and direct straf lines on the top of the Dam.
- Used lookdown for the final section.
- No boost!
All I've got to say is that this level is seriously fucked up. Bryan gets 53 in 45 minutes, Illu gets 53 as his first WR. Wouter spends a lifetime getting it. I spend a lot of time getting it, and didn't even need a boost. I'm positive that I've had ending music that was ahead of this end, too. Ah well.... at least I get a nice 7 point gain and tied first on Dam LB.
Vid: 22 MB (http://www.dan01.com/gevids/Dan%20C%20-%20Dam%20-%20A%20-%20053%20(HR).avi) | 5 MB (http://www.dan01.com/gevids/Dan%20C%20-%20Dam%20-%20A%20-%20053.wmv) | music! (http://www.dan01.com/gevids/Dan%20C%20-%20Dam%20-%20A%20-%20053%20(music).wmv)
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Good job Daniel. (joe)
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Sweeeet Time
Good Job
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Sweet Ass time Dan! No boosts! rawr!
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By the fact that you got no boosts, does this mean 53 might be possible on PAL with one boost?
Arnie
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Im thinking lookup really helps more then lookdown for this level.
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So two boost + good run + some random factor = 0:52
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The reason lookup is better on this level is the fact that the game lags even when using lookdown.
Question: On Streets SA/00A when leaving Valentin, Ilari and Bryan is strafing into wall just beside Val. Then leaving almost immideadly and A completes. However, When i'm trying this i have to wait like 2 secs and it still wont complete. This is driving me nuts since i've now played for 35 minutes without even leaving Val. So is obj A extremely random or is my game just very gay?
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They is just very good at Streets
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I think it's all about staying close to Val as long as possible while leaving him, don't leave too fast, I did leave early but I didn't get out so quickly.
This I really don't know but I think if a doesn't complete it's all about that you got too far from Val too early OBVIOUSLY I know.
But it might not matter if you get out of his sight (not sure about this) but only the distance, so try strafe Val as close to the wall as possible and when leaving take a sharp right turn so that you get behind the wall where Val is so that you get out of his sight but still keep close to him even if you're behind the wall.
Also don't forget that you just got NTSC, in the beginning I also was like wtf lol 1:15 streets A on that crap run or Dam 54 caked with a crappy lock or something. Most of this is just psychological bull crap, you start thinking the difference between PAL and NTSC is so clear but it's really not.
NTSC is faster than PAL on some levels but the difference is barely noticeable, what you experience in the beginning when you get NTSC is that it's faster but only a couple of tenths or so but you also think that it's faster and then you start believing that it's faster than it really is, makes sense?
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There is a big diffrence on Streets SA/00A, No doubt about that. It's surely not some psychological thing(on ntsc i get 1:57 on every run, On PAL 1:57's are somewhat rare).
About the Val thingy, I just stick with normal strafe spot and 2 slaps before leaving, seems to work pretty good.
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There's also just the fact that you're repeating a PR you already have. When I first got 1:57, it took for me what I thought was a decent beginning, clean strafing, and a few boosts. That's what I needed for 1:57 then, but when I played the level again trying for 1:56, the first 1:57 I got during that session was like 1/1 or something, and I'd get 1:57's all the time and very easily.
Same thing with b2 agent sorta. At first I was getting all 28's till I got 27. Then 27 was easy, and I'd get that every time until 26. Then 26 was easy and I'd get it all the time until 25. Now I cake 25's and... will get 24 sometime.
And my 53 is sexy!
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I'm aware of those facts but the diffrence is still too obvious
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0:53 with no boosts on NTSC = 0:53 is cake on PAL too. Suck it PALers.
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congrats Henrik! You're Welcome
P.S. 1900 posts
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Nice work there, we need just a few more 156s now to trim down the leaderboard. I nominate Greg, Brandon, Jimbo, and Adam (just need 3 of these) to get 156s. Or Alex, if he ever becomes decent at streets. Post details/tt's, Hen.
In other news, I have a total of 5 Dam 201s.
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Adam would need more then pal.
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Go here for the vid: www.dan01.com/gevids/ (http://www.dan01.com/gevids/)
I turned the game music off because it was pissing me off, and because it's inaccurate anyway. This PR puts me into 3rd in total time.
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that was a nice run Dan, lock was totally pwned. After seeing that run, I can honestly say that Wouter, Bryan, or you could get 159.
btw, that first alarm area was so lucky, good job on that.
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Yeah, I think that's the only time I've been able (and willing) to continue the run after getting the angry guard who double boosts you into hell. I could see 1:59 happening from that run with a better basement ratio (mine was like 1/3.5). Other things, too.
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Nice stuff there Dan. Good to see you finally pwned Dam.
OH yea, The details:
-Had two 1:57's in a row before this
-Like 13.8 switch or something
-50.4 end i belive
-1 boost before first roadblock
-nothing during roadblock
-2 boosts at second roadblock
Vid will come soonish(same with 00A)
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good job on your records, guys!
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Nice run Dan!
I guess taking the lock in full strafe in SA and 00A is becoming more common now, perhaps playing Dam W/O music too
Sub 2 would really be something.
Great job Henrik too! You'll probably get 00A eventually too, boosts are easier to get but also backboosts, bigger risk of getting killed too but I guess those are pretty obvious facts.
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Bahaha, but you will never PASS me.
