Author Topic: PD or GE?  (Read 4559 times)

vitor

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« on: January 25, 2007, 03:18:00 am »
I was just thinking about this today. Most of us play more one game than the other (even if we know both games very well). The only exception is Bryan, that's champ on both - he prolly played more GE though. I was wondering what makes you guys play this or that game (mostly the GE ones that I'm curious about). That's for speedrunning, and not like the aspects of the game and such. I'll start myself:

I play more PD than GE because:

- there's a game timer (on GE you go by the music, though, but you can't trust it 100%)
- you can kill anyone on any difficulty with a headshot (except skedars)
- the game just flow more "smoothly", or whatever, dunno how to explain
- levels are more complex, which add more strats possibilites
- a couple of backboosts won't blow up your WR attempt, and along with that, you don't actually need them for the record either (they might help but are not trully necessary, excepting like Infil A, but you get constant boosts there)

Even though sometimes PD just need a break and GE gets fun for a while, I get bored very soon.



bcks

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« Reply #1 on: January 25, 2007, 03:51:00 am »
Ge is funer.
Its bond ffs.
The game doesn't freeze your buttons if you hold them a milli-second too soon before the level starts.
No long ass cinemas that are required to time stuff.
No lifts, that must be caught by watching long ass cinemas.
No random speed of lifts, that can missed or caught by dumb luck.
I never see lag, unless im useing cheats on ge.
Its based on a awesome movie.
The weapons seem pretty relasitic for the time period.
Its got a tank.
You can kill boris and nat any time you want. (there much funner to kill)
The guards don't act gay, compared to pd.
The weapons are funer.
Self boosting is fun.
You can get boosted in directions when you pause.
You can surive explosions sometimes with a lucky pause.
You can tell if your gonna die from the next hit, instead of getting raped fast in pd, and wondering wtf.
It has health points.(sections)
Its a better game.
Jaws ftw.
No Dr. Carrol.
No Elvis. (thank god)
A slap can kill, i only see it kill on vila pa for pd.
No speahskiping.
Better story. :b

flukey lukey

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« Reply #2 on: January 25, 2007, 04:06:00 am »
I have gone from liking bond more, to liking perfect dark more, back to liking bond more. i like Goldeneye more because it is simpler. Goldeneye is easier to pick up and play because it has less annoying / gay levels. Perfect Dark single player is a real headfuck i find. Perfect Dark has a sharper feel, but it lags more. Goldeneye just plays smoother, the speed runs are more fun to watch and play. Perfect Dark is much more complex and the speech skipping and difficult tricks mess with my brain. Perfect Dark requires a different skill, and as Karl said... "i am better at the difficult things" i couldnt agree more. Perfect Dark is an overload, too much, too complex, too hardcore.

oh, and i like getting boosted, it feels great :)
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Boss

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« Reply #3 on: January 25, 2007, 04:45:00 am »
I think my game is actually more catored to PD (the complex game) since it took me much less time for most of those PRs overall, but I just like GE so much better because that's where I started serious speedrunning.  It was easier to get into compared to PD.  The one good thing about PD though is once you are into it and understand a lot of the game, the WRs are much easier to get just because they are weaker relative to GE.  In other words, someone could much easier do the 63 WR sweep on PD compared to the 60 WR sweep on GE.

Finally, I just enjoy playing GE more than PD.  PD kept me interested only because I had a target to go after for a while, but atm I don't have that target anymore.  GE is more acitve.  Outside the Aussies and some Brazilians, my closest elite friends play only GE or mostly GE.

Henning Blom

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« Reply #4 on: January 25, 2007, 04:45:00 am »
me PD to GE and back to PD again

I like pd better becuase:
1: Cool weapons (yeah, ge too but not as cool as pd's weapons)
2: I have always been a bit better at pd than ge
3: duel, anyone who cant get wr's on it?;)
4: Nice story, you have too se goldeneye (the movie) to understand the games story and where the hell is silo in the ge movie?
5: Nicer graphics
6: guards cant boost you from side to side in a corridor etc
7: backboosts hurts like .1 of a sec in pd
8: more skill to get boosted in pd to earn time (war for example)
9: no natalya;)
10: no trevelyan:b
11: no xenia
12: levels in pd are funnier to play (speedrun)
13: no gay pause that takes four secs of time each time you pasue
14: no control...thanks god
15: guards are fun to listen to in pd:p  in ge they are as silent as a statue
16: perfect agent pwns 00 agent
17: speech skipping is cool
18: cooler music
19: no unobvious differences in pd betwen pal and ntsc...getting a pd pal record is as good as any ntsc record
20: pd pwn ge (my opinion):smokin

Infected Mind

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« Reply #5 on: January 25, 2007, 04:50:00 am »
I prefer Ge because

No speech skips
Alot less intros needed to be watched
No timing of cinemas to catch lifts
Life is reduced in sections and stuff
No combat boosts
I enjoy warping through doors pipes and what have you
Feels alot smoother then pd

one thing I entirely quit pd because of was: getting stuck for 1s by holding a button before the level.

Only thing I like more about PD: cross hair and a timer. But the crosshair can be fixed with a dot.

