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The Big Three Plus One => Other Games => Topic started by: Ngamer on November 21, 2006, 05:19:00 am

Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Ngamer on November 21, 2006, 05:19:00 am
This topic is for updates, impressions, and general discussion regarding The Legend of Zelda: Twilight Princess.

Warning: Gameplay Spoilers Ahead!

However, please continue to mark major plotpoint spoilers with a * spoiler tag! *, at least until after the Wii launches in Europe and Australia.

Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on November 21, 2006, 12:35:00 pm
I've got my fairy bow.

Have you?  >D
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: wishiwasfamous on November 22, 2006, 04:44:00 am
Spoiler: TP requires a Wii to play.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Matis on November 23, 2006, 03:43:00 pm
Just past fire mountain got my bow and ready to rock. :hat
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on November 23, 2006, 06:42:00 pm
OH NOOOOOO THERES A FIRE MOUNTAIN AND A BOW OMG YOU SPOILED EVERYTHING FOR ME THERES NO REASON TO PLAY IT OR LIVE ANYMORE :( :( :( :( :( :( :(

*stops neo impression*
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: NathanStinson on December 04, 2006, 04:36:00 pm
I just beat the Fire Temple last night! I have 6 hearts also! and 2 heart pieces away from another heart:D

only one bug:(
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: NathanStinson on December 06, 2006, 12:23:00 am
in frozen zora's domain... gotta look for a way to unfreeze it now.... exciting stuff.....

anyways, gotta find a way to do this now... harumph
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Matis on December 11, 2006, 04:26:00 pm
LOZ TWILIGHT PRINCESS - status Completed 51hrs 38 min all 20 hearts, missing 4 bugs and about 40 poes. NO GUIDE
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Neo on December 12, 2006, 02:53:00 pm
Finished, no guide, around 35 hours. Lots of bugs, hearts & poes missing, but that gives me more incentive for a 2nd and 3rd play through. Maybe a 3-heart run is in order, too.

Oh, and, best game ever.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on December 13, 2006, 08:27:00 pm
lol Im looking forward
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Matis on December 16, 2006, 03:08:00 am
i think i might go for a speed run soon. im thinking 20hrs would be nice.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on December 19, 2006, 08:29:00 pm
ah FUCK, I'm an idiot for lending my GC hardware and Twilight Princess game to my drunk friend.

It'll serve me right if he loses it.  :rolleyes  However, I have his XBox360 in return (PDZ anyone?)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Cyberwrath87 on December 20, 2006, 11:34:00 pm
Just beat the game again (second playthrough) in 11:23. 11:11 at final boss door then paused to check time before delivering final blow.

I made tons and tons of mistakes and it wasn't really a speedrun.. just testing to see how quickly I could breeze through the game a second time. I now plan on getting 100% for my third playthrough and enjoy the game more.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: .. on December 21, 2006, 09:06:00 am
If you can get 11h in a non serious, first real fast run, I have no doubts that a real run could go sub-8 or maybe even sub-7, when the inevitable sequence breaks and glitches are found out.

I think a lot of the skepticism about a speedrun early on was because it was thought that you would move at the same speed as in OoT/MM/WW, where in TP you seem to move much faster, especially on Epona.

I'm about 12 hours in right now, in between the 2nd and 3rd temples.  Taking my time looking around at stuff and exploring.  So far it's an incredible game, and the last cutscene I saw makes it look like it's getting much better!
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Funky-Buddha on December 23, 2006, 11:15:00 pm
Finished it yesterday in about 43 hours, not even close to finding everything though, so it might require another playthrough at some stage.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on December 24, 2006, 02:18:00 pm
OMG just how big is this game? I got my stuff back yeah, okay... Now I'm playing it lol

I just beat the third temple place and I'm up to 13 hours (granted, I haven't done all that much exploring - that's the speedrunner in me for ya!), wondering what to do next... Oh yeah, last thing I remember doing is wandering through the desert, pwning bad guys and such.
Not using a guide, trying to get through. I'll assume people will tell me what to do now so I'm not gonna check back on this post until I beat the game.