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I had untied Bunker 1 first place....So yeah
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When did you ever have first untied, Jim? Bryan did 24 before you did (on 9/5... yours was 9/19). And when you got 108 you were still just tied with Wouter.
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23?
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Bryan had 107 when Jim had 23, so that would have made them tied.
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You guys forgot graham and his caverns rapeage.
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Was that really the oldest record? I think so, not sure...What's the oldest one now? 1:14?
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1:14 wasn't the oldest. I could be wrong, but I think Runway SA 0:23 is the oldest. Caverns 1:03 is old too, as is Frigate 24.
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yeah caverns is definitely ancient..good job on frigate, dan; i wondered when someone would break that record.
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with dan getting his 113 a few days ago, we are at 1:17:02 overall time. How many more days until we break the imossible barrier of 1:17:02?
I believe end of July-mid August.
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I'd say before July it will be done. Frigate 00A and Aztec 00A suck enough where one of them is bound to be beaten by enough.
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Nah, 1:16:59 will be MUCH sooner than that. My primary GE goals right now are Frigate 00 1:11 and Dam 00 1:59 (3 sec cut total), then factor in whatever others might accomplish. Don't forget Surface 2 00, Bryan. I say early June at the latest.
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*Agrees*
I'd say 17:00 before next Tuesday, Then the last second sometime in the 2 weeks after that.
All 3 secs by Dan of course
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"Don't forget Surface 2 00"
That's what I've been thinking for years. Seriously, when's someone finally going to do the 2nd camera through hut with a good-decent (doesn't have to be great) rest of the run.
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It doesn't save that much, maybe 2 seconds if done almost perfectly.
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The time might only be close to the WR, but I'd still just like to see the effort, I think this has always been an under-played level, maybe the most.
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There is no consistency with shooting that camera through the hut. And besides, as Dan said, it doesn't save a whole lot of time when you waste a ton of bullets on it.
-Adam
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Nice job Brandon !!!!
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Brandon is the best!
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he got a common wr. if i got that, no one would give a @#%$, so what's the big deal that he got it?
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I would congratulate you. I do so for almost all WR's that people get.
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Well Brandon has never been lucky with wr's
Good job on that BS, Now get streets SA/00A
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, Henrik...
Quote:
Good job on that BS, Now get streets SA/00A
It looks like you are saying "Good job on that bullshit (BS)".
Hehe, nice job, bcks.
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wouter mother @#%$ jansen! welcome back dude, nice record.
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Who is Wouter Jansen? Where the hell did he come from?
Congrats and welcome back, dude.
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Nice time, Wouter. 43s have been failed many times so I guess someone would get it eventually
gj.
Arnie
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how many 44s total?
i think around 6 or so?
Good job Wouter!!!!
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Whoa! Welcome back to the boards, Wouter! Very nice untied there!
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WOUTER RULES!
I was very happy to see "Wouter Jansen" as last post, specifically for the WR topic. Will be fun to write the next WR site write-up with a Wouter WR in there. Hopefully more will show up, though I won't be expecting them.
And great run, very quick away from the key table and silky-smooth strafework through the house and to the finish.
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<3 #1!
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Great run Wouter. I would @#%$ up the trainshot fo sho.
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Excellent stuff there Wouter, Pure pwnage.
Kinda unexpected to see a post on these forums though, Is it becouse you're in the voting today?
Alex, i belive he got 7.
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Good job Wouter. I hope this is the start of another rampage. That would be awesome.
-Adam
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Thanks, guys! =)
9 0:44s before 0:43. Quite a few failed 0:43s where obj a (sometimes also obj c) were failed. 1 failed 0:43 where I only failed obj C (how stupid..) Quite a lot of 43 speed runs where I missed the trainshot, indeed. I completed 1 0:45 missing the trainshot, also failed 1 0:45 (obj a).
obj A completed about once an hour on average (little guess, could be a bit more).
Now I'll just be waiting until someone sees the little thing I added to my run to make it more fun perhaps (if you know what to pay attention to). I wonder who will catch it first time seeing it. I even wonder who will catch it first
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It looks to me as if you used 1.2. Could that be it perhaps?
-Adam
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He did, and also its about @#%$ time you came back to the boards, wouter.
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I did 3 things I normally don't do.
using 1.2 is 1 of them.
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Im going to say, reload at either of those 2 spots, most likely the last reload and watching the cinema fully.
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appearantly there were a few more.
1) 1.2
2) closing first gate behind my back
3) double strafe switch entering the building
4) watching outro
5) no crosshair moving
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Left strafe after obj A?
Edit: Ah forget that. Another guess instead, No unarmed in safe house?
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I dunno if this is it, but he DIDN'T move the damn crosshair up after the PR showed up.
I was like "dammit you better move it up."
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either right strafe down the final stairs, which I really doubt, or the way the vid was made (top on bottom, lol)
I keed.
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Thomas, how could you? please watch more of my NTSC videos.
either way, no correct answer has been posted so far, although about 4 people know it now. I'd rather want someone else but those 4 to post the correct answer though! Someone that found it out all on his own.
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heehee, I know
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In answer to the PR topic questions about surface 1:
Basically the 1:49 I mentioned needs insane boosting and solid strafing and probably on 00 Agent. I did have a failed run with 7 boosts and some very minor mistakes that was low 1:50 pace (got stuck on guard at bottom of stairs, so I don't know for sure). Btw, I don't think you're runs were too far off 1:50 Wouter. Basically just get the lines right between buildings without breaking lookdown and no more than 1 backboost and 1:50 should come. Also with the GL I think it does more harm than good because you are looking up and slowing down with lag.
