The Elite Forum
The Big Three Plus One => GoldenEye 007 => Topic started by: SimThreat on March 06, 2013, 10:58:37 pm
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This topic is to post advice and new strats etc that may not be obvious to everyone. To give you an idea I'll copy my post from the other board regarding the new bunker 2 agent strat. Some of this stuff you might never be able to tell from vids.
Just letting you guys know bunker 2 agent has a slightly different strat now making 24 rediculously easy, 23 is possible which I'm playing for (and clemens now apparently).
The new tweak is to wait out entire first cinema, and about half a sec of the 2nd cinema. The guard will warp most times which is good. You have to learn how to kill him when he warps. you have to leave cell with super tight angle (almost paralell with cell bars) and use full look down. It should make a straight line with the double doors exiting the cell area. Pressing b to open nat door will happen .3-.5 after slapping guard.
With the new cinema timing klobb guy will be insane 80% of the time, no need to go slow in tape room.
Also as another tip, to kill klobb guy do not press left c at all, you'll need to let go of right strafe for a split second but only use up C. This saves .2+
Shooting at the end may increase lag but I believe it makes warp slower.
Hope this helps some people get 24 or 23.
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Awesome strat, great job figuring it out.
I guess everyone always thought the "be slow in tape room" strat felt unoptimal, but actually finding away around that after so many years is impressive.
So 23 is really doable now?
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23 is possible but still rediculous, may absolutely require a boost. Though I have a little bit of faith that the best run can get 23 without boost.
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Nice Karl! I'd really like to see this in action some time.