I got my fairy bow  >D
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: OO on December 31, 2006, 01:50:00 pm
Completed it earlier today. Playtimer at 52h, and I've still lots of secrets to find :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 04, 2007, 07:42:00 pm
Beat the game finally, but I didn't save before I did a whole bunch of things and beat the castle stuff, so now I have to do it all over  :rolleyes   This time though I'll just get the boss key, then complete it up to the boss door (something I probably should have done anyways). So yeah now I'm about finding secrets and attempting to speedrun it in segments if I can get a new memory card :P

Oh yeah and, my timer at the end was around 18:20 (h:m), with the last half being played really slow (I know I spent an hour and a half searching through Kakariko and Death Mountain for things).
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on January 07, 2007, 03:59:00 pm
Finished a few days ago, exactly 50 hours since I really enjoyed taking all my time, playing around, doing the cave of ordeals several times, etc.
No guide obviously, all 24 bugs, 51/60 poes and 35/45 heart pieces.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: youseinthehouse on January 08, 2007, 03:01:00 am
weeeeee, or should I say... ah, nevermind...

anyways, I'm really enjoying this game so far (I got my wii the 22nd of dec. in a miracle (relative to the situation of course)).  It's a really, really beautiful game.  I was mildly disappointed throughout with the linearity of it all, and the easy step by step directions the game seems to HURL your way constantly.  Even still, the game rules too much for that to count too much against it.

Not to spoil too much for anyone not at this point yet, so I'll just say the last dungeon (for getting mirror shards) really knocked my socks off with its awesomeness and for being slightly less linear than the rest of the lot.

I just got the last of the mirror shards and now I'm just heart, bug, poe hunting until my arm falls off from shaking the damn controller.  About 40h of playtime so far... taking my good ol'... lots of fishing and ROLLGOAL ;)

Awesome game, nonetheless.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 08, 2007, 03:17:00 pm
I rather like that one dungeon, The Temple of Time, that one has a really beautiful design... I went back there for a heart piece after the game was all said and done and spent an hour in there after that, just wandering aimlessly cuz the music is great too.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 08, 2007, 11:55:00 pm
about 12 hours in I'm stuck in the Lake Bed Temple right now... the game is disappointing really for me anyways.  

I like OOT and WW much better.  Its just too big and it seems like it won't let you do everything that you want to do, and then again the game is so damn big you can't really care to do everything.

I mean, sure its a very good game, but just comparing it to the rest of these awesome games it just seems lacking.  I hope it gets better since right now its pretty boring and tedious to play.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: youseinthehouse on January 09, 2007, 03:23:00 am
what!?  this game is too big but you had no problem with wasting hours of your life sailing around WW's retarded ocean?  now THAT makes no sense.  as much as I enjoyed WW, TP is definitely easier in terms of both dungeon gameplay AND getting around the world.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 09, 2007, 03:52:00 pm
I agr33
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 09, 2007, 05:51:00 pm
The ocean was something new and I learned the basics of sailing from it.  The field is old and has been done too many times really.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 09, 2007, 08:14:00 pm
^Semi-point

Then again, we don't really play any of the non-zelda or mario RPGs and that (like I mean hardcore FF fandom and the like) so oceaning was new.

I learned the basics of drowning and not being able to swim, EVER.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: youseinthehouse on January 10, 2007, 04:22:00 am
i thought the ocean was cool, too... but they really didn't need to make each island like three miles apart from the next closest isle.  soooo tedious.  they could have made it a small section of ocean instead of an entire world of one... which doesn't even make sense, despite the story trying to cover up for that fact.

