I know this sounds silly, but since Goose started a topic about the best WRs, why cant we do the opposite and vote on the weakest WRs?
I know that all of this wrs requires much patient and a great deal of luck, but I still want to mention the wrs I think is the worst.
Bunker 1 SA 0.23 - Have you watched Wouter's 23? He misses the warp. Ace has also failed 22 a couple of times. Need improvement!
Caverns SA 1.23 - Someone should get at least 1.22 considering about how many that holds this wr. I know that you must have patient with the scientists and with the drone gun backboosts etc, but 1.23 should be improved considering that 9 people have the wr.
Caverns 00 A 1.42 - Only 3 people have it, but its still far from its maxe. You need a great deal of luck on it, something that is very uncommon. 1.42 is good, but easily one of the worst wrs.
Frigate SA & 00 A - If you have maximal luck with the hostages, you can improve at least 2 sec on both difficulties, but that really won't happen often. The wrs are very good, but they should be lower, especially when you see Bryans 1.03 on SA.
S1 SA & 00 A - Should be improved by one second.
Streets SA & 00 A - The same.
S2 SA - So hard to get a good grenade throw.
S2 00 A - The games most "hard to get close to perfect" wr. Also requires a grenade.
Statue A 2.20 - If someone succees with the Trev shot...
Train 00 A 1.56 - Seriously needs improvement, probably will be cut down by Rayan or Henrik in a short amount of time.
Caverns A 1.02 - We all know that it is possible.
Egypt SA & 00 A 0.47 - You can always get 46...just need some more aim skills than agent.
To sum up... I think the current worst GE WR is B1 SA 0.23.