EDIT: forgot to mention, Wouter, I used cruise, I can't use 1.2. There is no difference or advantage imo of using 1.2 over cruise on this level though.
-Adam
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S1 is probably the most important level to use lookdown on, along with streets.
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Hehehehe, guess wat i never updated my s1 1:51 so now jim loses 4 points. from me. and morre. heheheheee..6 points away now.
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I think lookup would be even better to use for surface. At least for the long stretch between 2nd and 3rd hut.
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Just learn 1.2. It makes things a lot easier to get in the long run.
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THIS is the WR discussion topic, not the other one.
wtg Peter.
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posterland is open again, for all your poster needs.
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Well Done Peter!
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Nice going, Henrik
Arnie
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good job, 37 is an evil time. (it would keep popping up)
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Damn, nice job.
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hey Henrik, Cradle 00A: 0.37 is a WR.......
(in case you were going to delete your post in the WR topic and post it in the PR topic)
good job!
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Heh, lucky biatch.
For the first time in a long time I'm thinking about playing some cradle. But I won't of course.
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Woutystyle
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<3 Wouter
nice time
Also a GJ to Henrik
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Way to go Wouter
Good Job Henrik too
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Wout Wout!!!1
Go w00ter!
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Yeah, good one Wouter. 50 > 43 by a lot.
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Excellent run Wouter!
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@#%$ Wouter! That's terrifying impressive!
I once said Bryan is a better player than Wouter, but Bryan not touching Wouters 51 and Wouter even made his own untied 51 to 50.... tells me a lot.
I think if Wouter will keep this up... GE is getting maxed for like 55 levels.
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That was a pretty sweet run there wouter.
It must have been close to 49, never seen a boost leaveing the "a" area.
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Excellent job, Wouter, really smooth run! Good to see you have motivation to improve an already nice untied.
And it's funny how you didn't shoot that lonely bullet after the trainshot. If I were you, I would have shot it for sure.
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I find the intial double burst shot in the outro halarious. Damn nice time there.
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my 53 looks so bad after watching that. nice one though wouter, and also henrik!
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Thanks for the comments, everyone!
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Well done Peter, Henrik and Wouter!
-Adam
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I'll post a few facts.
Both Depot Records were gotten with 1.2.
For both records I did NOT use dot. (was too lazy to install it
)
I like how you can hear the guards opening the gate again on my way to obj A room.
I put music all the way down, seems to be more relaxed playing.
I failed 1 legit 49, and also 1 50 quitout.
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It's good to see the real boss of GE playing again. Congrats on solidifying Depot, Wouter. And good job to everyone else that has done WRs in the past months. I've been so focused on PD lately I don't see myself doing this enough around this board.
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Wow, that's the craziest pwnage i've seen in a long time there W00ty
(haven't seen the vid yet though
)
On a side note: I'll get my comp back on Tuesday
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Very nice, Brandon!
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Double Very nice, Wouter!
Stay away from caverns for awhile.
I think im good luck or something, every time i get a wr, you get a untied the next or same day.
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Wow........never thought i'd see that. gj wouter.
Arnie
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Omg, i can't belive Wouters new times. They are so perfect. Well done wouter. I can't wait to see another crazy WR!
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Dunno if that's so lucky getting tied WRs at the same day as Wouter get's untieds
but good job Brandon!
Do I need to mention Wouter too? Yeah very nice
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Hahaha, that's amazing, Wouter. 29 people have just lost their WR there.
Excellent job, finally the long-awaited 1:13 came (and it's for real this time
).
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<3 wouter, <3 Brandon
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Nice job Brandon!
And Wouter.... congratulations! Very good-looking run and 47.08 gets 113 with authority.
Edit: Oh, and that's 1:16:59. Go Elite!
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Congrats, Wouter.
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Good Job Wouter!
-Adam
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Wouter for president !
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Well this was nice to see
Doesn't someone owe you 1 US dollar for this?
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This reminds me, I've had this theory that lag can be reduced by changing your audio/video settings to ones which use less processor, such as no music. Anyone know more about this?
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Not sure about that, but i do know that 99% of my pr's are with the music turned off.
All the people that use music checkpoints will surely disagree about that.
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SW: Yeah, I remember a topic about that, but when I found it, come said that offer was only valid until sometime in April 2004.
SW 2: Indeed, while this could make sense logically, the difference is probably negligible. I've been turning music off lately but only because it's more relaxing. One way to look at is that there's no reason why it would be slower, but I dunno.
Brandon: You jinxed me!
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Nice one Wouter.
dammit, i just burnt a cd of all the fastest movies, now i have to make a new one
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Does the end decimal mean it was 1:13.22 ? edit: perhaps 1:13.78? I can't remember how that timer works.
@#%$ good run Wouter. Congrats!
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5:00.00 -3:47:08 = 1:12.92
1:12.92 + .75 (1 guard cinema)= 1:13.67 run, give or take .01+
1-guard cinema add .75
2-guard cinema add .85
I've testesd this many time, its the difference in cinemas is .1, give or take a .01.(thats far too hard to find out.)
So wouter could have gotten 1:13 with a 3:46.75 or 3:46.76 to be safe, based on the cinema he had.