although I must say, I kept waiting for TP to be like, "well, you've now completed 1/4 of the game!" and then give you a boat and go to another completely new continent.  that would have ruled.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Funky-Buddha on January 11, 2007, 05:38:00 am
I don't really think TP's world is so big as to wreck the game, it's just unnecessarily big for the amount of stuff you can do in it, but if you're just going from point A to point B, I dont think it too long at all to get there.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 11, 2007, 06:00:00 pm
I also hate all the damn 5 minute cutscenes.  I don't want to skip them in fear of missing somthing important but then again Im not playing attention to the storyline so I may as well.  Cutscenes are gay I guess.  The should NEVER last over 15 seconds (a la silo :P)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 11, 2007, 07:21:00 pm
There are games where cutscenes exceed entire minutes (Xenosaga anyone?), so :p
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on January 12, 2007, 07:39:00 am
Metal Gear Solid games... 8)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Cyberwrath87 on January 12, 2007, 10:00:00 pm
White Goose, when you say the game's too big and it won't really let you do whatever you want to do, just finish Lakebed Temple, and from that point you'll be able to basically explore everything and not be stuck in a linear story.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 18, 2007, 01:39:00 am
yeah I did and lately the game's awesome.  Im not following the storyline at all and just doing whatever the hell I want and its 1000X more awesome now :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Matt-Cook1 on January 18, 2007, 02:35:00 am
After you play infil SA for a WR, then you can talk about long cut scenes:lol
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 20, 2007, 06:51:00 pm
40 hours in, just got that sky book.  The game is really awesome now I love it :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 21, 2007, 09:28:00 pm
Star Game - 0:47.46

I think this is pretty good.  Any one else tried for best time/is there a WR page for Twilight Princess mini games?

edit - Star Game - 0:42.18:smokin    

edit2 - Star Game - 0:41.65

edit3 - Star Game 0:36.75:eek  

edit4 - Star Game 0:34.43 This one must be the WR.  Not maxed but it's getting real close.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 21, 2007, 10:32:00 pm
There's no rankings for the star game that I know of, but there are rankings for the other games down at Cyberscore - cyberscore.net (http://cyberscore.net)  Just register and you can post your times (you'll see mine there too)  :)  

I like the star game though...

Edit
---
Holy @#%$, 34.43  :o

I dunno, I figured the WR was like 32.xx after contemplating it. I could be wrong, but who knows :p
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: youseinthehouse on January 22, 2007, 01:42:00 am
i remember accidentally doing star game really fast (meaning it'd be even harder to beat for another 100 rupees)... but i forget my time, and i lent my brother my wii for the week since I already beat zelda and he has been working on it... i should have it back to check after next weekend though... i'm on level 1-7 or 1-8 in ROLLGOAL now... whatever level it is with the two red-depressions, one after another and also perpendicular to each other.  it's like.... impossible, but it's what i'm going to be working on when i get it back.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 22, 2007, 01:50:00 am
Star Game - 0:31.71


and I'm on 1-8 in rollgoal and yeah its pretty much impossible :P
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: .. on January 22, 2007, 03:22:00 am
COME as u r337 (01:06:21): 7th dungeon = beaten!
COME as u r337 (01:08:10): 15 and 4/5 heart containers, 12 bugs, 34 poes
COME as u r337 (01:08:23): all bomb bag upgrades
COME as u r337 (01:08:26): 1 quiver upgrade
COME as u r337 (01:08:29): all 4 bottles
COME as u r337 (01:08:40): all armor
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: OO on January 22, 2007, 08:29:00 am
Wow Goose that's great. Video? :b  I'd sure love to see it!
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 23, 2007, 01:32:00 am
Rollgoal 1-8 Completed!

Taped from 1-2 because after I beat 1-1, I figured I should start taping :p
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on January 23, 2007, 10:58:00 am
I'm a bit confused by these english names, I've beaten TP but I can't see what the star game and the rollgoal are, could someone explain please ? :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: OO on January 23, 2007, 11:02:00 am
Star game is that mini game which is located in that circus tent in Hyrule Castle town. The other one, eh, no idea :o
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: .. on January 23, 2007, 11:15:00 am
Rollgoal is the mini game inside the place at the fishing hole.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on January 23, 2007, 11:23:00 am
oh ok for the star game, I didn't remember it was 1 minute left the second time you play it, I thought it was still 30 seconds that's why I didn't get it

didn't even know about rollgoal, thx steve
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 23, 2007, 01:47:00 pm
I made it to 4-3 I think, on rollgoal (it's boring).

