Author Topic: Worst WR? Vote Now!  (Read 962 times)

AZ

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Worst WR? Vote Now!
« on: February 08, 2007, 06:35:00 pm »
I know this sounds silly, but since Goose started a topic about the best WRs, why cant we do the opposite and vote on the weakest WRs?

I know that all of this wrs requires much patient and a great deal of luck, but I still want to mention the wrs I think is the worst.

Bunker 1 SA 0.23 - Have you watched Wouter's 23? He misses the warp. Ace has also failed 22 a couple of times. Need improvement!

Caverns SA 1.23 - Someone should get at least 1.22 considering about how many that holds this wr. I know that you must have patient with the scientists and with the drone gun backboosts etc, but 1.23 should be improved considering that 9 people have the wr.

Caverns 00 A 1.42 - Only 3 people have it, but its still far from its maxe. You need a great deal of luck on it, something that is very uncommon. 1.42 is good, but easily one of the worst wrs.

Frigate SA & 00 A - If you have maximal luck with the hostages, you can improve at least 2 sec on both difficulties, but that really won't happen often. The wrs are very good, but they should be lower, especially when you see Bryans 1.03 on SA.

S1 SA & 00 A - Should be improved by one second.

Streets SA & 00 A - The same.

S2 SA - So hard to get a good grenade throw.

S2 00 A - The games most "hard to get close to perfect" wr. Also requires a grenade.

Statue A 2.20 - If someone succees with the Trev shot...

Train 00 A 1.56 - Seriously needs improvement, probably will be cut down by Rayan or Henrik in a short amount of time.

Caverns A 1.02 - We all know that it is possible.

Egypt SA & 00 A 0.47 - You can always get 46...just need some more aim skills than agent.


To sum up... I think the current worst GE WR is B1 SA 0.23.

Lark

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« Reply #1 on: February 08, 2007, 06:37:00 pm »
Archive 55's aren't good. Caverns 102 also needs to happen.
Embrace the grind.

Soft-Hedwig

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« Reply #2 on: February 08, 2007, 06:39:00 pm »
Surface 2 00 129

Henning Blom

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« Reply #3 on: February 08, 2007, 06:41:00 pm »
I pretty much agree with Axel

and wouter have failed 22's as well so no wonder why he can pwn 23 without warp:b

Cervone

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« Reply #4 on: February 08, 2007, 07:07:00 pm »
Worst tied - cavs 123
Worst untied - cradle 00 36

Matis

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« Reply #5 on: February 08, 2007, 07:29:00 pm »
there are enough of these pointless topics.

flukey lukey

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« Reply #6 on: February 08, 2007, 07:40:00 pm »
nah, i like this one because it leads to a drop in time.

Definitely the Caverns runs all need to drop. You all know i failed with 1:02 and should get 1:22 much easier. 00A is far off the mark, but the more you push it, the harder it is to survive - which makes it hard in that regard.

Bunker 1 SA, if anyone has watched Wouter's 0:23 its incredible up to the exit. Im sure he can nail 0:22 but 0:23 isn't the worst record. More proof is how Ace also tried to untie it (who is insane at this stage) and failed.

Obviously Train 00A is going to drop soon so lets hope for a good run there!
LAS

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Wouter Jansen

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« Reply #7 on: February 08, 2007, 08:20:00 pm »
Caverns Agent 1:02 among the worst?

8 people have cav sa, Jim doesn't.

worst wr has to be depot 26, weakest is the one that's beaten next.
sexy, this

Thiradell

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« Reply #8 on: February 08, 2007, 08:45:00 pm »
Surface 1 SA: 1:50
Frigate SA: 1:03
Frigate 00: 1:11
Surface 2 00: 1:29
Archives SA: 0:55
Archives 00: 0:55
Streets SA: 1:56
Caverns A: 1:03
Egyptian SA: 0:47
Egyptian 00: 0:47

All these should be better.
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AZ

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« Reply #9 on: February 09, 2007, 08:41:00 am »
Havent Jimbo got Caverns SA 1.23?

Henning Blom

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« Reply #10 on: February 09, 2007, 08:56:00 am »
no vid proof for it...:p

Axel A

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« Reply #11 on: February 09, 2007, 09:17:00 am »
Depot A 26

Just because it "might" be maxed doesnt mean its strong, weakest wr for sure.

Runway sa 23

Got some skill and an NTSC youll get it in an hour. Also here, just cause 22 would be maxed and pretty much impossible doesnt mean 23 is a good wr right?

Yes i just posted this because no one else has :p  and yes, its clearly just a point of definition of "weak wr" and this is mine.

*crawls back into hole*

SpiderWaffle

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« Reply #12 on: February 09, 2007, 06:47:00 pm »
While we're on the subject of Jimbo lets bring another run to our attention, silo 1:34, the hitless wonder, or as I like to call it, gameshark invincibility.  Seriously theres so many places were it doesnt make any sense how he didnt get hit.

Henrick got depot 25 and caverns 1:01 on TAS, the 1:01 was with 2.3 elevator door open early trick, but that saves less than a second.

Infected Mind

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« Reply #13 on: February 09, 2007, 07:32:00 pm »
Jimbo openly admited to me and goose he sharked that run. No one seems to care though
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mrsooreams

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« Reply #14 on: February 09, 2007, 07:41:00 pm »
No one is surprised when Jimbo cheats. He also has a disproportionately wide penis.

bcks

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« Reply #15 on: February 09, 2007, 08:05:00 pm »
He did roll back his time.

Quote
Quote:
I SEEEE YOOOOU!

Quote
Quote:
He also has a disproportionately wide penis.


That makes you sound pretty damn gay.

mrsooreams

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« Reply #16 on: February 09, 2007, 09:55:00 pm »
Haha. Definitely no chance I was just being provocative. I'm just waiting for an embarrassingly poor put-down from Durkmeister and the thread will be complete!

DrugAgainstAngst

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« Reply #17 on: February 10, 2007, 09:18:00 pm »
1.Caverns SA 1:23
2. Surface 1 agent 1:03
3. Surface 2 00A 1:29 (well not bad just lower isnt that insane)
4. Frigate 00A 1:11
5. Caverns 00A 1:42


RWG

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« Reply #18 on: February 10, 2007, 10:42:00 pm »
You guys are getting "worst" mixed up with "most needed to be improved"

Worst WR - Depot A 0:26
Most Needed to be improved WR - Egypt SA 0:47 or Caverns SA 1:23

Worst untied WR - Cradle 00A 0:36
Most needed to be imrpoved untied WR - Surface 2 00A 1:29
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Wouter Jansen

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« Reply #19 on: February 10, 2007, 10:54:00 pm »
actually I was totally right.
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Jimbo

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« Reply #20 on: February 10, 2007, 11:24:00 pm »
Yeah that run had 10% guard accuracy on (GS)...I wanted to get hit when I paused for camera but that just didn't happen. Other blatant give away was just before 2nd room by crates. I rolled back the time though so it's all good.