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Brandon is right. it is 1:13.66.
lowest known end timer to get 1:14 (thus 1 guard cinema) = 3:45:75
highest known end timer that didn't get 1:14 (2 guard cinema) = 3:45:86 (thus 3:45:87 would give 1:14; but appearantly also 3:45:86 sometimes gives 1:14 still. therefor give or take .01)
difference = 0.12 (.87 - .75)
I had 1 guard intro. I needed 3:46:75. I got 3:47:08.
difference = 0.33
1:13.99 - 0.33 = 1:13.66
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I wish GE had a little timer like PD. Should be awesome for some players going for a WR or such. Sometimes even piss you off by getting "time.01". Nice calculations btw
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Astonishing Wouter, I can't say anything else! And 1:16:59 is a fact!! w00t!!!
-Matthijs
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Amazing time. Think 1:16 will ever be broken?
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Yep.
053/117/158
046/055/055
022/023/038
103/149/149
017/022/106
104/111/129
023/104/108
051/053/127
024/049/104
219/219/219
016/055/055
113/155/155
026/043/050
105/141/209
052/055/056
358/410/412
102/121/138
035/036/036
132/140/144
046/046/046
20:07 / 25:44 / 29:34
1:15:25
Those aren't all human maxes, either.
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The silos and some others can go lower.
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I'm still confident, that by the end of GE's life, a new Control strat will be found (skipping B), taking 2 minutes off of each difficulty (seriously). So like 1:09:15 for final GE overall time.
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Wow, just wow. Very nicely done Wouter.
*will never ever get a WR
*
You get Steve's dollar though!
2000 POSTS!!!!!
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What a way to break 1:17:00. Well done Wouter
-Adam
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What happend to the "post new vids" topic? Or perhaps my comp is just acting funny after being away for a while.
Well anyways, All my latest pr's are now captured in GOOD QUALITY! No sound though so instead i put some music on them(Frigate SA rules). Also remade B2 25. Runway SA/Streets 00A remakes comin up soonish.
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GJ Brandon.
(This is the correct WR discussion topic)
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Congrats, Brandon.
Seeing how some few players are still struggling with the 27's, I wonder who will be the 20th person to get this WR.. assuming that Wouter do count as a person as well.
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Durk will be the 20th player to get it.
Nice job, Brandon.
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You fluky SOB
, buy yeah, go for lower.
Derek will be impressed, so will i.
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Dan is the man!
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Yeah that's impressive getting the WR like that, nice job Dan, should be fun to watch that vid
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Brandon, why will I be impressed?
And great job, Brandon, Dan.
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Nice stuff Dan! And good luck untying it
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Interesting way to get a wr...but wtg. Glad to see this level getting some attention. Might want to practice just running up to and shooting at the already exploded 3rd and 4th cameras over and over with invisibility, or if you have an emu save states would be great.
Time lost on messing up these cameras far exceeds that from stucks and such.
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The practice comes in just playing out the no-grenade runs... and this one showed that even those runs can result in PRs if the GE Gods are feeling merciful
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gj brandon and dan. About time S2 00 got seen to.
Looking through your max predictions, Dan, you say that S2 00 can be lowered to 56.....how? Insane cam shots or something? Humanly possible?
Also, don't count on me being the 20th person on getting depot 26, i've stopped going for it (for the meantime). Typo will probably be the 20th person to get it, seeing as he seems to PR with so much ease. And has immeasurably more GE skills than me.
Arnie
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s2 00 56? that means agent perfection + only 5 seconds to do all the cams and mine throw. surely it can be done in less than 5 seconds... sarcasm
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5 seconds for all that might not be too far off with 2 grenades and shooting the 3rd camera through the trees (which no one has done).
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I never said anything about a s2 00 56...
-
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lolz, yeah i got the levels confused. 127 is more realistic
Arnie
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heh first you say 56 which seems like totally out of any world, then you say 127 which seems like breakfast compared to the probable max.
as for shooting grenades from insane distances (blindly), there's no need of a single extra grenade for any of them. basically you'd be able to do the agent strat, shoot at cams while strafing (or perhaps normal running shortly). after getting grenade you hit the first camera as well with the same clip somehow, then do the 2nd and 3rd, then prime the nade and throw it from beneath, giving you a b oost to the 4th camera. then finish. so assuming going in the comms tower and back on track is 4 seconds, and the rest is possible in 52, 56 is feasible.
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Quote:
The practice comes in just playing out the no-grenade runs... and this one showed that even those runs can result in PRs if the GE Gods are feeling merciful
haha, exactly!
go Dan!
-Matthijs
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Good job on the 25 Jungle bell cat..
I am expecting a link to some proof soon
Keep up the good work
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...Some poeple just doesn't realize when to stop spam the wr topic...
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wow
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not as if we listen to anything Berube has to say anyway.
Arnie
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Sorry to take away the WR so quickly. I have to admit though, it really wasn't that hard; I don't expect to hold onto this for long.
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Fucking spammer. Some one ban SW.
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Great comeback Dan B! Probably not though
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Dan B, explain.
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There's nothing to explain. Berube is a lying fucktard and 25 is impossible.
Arnie
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yeah like, whoever deleted the 24 post, is stupid not to delete the 25 post. Berube didn't even play on any difficulty so it can't possibly be a legit time
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*erazore'd*
Dan first warning, don't spam in our holy Rayola WR topic. Thanks for your cooperation.