After you beat 1-8 it's pretty much endurance and a shorter time limit every time you beat x-8 I guess. Gonna see how far I can go (of course I'll be taping every one).

 :D
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: .. on January 23, 2007, 02:10:00 pm
Just finished the game, didn't get 100% but I saved right before the final battle so I can go back and do all that fun stuff.

Overall it's an incredible game.  A lot of the criticisms I've heard have been completely unfounded.. just nitpicking things that don't really have an effect on the whole.  My few problems were with the lack of importance to money (at least they could've had a bank thing like in MM and something big to save towards?) and the easy boss fights where you stand around doing nothing for a long time until the boss lets you attack him.   The music was awesome, especially throughout the final dungeon and boss fights.  I guess I'd rank the dungeons...

1. Arbiter's Grounds - Awesome all around, and a great boss fight.  The puzzles were challenging, but not in the frustrating you-know-you're-doing-it-right-but-just-can't-get-it way.  This was probably the only temple where I felt the enemies were difficult enough and an actual challenge, not just a nuisance.

2. Temple of Time - My favourite point in the entire game was the intro cutscene when you first walked into this temple.  Absolutely beautiful and so eerily reminiscent of OoT.  Playing the Song of Time throughout was also great, and other than the fairly weak boss fight, no complaints about anything here.

3. Goron Mines - It's been awhile, but I remember parts of this temple and it being quite good.  I also remember the Iron Boots noise while walking on the walls being so annoying.  Cool boss fight bumps this up a little, but it probably still would've landed here.

4. Hyrule Castle - Well, I just played it, so it might be a little bias, but overall this was a solid dungeon.  The music was perfect, the constant floods of enemies were actually a lot better than just running past most of them as in the other dungeons.  Good mini-boss fights and a great final sequence, though the 2nd and 3rd phases of Ganondorf were pretty annoying when you couldn't hit them just right.  The final swordfight was a bit too long, but still good and followed by terrific cutscenes make up for that a bit.

5. Forest Temple - Again, don't remember too much from this, but I actually liked the idea of the monkeys.  Sure it's insanely linear, but it was fun and getting used to the Gale Boomerang at the time was necessary.  The boss fight was very cool and that definitely bumps this up.

6. Lakebed Temple - In the middle of this temple I thought "ARGH, this sucks!" and so did a lot of other people, but looking back on it, it was a great concept and was very unique.  There could've been a bit more challenge added to some of the water raising rooms, but it was still pretty good.  The boss fight was great aesthetically, but not too fun to play.

7. Palace of Twilight - I loved the concept and thought it was perfect length for this temple, but the length also goes to hurt it because it's so much shorter than all the others.  The final 2 portions of the Zant fight were very frustrating and annoying, so that really lowers its rank for me.

8. Snowpeak Ruins - As cool as this looked when first entering, it turned out to be very disappointing in the end.  The Ball and Chain was just a hinderance, taking up so much time just to kill random enemies and break ice.  The boss fight was my least favourite of all, and was incredibly annoying.  There were hints of greatness in here, but it seemed very incomplete.

9. The City in the Sky - This one was just so linear that it hurt itself.  The Double Hookshots are great, but not when you have to use them 45 times in every room just to get to the next one.  The boss fight was very boring, just sitting there for minutes while the dragon circled you, then eventually decided to fly in to be beaten up.  The minibosses were like that too, and that makes it even worse.

