The Elite Forum
The Big Three Plus One => GoldenEye 007 => Topic started by: Stonecoldhard on May 14, 2019, 02:18:22 pm
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The current record on Runway Agent of 0:22 is about to surpass the old Dam Agent time of 0:53 as the longest standing WR within the next couple of days or so. This begs the question on when the 0:21 will happen and who will be the first person to achieve this time. I mean it will be a big deal just like it was back in 2017 when Dam 0:52 happened.
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something something berg something something isn't possible something something boosts something something lag something something surely it's possible something something end me something something
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I was hoping this'd be a poll, tbh
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Added a poll for predictions on when the time will happen
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Wheres the never option in the pool :v
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Wheres the never option in the pool :v
Added it
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It feels like it should be possible, but if it was with the current strats then it would already have happened simply from the amount of runs performed.
In my opinion there is only room for a crazy new discovery in the first 2 seconds of the run since everything else seems to be too straight forward to have any room for additions. Maybe a guard lure for another boost... but probably not.
Or just don't change strafe at the key :kappa:
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Didnt Goose make a video describing the odds of it being done. I forget what he said but his breakdown of the stage was excellent.
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I watched goose' runway video months ago and yes it was really well detailed and a great watch. 21 is literally on the verge of being possible according to the current knowledge but just shy of a tenth or two IIRC. Won't be me to get it though because my best time is 0:24 lol I suck
Video is here
https://www.youtube.com/watch?v=SIc2Nw4riDc
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Yup it's on the verge of being possible. IE: not currently possible
!remindme in 5 years when runway agent 22 has 400 ties and 21 still hasn't happened
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Tbh we don't even know if a TAS 21 is possible. We would first need to establish that it is even TAS-possible before we can really even begin to discuss it being done by a human.
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I believe Icy attempted to TAS a 0:21 and wasn't able to get it.
EDIT: Here is the video where he mentions this. (https://www.youtube.com/watch?v=g4y1b-XfNJ8)
"I put in some efforts to make 0:21, but I was getting nowhere near it. Boss's double boost start requires slowing down in the hut, and low-damage boosts don't given quite enough push, whereas otherwise health becomes an issue. So I made this instead for fun. :P"
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[TAS] Runway Agent 21 (8:0) (https://www.youtube.com/watch?v=TtAzivgzK40)
Using TAS-ness to make a triple boost (failed quadruple boost) start viable. Then the standard 5 boosts on the runway is enough.
20 is very probably TAS-able, but surprisingly even in a TAS juggling 4 or more nades isn't too easy. Also guards on agent definitely don't like shooting you on low health.
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LMAO that monitor boost
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:rolleyes:Berg says Runway sa 21 is more viable
>doubt
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Don't you have 22 SA pogo? :v
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Would think Runway 21 SA may be more viable because of more back boost potential from guards - What do I know
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Don't you have 22 SA pogo? :v
Scuse me, 21*
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I have *CONFIRMED* that recent developments have made this time HIGHLY doable.
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21 agent MAY happen
21 SA will NEVER happen
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Wow I never thought of that actually sterling, genius, more back boosts = 21 confirmed!
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21 agent will 100% happen before 2021
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21 agent will 100% happen before 2021
Is this a guarantee?
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Barely possible but who will grind this shit out tbh?
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Exactly.
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[TAS] Runway Agent 21 (8:0) (https://www.youtube.com/watch?v=TtAzivgzK40)
Using TAS-ness to make a triple boost (failed quadruple boost) start viable. Then the standard 5 boosts on the runway is enough.
20 is very probably TAS-able, but surprisingly even in a TAS juggling 4 or more nades isn't too easy. Also guards on agent definitely don't like shooting you on low health.
:o This is interesting... what decimal was it?
Have you tried to lure the guard during the cutscene so he boosts you before/as the level starts? Then we have 9:0 (unfortunately getting this boost on Agent is close to impossible)
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Barely possible but who will grind this shit out tbh?
If there just was a guy who is known for slaying longest standing wrs in recent years.
https://wrs.the-elite.net/goldeneye/longeststanding.php (https://wrs.the-elite.net/goldeneye/longeststanding.php)
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Who, Sterling Neblitt? :nesquik:
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Who, Sterling Neblitt? :nesquik:
Well, if one of the guys from that era would come back and untie Runway A, it would break the elite.
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Just an update for everyone, r&d is going well but there are still some hurdles to overcome. I'm mostly determining if 8 or 9 boosts will ultimately be needed. Still not sure.
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[TAS] Runway Agent 21 (8:0) (https://www.youtube.com/watch?v=TtAzivgzK40)
Using TAS-ness to make a triple boost (failed quadruple boost) start viable. Then the standard 5 boosts on the runway is enough.
20 is very probably TAS-able, but surprisingly even in a TAS juggling 4 or more nades isn't too easy. Also guards on agent definitely don't like shooting you on low health.
:o This is interesting... what decimal was it?
Have you tried to lure the guard during the cutscene so he boosts you before/as the level starts? Then we have 9:0 (unfortunately getting this boost on Agent is close to impossible)
I experimented with this, it seems like it's posible, but as Ted pointed out, getting a boost at the start prevents you from priming the first nade in time to set up the double hut boost.
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Update: [TAS] Runway 21 (7:0) (https://www.youtube.com/watch?v=Wtx1iahkBSM)
Probably the minimal number of boosts that can get 21 in emu. 20 looks pretty TAS-able with 10 boosts which would be pretty ridiculous.
The door warp and double hut boost could both make it into a viable 21 strat.
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So I’m new to this game, sorry if these questions have been presented before. What if we didn’t change strafe, graze the desk, hug the wall, and loop around? Could that save even a fraction of a second?
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So I’m new to this game, sorry if these questions have been presented before. What if we didn’t change strafe, graze the desk, hug the wall, and loop around? Could that save even a fraction of a second?
It's slower to not change strafe in this situation because making the turn will result in consistent stuckage on the wall. Any situation where turning back where you came from is more worth it to change strafe.
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I don't think so.
https://www.youtube.com/watch?v=GM-e46xdcUo
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Okay but hear me out, what if we started cooking the grenade immediately after receiving it, throw it in the corner by the entrance just like the new strat, let it blow up and damage boost you through the wall, in passing, and on your way out? Could be possible in a TAS, worst case scenario you get two boosts from the residual grenade explosion. 1 extra boost=Runway 21.
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Tried that. Wherever you place the grenade it's impossible to avoid a back boost (or two) when exiting the hut. Also the earliest a primed grenade can explode is about 0.5s after you pick up the key (on TAS pace) so there's no chance of a boost before the key.
An interesting thing about explosions around the hut is that you can only be hit though the wall if there's a route to you inside the grenade's explosion. There's a good example of this in my 7:0 21 TAS:
(https://i.imgur.com/apLq9YN.png)
(Image made with Henrik's lua map ofc)
One guard survives being "inside" an explosion because the doorway is outside of the explosion, so the guard isn't "found".
Fun fact.
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Shoot, I thought I was on to something. The search continues.
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What aboooooout entering the plane via the wing? Looks a bit faster to me. Do we know what the hit box looks like for that?
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Yes we know what the hit box is, it's a circle from the center of the plane, once you're inside that circle you can activate the plane. Trying to b press on the wing doesn't work. The plane doesn't work like a door where it matters where you press. This is why you can enter the plane even with 100% lookdown.