-Matthijs
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I left the 25 initially, anticipating some ridiculous campaign of hate toward me from Dan and Tyler if I acted otherwise.
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I'm pretty sure they want to make some sort of point though. hint, perhaps
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Haha, Derek use those mod powers for the sake of the Elite!
-Matthijs
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I was holding out for the "story"
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Your crazy eise.
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Thanks
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what about his crazy eyes?
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Phooey!
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your not going to break it are you ??
Tie is fine right
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Congrats! Vid online yet?
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Well Done Eise =)
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Well done biatch
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Wow, That was unexpected. Very good job indeed.
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Thanks guys
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Ah, Dutch magic! Good job Sir Admiral Smit! 1:07 is really nice!
-Matthijs
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bcks: "Your crazy eise" - Fake Chat reference!
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Na, he pulled a 109 with the strat before that. So he's pretty crazy for going lower with it.
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nice 107 =O
GE is getting more interesting
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I believe Sterling says "your crazy eise" at some point... I thought it might be a fake chat reference because I thought it was too unlikely that you would use the exact phrase, *with* the your/you're error included....
lol
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I just watched Jimbo's Silo 1:34 and Eise's Frigate 1:07 and must say that these two runs are both like... 1 in a million. Jimbo's run is RIDICULOUS for the fact he doesn't get hit. I've never seen anything quite like it...amazingly improbable. And Eise's run... there are infinite potential Frigate strategies, especially with the discovery of the pipe warp... I really didn't think I'd see anyone complete something like this. It makes me think people should still be trying to develop strats.
Did anyone ever resolve the issue with only needing to rescue 4 hostages on SA and 5 on 00? Paragon once failed a 59 on SA saving 4 hostages (with bug throw), pre-pipewarp. And Eise only rescued 4.... Who knows what the hell is achievable on this level.
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Eise used what I believe to be the best overall Frigate SA strat.
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I could see the Frigate SA WR being around 1:02-3 not too far from now (1:03 is the best I've failed with the strat Eise used--Alex's strat, and a time that someone like Wouter would target if he plays it). There are two strats that could surely get sub 1:00, although both would be hell (nearly impossible) to get hostage completions.
1: Bug throw, agent hostages, go downstairs, free both downstairs hostages, get out bomb defuser, defuse bomb, warp pipes without ever switching weapons, defuse engine bomb (no pause needed), exit. This is pretty much the current strat but without an extra pause or taking time to kill bridge hostage taker.
2: Bug throw, agent hostages, warp pipes, engine hostage, engine bomb, warp pipes, bridge hostage, bridge bomb. This strat is probably both faster and easier to complete than the above strat. Obviously, both strats would be hell to do.
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I never thought about the second one man
Gonna give it a try soon ^^
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the 2nd one is very likely, assuming the engine hostage can escape on time. the other 3 hostages are no problem really. although if the engine one is very rare, you'd have to hope the bridge one does his fastest escape that same run, and the agent ones don't take over 1:05 or so to escape.
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You wrote wrong in the first one, Should say Bridge bomb instead of Engine bomb
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For 2nd strat there, that's almost like my 107 fail vid online, also did a 111 complete with it. Imo, freeing the engine hostage 3rd isn't enough time for him to escape. Till someone proves he can escape that fast, i will doubt that strat will work fast.
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For a double warp I would think doing this would be better:
warp, engine stuff, warp, agent stuff, bridge stuff
I've heard warping from the other side is much harder though.
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yeah, there will be less lag the first time.
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Not only less lag, but the way the pipes are structured makes it very difficult for you to hit the right spot that you can warp through. When warping from the engine area, the surface of the pipes is convex and it nicely guides you to the place you need to be to warp. From the other direction, the surface is concave, and if you miss the spot by even the slightest bit you'll end up way off th emark.
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Quote:
2: Bug throw, agent hostages, warp pipes, engine hostage, engine bomb, warp pipes, bridge hostage, bridge bomb. This strat is probably both faster and easier to complete than the above strat. Obviously, both strats would be hell to do.
If the engine hostage is a problem, perhaps you could save the hostage that's nearest the door to the engine room (who's going to get shot if you just run straight to the bomb). Whip around and wound his guy after coming down the stairs, kill him on the way back. Could be faster than the engine hostage?
Also, SW's suggestion has the advantage of clearing out the bridge of guards on the initial run around it, and you have to do the pipes backwards exactly once on any variation of strat 2, so why not try it? You'd get the backwards warp out of the way early in the run, too.
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the engine hostage is definitely the better choice, since the other one has to run to the engine room first anyway.
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I'll trust the Frigate guru
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SW's strat is the "classic" double-pipe-warping strat or something. Chances of hostage completions are a lot better, but its considerably slower than the other one I mentioned. Brandon failed like 105-7 (I think) with that strat, except only doing the first pipe warp and therefor doing close bug throw, then the agent hostages. Doing the second pipe warp and finishing the level with the current 00 strat is not too much faster (1-2 seconds), and it gives a better chance for the agent hostages to complete since you'd be doing them before the bug throw.
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Just thought I'd get this into the right topic here.
Quote:
1 - Drawbacks to KF7 strat (other than getting the gun)?
2 - No explanation for why guards get mad on (apparently) clean Trev shots?
1. I didn't try it much except just completing the strat for the first time or so (best time is 223 with it). Basically it's slow to get and inaccurate anyways.