Keep in mind that when I say "bad" I mean bad compared to the other dungeons.  Obviously not all of them can live up to the Arbiter's Grounds, but that's not to say that they are bad, just bad in comparison.  I really did enjoy all of them for what they were, though some of them could've been better.  I'd like to hear some other people rank these too, just to see how we compare. :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on January 23, 2007, 04:12:00 pm
I'm glad you loved it steve, I'm really surprised every time I read people saying it's not a great Zelda.
Actually, this is the 3D Zelda I enjoyed the most playing, more than OoT, WW or MM.
Only things I didn't like are :
_ still way too easy but we've been used to that with WW and I had feared it would have been even easier so eventually that wasn't a problem. Actually the main problem is with boss, everything else is ok (sure it's easy but you're not expecting zelda to be challenging) but really there's something wrong with these boss, at least they should be the thoughest opponents and they're not... at all
_ the game keeps saying you that a blue rupee is worth 5 rupees and so on... yeah we've seen worse drawbacks :lol  
_ I don't mean they're bad but I was a bit disappointed by the musics, the only one I enjoyed keeping in mind outside the game is Gerudo Desert's music (sounds like some God of War music).


About the dungeons, I was amazed by almost all of them, they are really great.
I won't try to rank them as accurately as you did come, I'll just say a few words.
My favourite dungeon is the Temple of Time, it's just perfect. :)  
Other favourite dungeons were Goron Mines (this one stunned me the most!), Arbiter's Grounds and Forest Temple (best first dungeon ever!).
I liked all other dungeons too, Snowpeak ruins was quite surprising (as the ball and chain) and I liked that, Lakebed Temple is just like OoT's water temple, you always find them ber boring when you play them and once they're beaten, you just admit they were good lol, the city in the sky was fine too.
I was just a bit disappointed by the last two dungeons because they're way too short, they don't really look like true dungeons imo, I had the feeling they were here so you can't say there aren't enough dungeons in the game. Both would have been amazing with a regular length. Still great places though.

Overall... wonderful game. :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on January 23, 2007, 05:52:00 pm
Lol Im in the city in the sky (which I hate) and actually I really hated the Arbiter's Grounds for whatever reason.  Just the sand and stuff falling in, yeah I didn't like that.  I really liked Snowpeak Ruins (lol) and Goron Mines.  I just went into the cave of ordeals last night with practically no supplies and got to level 30 then bailed.  Should be worth a revisit sometime.

oh forgot to mention I thought the Hidden Village was like, the coolest thing ever :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Troublesome Moral Code on January 23, 2007, 07:51:00 pm
Finished the cave of ordeals, gonna go through and tape the floors that I did really awesome-like (there were a few). Also didn't use arrows after I ran out of them after the 10th floor or so, maybe a bit after. Dunno how significant that is but w/e. :p  


Temple of Time ftw, I love it forever.

Edit
---
Rollgoal 5-8 (Stuck)

And I'm only stuck because I ran out of money, and I think I should capture what I already have... Down to my last 20 mins of free tape.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: octoinky on February 19, 2007, 06:19:00 pm
*** DONT READ THIS POST IF YOU HAVENT PLAYED THE GAME***






Game timer:  17 hours.  Location:  Just got under the castle town to go to Princess Zelda.  I'm exporing like no other, I love the world!

Impressions:
pre temple 1:  fishing sucked, other than that very nice.  Wolf is interesting, not my favorite part of the game, however.  Twilight is just a little bland I guess
temple 1: 4 hrs in.  I enjoyed this temple, a few nice tricks and the boomerang is awesome.

pre temple 2:  Horseback is fun, I was disappointed with the mountain but I LOVE the village.  I have filled an extra heart container (up to 5 now)
temple 2:  The bow is fun, a bit hard to use at first.  I missed one chest, I think its unreachable for now?  Up high.  Oh well I'll be back.  A bit annoying at the beginning I kept getting hit by fire lol.  Cool ideas with the boots.

pre temple 3:  Well, its a shame all of this world had to be introduced in "black and white," it looks like it will be quite nice.  Now as link, the world is amazing, I love the lake, and looove the castle town.  Haven't been to the domain yet, and I missed the third special move :-/.  Got my big wallet which is nice, and completed a very long cave where I had to put back about 500 rupees before getting a heart piece.
temple 3:  Second to the forest temple of OoT, this is my favorite temple in any zelda!  Very very cool stuff.  I got stuck for about 45 minutes because.. I didnt see a few stalagmites LOL, oh well.  Here, I fill another heart container right before the boss



Currently, I have 3 bugs and 10 heart pieces and no upgrades.









***************************
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: octoinky on March 11, 2007, 04:55:00 am
Finished the game with 20 hearts, cave of ordeals, all upgrades, all bugs and 44/60 poes at 43 hours.  Full game impressions come tomorrow.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Matis on March 11, 2007, 02:30:00 pm
I beat every roal goal game :hat  got the frog lure, its clutch.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on March 13, 2007, 07:53:00 am
Grats octo.
I find it amazing that you've got all 20 hearts with just 43 hours.
I'm still missing 9 heart pieces, 5 poes (0 bugs) and I don't know where to start to find them... :o  

I'm quite shocked that you loved the Lakebed Temple so much. :eek
Is it still your favourite dungeon now that you've beaten the whole game ?
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: octoinky on March 19, 2007, 02:49:00 am
my friend showed me where 1 was - however I had no idea about the fortune teller at that point, imagine I'd be able to get those then quite easily with the fortune teller.  That last one I'd *never* get without a hint or fortune teller however, and that I am positive about.



Looking back..

Forest Temple - a bit short, and the item though "new" seemed all too familiar.  Maybe because of seeker missiles in metroid prime 2.  The boss was *not* fun for me, in fact I hated it, however the monkeys were nice.

Fire Temple - some nice vast open rooms, but walking with the iron boots was way too slow.  I dont recall any awesome puzzles, but arrows are always exciting, and I enjoyed this temple.

Lakebed Temple - still might be my favorite temple.  Really, even if you see what is going to happen in the temple, the non-linearity of the map and how everything fits together is just amazing.  It seemed every puzzle was entertaining, the tasks all had rewards - be it just extending the path of water, it was always interesting for me.  The boss sucked.

pre-Arbiters grounds - I have to toss this in.  Though they make it way too obvious where to go next in this game, I *LOVED* the pretemple here.  Walking into the base camp there just felt amazing, and was very fun to ride the boars.

Arbiters grounds - Another great temple, it was very long, but to me the perfect length.  Too linear, however I did run into a few dead ends, have to think, then turn another way.  The item was interesting, though not used enough through the temple.  It would have been nice to backtrack a bit and use it for something better than the boss key.  Thats zelda, though.

pretemple Snowy area - Well, the pretemple here was god awful.  I think zora's domain in this game is a complete waste.  There is nothing to do, no feel at all.. its so isolated and the people dont LIVE anywhere.  in OoT, zoras domain atleast had their back lake which was amazingly isolated but vast and entertaining, the scene was great.  I just didnt enjoy this part of the game.

Whatever houseis called temple - Meh.. it was an interesting idea, but the mini-boss was too confined to be enjoyable, walking in snow is too slow, the item is meh..  I mean, they did a good job trying something original but I found myself wanting out ASAP here.

Temple of Time - no pretemple?  Or do I forget?  The lost woods were nice - but once again too isolated from the world map to really feel like a part of the world.  One of the best moments in the game is walking through that "door" and the song of time plays :-D.  The temple was very fun.  Some harder puzzles, and the map was intriguing.  The item was unexpected for me, and coming back down was mostly fun.  I rather enjoyed this temple!

Pretemple - some more exploring now.  Unfortunately, I had  already made note of where owl statues were and was very excited to do these on my own - but the game told me exactly what to do, as usual :-/.  Also, I just finished the bugs, got my 1000 rupees and... gave them all away, so having to get 300 to use the cannon (which again they blatantly tell you what to do, grrrr I already knew) was stupid.

Temple in the sky - a bit long, I had to leave and come back actually.  The item was a great expansion, and I think the temple had some nice elements.  A bit repetetive to be a classic, but I like it.  The boss, once again, sucked.  All the bosses in this game were a bit meh, up to this point actually.

Twilight Temple - well, I actually didnt see this coming.  I enjoyed the temple, I *loved* the boss Zant, but wish it had more feeling.  The temple didnt really seem like their big shrine or whatever.