2. Just treat it as luck at this point. As long as you get shots that felt solid, eventually it won't fail you. What I do know is that Agent is the most annoying when it comes to B fails. SA/00A are just so much nicer to play.
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I saw this after posting. I'll post future details in here.
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<3 Chairvoon
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Dans the man!!!!!
Now you must kill a lion in africa with your bares hands to be pimp.
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Go Dan!
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Statue SA 2:20 (http://www.dan01.com/gevids/Dan%20Cervone%20-%20Statue%20Secret%20Agent%202.20%20(music).wmv)
With all the Statue talk recently I couldn't resist giving this a try. Even though my Val strafing took a major hit as I played this level on 1.2 (as this run shows to some degree), I was able to gain back time on other places, such as the Trev shot (which sucks to do on 1.1).
This had been the longest-lasting untied WR (tied with Bryan's 00 2:20), at around 820 days.
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That's great, Dan!
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Let me be the first to say, play cradle/aztec 00 your on fire tonight
, 2 wrs in tonight.
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Ya seriously. What happened with surface 2 00? I've to see this, aztec and frigate get Cervowned,.. again.
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Damn you, Dan.
haha
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wow!
It's kinda odd that you couldn't see the ammo bar and ammo icons...
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congrats Dan !
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<3 Dan
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Quote:
It's kinda odd that you couldn't see the ammo bar and ammo icons...
You can turn those off you know.
Dan copyed me.
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yeah, if people say using a dot is lame, then using ammo on screen is lame as well. it's not like Bond can see either by watching thin air. so whenever someone says using a dot is lame again, think about how lame you are yourself when you use ammo on screen, pwned!
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Ammo are in-game, dot isn't.
When you want to play a game for scores, you play on the original system with an original cartridge, and a regular pad (not turbo), you don't need ANYTHING else. (except a TV and some electricity
).
All people here can use dots, and many do so, but I'm sure 90% of people outside t-e.n, I mean those who download vids at SDA and don't know t-e.n, would consider that like cheating... and I can understand those people.
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you're still lame since it's the same idea. get over it.
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Yeah that's not your idea so that's lame.
It's easier than answering to what I said.
Congrats.
oh maybe you could add 'you suck' or 'bytyan', that would make your point even more convincing.
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I would best 1st in GE without dot then, kick ass.
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it also sucks that they call the defection glitch a cheat as well...
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Using the dot isn't cheating, because everyone does it. One could consider it stupid, cheap, dishonest to the game, etc., but it's definitely not cheating. Think of baseball players catching the ball with gloves instead of their bare hands. Some people might think that's lame, and not the way the game should be played, but as long as everybody wears a glove, it's not cheating. Cheating isn't about doing something that's unnatural or insincere, it's about giving oneself an exclusive advantage over the competition.
And yeah, heh, I only turned off showing ammo just to fuck around. It's kind of fun on s2 because there's no visual distinction between unarmed/nade/remote mine, so there was always the tiny chance that when I would have tried to prime the nade a slap would have come up instead.
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Yeah but that's not the point, we could also allow cheats/gameshark for everyone and that wouldn't be cheating either since everyone would be allowed to use them. That still wouldn't have any sense for the main and regular competition and that's exactly what I think about using dots.
I wasn't saying it's cheating, I just used the example of people who don't know t-e.n and download GE vids at SDA. They don't know people use dots on those vids. And I can understand how they would think it's cheating if you suddenly let them know about dots.
When you play on your own for scores, you don't think about dots, you just get a tv, a system, a cartridge and a pad, because you don't need more ! That's the problem, people outside t-e.n don't know and couldn't think about dots being allowed for WRs because this has no sense.
There should be at least 1 sentence on the rankings page or somewhere on the site which says what are dots and that they are allowed.
You top GE guys are still the best, with or without dots, and obviously because everyone is allowed to use them, that's just not what I'm talking about.
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cruise would also be cheating then
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I think it might be a good idea to make a page for noobs that has stuff like that on it... tips, like the dot, cruise control, things that might not be evident just by watching vids. Adding a description about it to the World Rankings page would, in my opinion, be making a big deal out of something that is really only a tiny factor in the times we get. As an aside, I actually started using the dot before I knew the rest of the elite did (before I officially joined), so it's probably not that hard for people to realize (especially since on PD the game provides a "dot" for you).
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I was surprised to not read something like "it doesn't help that much" before...
This has nothing to do with this discussion... how much it helps is irrevelant here.
The rules have to be clear for everyone. People who're not active on the boards can't know about dots being allowed. They don't have to 'realize' that something OUTSIDE the game, a supplementary accessory (and CC isn't ...
) is allowed, we have to explain it .
I dare to think t-e.n is a bit more than just our small active community on boards, it's a website which is for everyone's eyes. Sure 'we' know dots are allowed so thats not cheating since we can use it , but people who just check the ranks or the vids can't know.
That's why I said, if someone outside t-e.n downloads GE vids, he won't think about dots being allowed, and then if you tell him about this, he can have the feeling of 'this is cheating'. If the rules are clear and explained on the site, that's different, visitors know what is allowed or not and then they can make their own opinion about what they watched. It's about t-e.n's legitimacy as a good ranking site to explain (and not hide) the rules. Else that's just some small community which only cares about itself (then why SDA should host t-e.n vids if we don't care about other people watching them ?) and I do think it would be a shame.
Adding a description about dots on the ranking site is not making a big deal about a tiny factor. Tiny or big, it's still a factor. The question is : what's the big deal about explaining precisely the rules ?
Hence, what's the big deal of just explaining that something allowed is allowed ?
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"When you play on your own for scores, you don't think about dots"
so you are telling me all these other strategies we come up with, everyone outside of the elite simply thinks of it like *poof* and they know the strategy without ever having any elite kind of help? Think of the aztec strat, statue strat, caverns 00, there's a million of strats that outside people will not know unless they are smart and find them out theirselves or if they find us and let us help them find things out.
How can it be a problem anyway? it makes aiming easier, it does not make impossible things possible. if I didn't use dot I'd still have most my PRs, and other PRs would only take longer to achieve, but I'd get the same times in the end.
"because you don't need more !"
you don't need clothes to live but do you ever go outside without clothes on? etc
"The rules have to be clear for everyone if you want something fair."
they can always simply ask us if they can do something they aren't sure about.
you don't need a dot anyway. if you're lucky enough to have a tv where the exact middle pixel is dead, works just as well. we're only adding a feature the programmers forgot to add ourselves. you're not going to win this...
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You're stupid wouter. You're making nonsense deductions about some isolated sentences and you answer stupid things as if you didn't get my point. Your post didn't answer to anything I explained.
Oh well there's still one sentence where you didn't answer bullshit so I'm gonna answer to this one.
'they can always simply ask us if they can do something they aren't sure about.'
Yup they can, but it's easier if they don't have to.
Isolating some sentences and answering bullshit to look clever (like the clothes stuff or the strat stuff which is 1000 miles away from what I was saying and you know it) is an easy game, I'm not going to play this we you. So yeah you won that stupid game. By far.
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actually you're too stupid to see the intellect behind my posts.
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Let's build some "who's stupidest" rivalry, I'm sure you'd win there too.
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We don't hide the rules if you actually bother reading enough of the forum, this topic included.
Maybe this would be a nice time for me to pick up where I left off on the GE Elite FAQ, but that would require me not being lazy. I'll remember this discussion for whenever I do bother with it, though.
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Yeah that's what I said, if you're not on boards, you can't know.
I'd be happy to help you about this kind of FAQ though if you're making one.
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at least I will win the best lesbian award, so everything else doesn't matter. I have my priorities straight (lesbian).
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I've already started, actually. It was a project of mine way back in 2003 or so, but I got sidetracked with others and never got around to picking it up again. I think I'll be okay doing it alone, though you can proofread like you did for Ngamer bio.
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That was the only thing that Goldeneye lacked, an in-game crosshair. So we had to improvise and make our own. I look at it as simply giving the game a feature that should have been there anyway.
And on top of that, there is no point in complaining about it either, because you can do it too.
-Adam
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I don't complain about not being able to use the dot, I could use dot, that's exactly not my point, just read again.
Edit :
Anyway, I've posted enough, I'm not gonna post anymore about dots in this topic. Better comeback to WR discussion.
Congrats for that 24 Wouter, I thought all your PRs were already proven.
And you know I like you
good job and good luck for this 23 !
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yeah, I'm not even planning to give up for another how many ever years
let's just hope it doesn't need to go that far though.
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That should be posted in the pr's gotten over again topic though. Or a post new wr's you got over again topic
Well anyways, Good job! And get 39/38 on runway too so you'll have everything proven
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May I have one of your 24s, Wouter?
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you can have the untaped one
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Nice job Wouty and Dan (kinda late eh?).
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wiwf, I demand proof of your 24 by the end of the week or else you're banished from human society (until the natural termination of all existence)
AND GJ WOUTER.... I'm sure this feels almost as good as the first, knowing how you feel about taping. Are you going to abandon Frigate agent now? Did you see Obj A pop up at all?
And about all that dot controversy that got dredged up... a well advertised FAQ would be a good addition to the site, yes. I would enjoy writing one. I must add that I think the greatest argument for the dot's inclusion is the in-game presence of one in PD. It seems more of a point of style that there isn't one in GE, and in principle (with respect to the game) doesn't seem too reprehensible. In principle *outside* of the game... a staunch interpretation would have to exclude it, yes. I think cruise is a little more suspect because it actively contributes to the controls. But in the end we have to include both because there's no way to detect for them in videos--this is just being realistic. Fortunately neither of them affect gameplay to the point where people can't be compete at the *highest* level without them.
And Jimbo, just swallow your pride and use a dot so you'll shut up. Just visualize your pride as a Sterling Marlin's penis, and you'll get it down easily
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I have some "tips" on a page I made a while ago. Someone could expand/make a better page with stuff like this:
www.geocities.com/bbosshardt007/GEtips.html
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I haven't put 24 up on my page, because I haven't proven it yet. I only have 27 proven
*awaits banishment*
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Im 2nd without dot
, assuming matthijs doesn't use it.
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There are 2 reasons I don't use dot...
1. I am already pwnage enough to not use dot. I am most accurate player in elite AND I haven't used a dot, suck on that.
2. I would much rather be "highest ranked player without a dot" (4th place) than just 4th place and having no distinction.
Also, Clark, Sterling Marlin finished 9th at Indianapolis, getting $209,000 in the process, WORST time for that kind of comment
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Hehe..