Finishing up the game - oh man I'm so mad about lack of sidequests and minigames :-/.  I got like.. half of an exploration in again now, and just said meh ok done everything I guess all thats left is to finish the game.  I really wish they did some more things for reward, or difficult minigames (horseback archery pleeeease).  Especially with so many vast open areas, there could be *soooo* many things to do besides find holes or hookshot down a mountain.

Hyrule Castle - HELLO!  Besides castle town being a waste of space in this game (I mean cmon 520932 people all with no purpose?), this was a cool central area.  Some great puzzles, great battles, loved the fight with the big green guy, and the treasure whoard before ganondorf was funny :) .

Final boss - Really classic.  I didnt enjoy wolf form, but boy was the rest great.  I felt each phase was a bit short, but having 4 original, fun phases really was fantastic.  I was hoping to shoot on horseback, but the camera was fantastic as was the music during this third phase.





As an independent game, TP is easily a 9.5/10.  According to my EXPECTATIONS however, it fell in too many areas.  Don't get me wrong, I thoroughly enjoyed this game, and it far surpasses most games I have played before.  I didnt get the same feel, involvement, and interaction with the world as I did in OoT.  However the temples as an emphasis of the game were wonderful, landscapes were great, but it was all too one-time.  Really, you ever make it back up to the goron village?  I didnt :-/.  You ever really do anything in castle town?  No.. zoras domain?  fishing LOL ok whatever.  Lake hylia was nice, the world was cool.. completely forget about ordon village, which is too bad because its his HOME.  Karariko village seemed the center, and was beautiful, but who lives here?  whats going on here every day?


Also, I'd be much more inclined to look for poes if, like the skulltullas, they show you what areas you've found them all in.  Instead, no thanks.. moving on.

pit of 50 trials was too easy, if you have enough life, and too ridiculous if you dont bring enough.  But it was a fun gothrough.



Really though, I'm only picking on things because everybody has already raved about everything else.  We already know what a fantasticly done game this is!  Here's to hoping for another zelda on the Wii!
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: octoinky on March 19, 2007, 02:52:00 am
Best...

Lakebed Temple
Arbiters Grounds
Temple of Time
Hyrule Castle
Fire Temple
City in the Sky
Forest Temple
Palace of Twilight
Snowpeak

...Worst



Nothing has beaten forest temple from OoT yet :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on March 19, 2007, 06:07:00 am
And that music from OoT's Forest Temple... :) :) :)
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: RWG on March 20, 2007, 02:58:00 pm
I still haven't beat the game (got bored in the Palace of Twilight like a month ago) but my favourite part in the whole game was easily the hidden village.  I'm surprised I haven't heard more people talk about that.  It was just like, the  most awesome thing ever.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: octoinky on March 20, 2007, 08:37:00 pm
I agree - I had forgotten about it and yes that was amazing.  Go beat the game man, trust me you wont be disappointed with the ending sequence.  It'll only take 2 hours, max.  If the game is getting bland, go finish it, the end is *amazing*
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Your Eliteness on April 29, 2007, 10:03:00 am
I bought this for the Gamecube and finished it a few days ago. Game timer was just over 50 hours, but I'd left the game on pause for multiple hours at a time and it still counted :(  I think it's was realistically about 35 or 40.

I'm certainly going to have to play the game a second time to fully understand the story line.

I spent about 5 hours wondering what I was meant to do next (I had to wave the Dominion Rod at the old lady in the hidden village). I wasn't paying 100% attention when they were telling me what to do and didn't really understand what the old lady told me when I spoke to her the first time (wasn't paying attention there either). Midna told me I had to "talk to the woman" which was as helpful as crap. Telma said I had to go and talk to the guy in Kakariko Village, who didn't tell me anything useful. Illia said she wanted to help "that woman", of which I thought she was possibly referring to her carer. The fortune teller said I had to go to Kakariko Village, which is incorrect. I even went to the old hag in the hidden village, talked to her and left. But yeah, that was incredibly annoying.

Next annoying thing was trying to learn the back slice move. The game failed to inform me that I needed to jump sideways twice in order to make Link roll. I was trying to do the move for about 5 minutes before I fluked it.