#2 was a valid response. On #1 you must concede is speculation. You think you're more accurate without a dot than others are with one? Bold claim. We need to devise some sort of GE skills competition. Like, best of 3 on random challenges such as some random path to strafe through Statue, or some sequence of cameras to shoot... various skills. Imagine it... the Elite Olympics. *ideas burgeoning*
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Yes, I think I am more accurate without dot than everyone else with. I'd LOVE to participate in these olympics
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GOOD GOING DAN!! NOW AGENT
as for Jim, I never used dot either, and you can not disprove me@!!!! pwned
if you really think that you're better without dot than EVERYONE ELSE WITH DOT, then omg how come the levels where dot matters the most you SUCK at? dam sa, b2 sa/00 etc etc omfg mr lame claim.
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I never used dot either, At least not seriously cause i don't think it's makes any diffrence.
And great job Dan!
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If jim was as accurate as he says he is, he could actually do a train shot on depot
<3 dan
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w00ter, those PRs are with my incredibly crappy controller, and I don't care to go back and improve it, good points anyway. And, it's not the shooting that sucks, it's other factors.
As for the trainshot, you're probably watching my old vids, I only used that strat to play conservative, as 0:45 / 0:53 are easily achievable with that trainshot, why gamble? Believe me, I can do trainshot on command, if anything, it's my nerves that @#%$ me up when I'm on some pwnage run.
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Heh, Jimbo, you come across as one of those n00bs that makes one of those random "I'm the best GE player ever, I've never lost a 4P deathmatch, come over to my house and I'll crush you in multi" topics. What's even funnier (more pathetic) is that you actually do go around saying shit like that all the time.
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I'm the best GE player ever, I've never lost a 4P deathmatch, come over to my house and I'll crush you in multi
I'm not joking
yes I am
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Heh, I've lost my fair share of matches. My newest thing is playing Power Weapons against my friend, LTK, and I can't use RC-P90. Facility is nearly impossible to win, but I end up getting like 10-5 / 10-8 victories in all other levels.
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RC-P90s are lame anyway. I don't even like playing multi if it's not LTK and pistols although pistols can also be some other weapons but some of them weapons just blow.
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WOW JIM!! You're so good!!!
I am like respecting you 200% for your great amount of skills!
I think you are the best GoldenEye MultiPlayer EVER!!!
Even that you cant use that RC-P90 and still win... MAN!!!!!!
I wish I was as good as you!!!!!!!!!!!!!
(https://forums.the-elite.net/proxy.php?request=http%3A%2F%2Fwww.strangecosmos.com%2Fimages%2Fcontent%2F105916.jpg&hash=85f6bb20f6bb993ec244c8a77e0c5e30e2309559)
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Pascal, you can't say @#%$, you suck at GE. stfu n00b.
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This Topic is funny
Jim needs to chill, and I like peanut butter
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So do i, but only creamy. Skippy is the best.
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omg jimbo = pwned by Emile
Gj on statue Dan
. And gj Wouter, not long 'til 23 i bet.
Arnie
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Actually, Jim, you're a faggot, and nothing more can contribute to the subject whatsoever.
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I still like you Jim
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pistols -4 health is great; you've got the 1 shot kill with cougar, and the multiple shot kills with the fast firing pistols, so the weapons are quite different but ballanced.
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lol @ Jim...
Yes I suck at GE.. but that still doesn't have to mean I can find you an arrogant @#%$ or not!
Anyway, posted here cuz I somehow forgot it in my last post;
Good going Dan.. I still find it amazing you're able to compete with Wouter and Bryan !!
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OMG creamy peanut butter is the best. Skippy and Reese's are the best.
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omg nice job Dan!!!
(late again, meh)
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Go Mike!
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well done Mike
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Get your whoard on.
Great Job none the less, you beat me to all the wrs'.
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In case you're blind or don't visit the front page very often, I updated the GEWR page. Go look.
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Awesome job Come!
It's gonna be really fun to see what happens to the oldest wr's page in the future since the maxed wr's are slowly gaining their ranks.
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looks good, Steve
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=-O
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Go Illu!!!
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Laercio congratulated Illu in the WR topic.
FYI to Laercia: only post in the WR topic if you have a record; this the topic for feedback. This was started when the topic was getting flooded with messages and records were getting overlooked!
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Congrats and nice job on the 103, Ilari.
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Congrats on finally getting the 103!
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Hehehe, sorry Clark...
Ah yes, congrats Ilari!
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go Dan!
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Nice Job Wouter! @#%$ you Dan!
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Go fuck yourself, noob...everyone here just can't stand to admit that playa like me tore up Dam Agent, got 0:26 Depot like 4 times with my eyes closed, and pretty much could get any record I want, like 0:17 Bunker in a couple of days probably.
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So what if you got 26? It's not like it's a commendable achievement. If that's all you've got to brag about then you must be a fairly unsuccessful person. Go do something people give a @#%$ about.
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No
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This took too long! Everytime i get a good trainshot i manage to blow it.
My run was smooth, good hut! The 3rd time I had "the crazy trainshot". I hit the guy inside the train but a dont complete and then the guy opens the "roller door" and a completes when im about to go in the train. Wicked. Taped.
Proof (http://highscore80.wootwax.org/records/proof/26depota.jpg) (Maybe capture in 2 weeks)
Edit: 1:30:59
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thumbs up!
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Nice job! Are you 1.2?
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Thanks! Yes, Im 1.2
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Arnie
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Good job guys!