My last gripe is in the battle against Ganondorf in his beast form (when Link is in wolf form). Midna tells me to press A when Ganondorf is charging at me. One fairly and almost all my hearts later, I find out she means I have to hold A instead of "press" A. I would press A momentarily, it would seem like nothing would happen and I would get hurt (Midna grabs and releases Ganondorf immediately because I didn't hold A). What made it worse is that Midna told me "that's the way, now hit him when he's down". WTF.

Additionally, I eventually realised you must transform into human Link to attack Ganondorf after grabbing/throwing him. Biting him as a wolf appeared to be hurting him but actually wasn't (I died after doing this about 10 times). If you turn into human Link he dies with just one grab/throw and a few slashes of the sword.

There. That's all that annoyed me. Everything else is spectacular. I love the graphics. I love the way the water looks. I love the soundtrack. I love all the things they've made better from OOT, such as immediately dismounting from Epona with R+A (and all the horseback attacks, OMG!).

I also think it's cool how they didn't use some of the stuff you'd think is necessary for a Zelda game. For example, there's no magic. There's no mirror shield. No ocarina/remembering songs. It just goes to show they can make a great game with new ideas. Double hookshots and water bombs is genius. Combining bombs and arrows is also a great idea.

The fishing pond is a great upgrade from OOT. I've only spent about 10 minutes in there, but I can tell fishing fanatics will love it (I'm talking about those people who write Zelda fishing FAQs on GameFAQs). Canoing is mad.

I also like the immense volume of humour in this game which I haven't seen in OOT or MM (I haven't played WW). The postman is hilarious.

At the moment I have all heart pieces, all bugs, and 50 poes. All other upgrades and items. Cave of Ordeals is done. I hardly remember any of the dungeons (and which is which) so I won't rank them yet. I'll play through it again. I also like it how with most of them you felt like you know what you were doing and not just going through room after room. I also like how some of them didn't even play like a dungeon (ie. didn't seem like there was a set dungeon entry point).

I found the slingshot was quickly superseeded by the bow. The item was never used much. I also found bomblings to be useless. They aren't required anywhere, and they can't go up walls like bombchus could.

Overall, an incredible game.
Title: The Zelda: Twilight Princess Playthrough Topic
Post by: Wabs on April 30, 2007, 11:54:00 am
Quote
Quote:
Combining bombs and arrows is also a great idea.

Yup, but it's not new at all in zelda games. ;)
Title: Re: The Zelda: Twilight Princess Playthrough Topic
Post by: TheFlash on November 16, 2011, 01:36:12 am
Finished!

Game timer's at 42:57, but I guess that doesn't include the final battle...oh well.  Probably won't ever come back to it because I had all the hearts/bugs/poes and think I hit all the sidequest stuff that was available.

Dungeons were cool and seemed more innovative in general than Ocarina of Time.  I seriously cannot remember any details about Majora's Mask.  I seem to vaguely recall the dungeons in Wind Waker but cannot compare these to those either.

A few people here were really talking up the Temple of Time....sure it was neat, but didn't you think it was way too short? Actually this applies to the last several dungeons, I felt like they were all way too compact and simple.  The game did seem quite a bit more fun after gaining the ability to switch between wolf and human at will, though.  It's just odd that dungeon quality dipped at the same time.

Anyone else just FURIOUS with how you had to get a popup for the first 5/10/20 rupee picked up almost every time you switched from wolf to human? Can't believe that was intentional, but if not, how did it not get rectified before release?

I don't recall seeing the concept of the rupee-eating armor before, but it seems like a good way to resolve the "my wallet is always full" problem.  I think I used it once and never put it back on, however...

Somewhat afraid I'm all Zelda'd out and will end up playing Skyward Sword for about 2 hours, then not picking it back up again for 5 years....which is exactly what happened with Twilight Princess.  I played Wind Waker till the end right before the Wii release date, then did 2-3 hours of Twilight Princess and never came back until late this summer!