PD is more complex which makes it less fun to speedrun
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Boss

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« Reply #6 on: January 25, 2007, 04:58:00 am »
I don't even like the timer that much just because you feel obligated to post TTs and crap with your PRs.  Music is accurate enough (on most levels) to go by as your timer.  The more knowledge you have about the music, the more you know what your TTs are relative to what you are trying to get.  There's nothing wrong with a 4 sec pause.  I like that anyway because pausing on PD makes some things easier than they were intended to be, increasing your reaction speed greatly (ending of Air Base A/SA for instnace).  Pausing should penalize you greatly, and GE does just that.

bcks

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« Reply #7 on: January 25, 2007, 06:06:00 am »
OMFG,

I forgot to say, Xenia ftw.

matt8k

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« Reply #8 on: January 25, 2007, 06:08:00 am »
GE.
Cos it's the original.
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Funky-Buddha

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« Reply #9 on: January 25, 2007, 07:29:00 am »
Bryan, saying pausing should penalise you is ridiculous. Believe it or not, PD and GE weren't actually made specifically to cater to speed running, and as such having to wait a few seconds just to pause the game is annoying and a flaw. Also, pausing on Air Base is actually slower than if you don't pause and do it right.

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« Reply #10 on: January 25, 2007, 08:30:00 am »
how many GE players here dont use music? i dont.
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Wouter Jansen

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« Reply #11 on: January 25, 2007, 08:32:00 am »
imo, pausing shouldn't even needed to be used during a run.. they should have made some button presses to use the special items like covert modem etc. pausing is gay.
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SpiderWaffle

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« Reply #12 on: January 25, 2007, 08:53:00 am »
I agree with bryan about the pausing.  In the nature of these games having the ability to pause at no penility is abusable in a bad way, it makes for lots of pausing which isn't so great for speedrunning.

My friend saw me watching the PD first level on PA, after about 30 seconds of nothing but pausing, "well this is a stupid game" Whenever I watched another run, "your not watching the pausing game are you?"

Funky-Buddha

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« Reply #13 on: January 25, 2007, 09:01:00 am »
Missed the point/10 :rolleyes

bcks

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« Reply #14 on: January 25, 2007, 09:25:00 am »
I only use music for cradle!, all the rest, i couldn't care what music pace im at, since its either a: turned off, or b: im not listening to the music, since i've heard it 1000x100,000 before.

Your Eliteness

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« Reply #15 on: January 25, 2007, 10:26:00 am »
Pausing in PD wastes time. When you unpause, you won't have full speed.

AZ

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« Reply #16 on: January 25, 2007, 12:06:00 pm »
I have never played PD, never even seen a PD cartridge. Ive DL some PD vids, but I didnt understand much. And if Illu take a break from GE and gets 2 untied wrs so quick on the first level, then return back to GE, then PD hasnt got the same qualities in its wrs than GE. I ddnt mean that Illu is bad at PD, but that he cant come and get 2 untieds so easy in GE. He has to play much more for getting that.

GE will always be the best, it was the original. Its got excellent music, I have music on everytime, except B2 SA & 00 A, cause that one is too monotonous. PD seems to dark and complex; a new player would understand GE quicker than PD. Maybe PD got better graphics, but GE is still more enjoyable. Many believe that the worst thing in GE is the pause function, but as Bryan said, it makes it more difficult otherwise it wouldve been much easier. And why does people hate Xenia, Natalya etc? Yes, you have to have luck with them, but its almost always more skills than fluke. Every game has less or more luck factor.

Cant say much more, cause I dont have played PD. GE just seems to be better, more famous and more influential.

Only one question, which game do you need most luck on? GE or PD?

Arnaud-Nativel

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« Reply #17 on: January 25, 2007, 12:40:00 pm »
Lol I couldn't even play GE without music :b

And I hate trevelyan since he's really gay.

Narigutita

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« Reply #18 on: January 25, 2007, 12:56:00 pm »
i play PD cause i think the AI makes much more sense
on GE, to get the game harder, they just added a lot of enemies, and that is boring
on PD the enemies are not added in number, but are harder
and i suck at GE, so i play PD
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Illu

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« Reply #19 on: January 25, 2007, 02:59:00 pm »
I've never felt so cool as when I played defection with the glitches, and particularly as I untied both SA and PA there I feel very special for that level.

Though most of my best stuff I've still done on GE, DLTK and normal, Aztec and Dam SA particularly.

Though if I learned PD as well as GE it'd be more fun since I could jump in and out of it faster like GE, but still I don't like the level design in that many PD levels as GE.

vitor

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« Reply #20 on: January 25, 2007, 03:15:00 pm »
Saying GE WRs are hard and PD WRs are easy is stupid. Maybe it was like that once, but now PD WRs are much stronger than before (specially with "recent" times from Bryan, Karl and FB).

Illu has beaten Defection's WR because: 1. he's an excelent player, 2. he knows the level very well. I just can't see Illu or any other GE player beating Karl's G5 times, or FB's Crash Site times.

Some levels are underplayed in PD (WRs are "weak" because some levels are too big and complex, so they're far from max), that's true. But it's not like any GE player go there, play some random level for 10 min and get the WR. It needs a lot of patience and skill as any GE WR.

I still dislike the fact that 4 boosts will improve your time by one second.

Infected Mind

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« Reply #21 on: January 25, 2007, 03:25:00 pm »
I dont play with music on

Well I actually do at 10% volume, but its not hearable except during intros and very very quietly. mainly due to my vcr ilkes to cut out sound while recording on higher pitched noises

ie; on aztec when glass door opens. i get a blank sound as the music cuts out when it opened. so with music off, now i hear the door open fine. I play with sound effects at 50%, so i turn my tv up 2x louder then normal when i play

And its probly the result of my bad quality vids as well since it has these flaws

my vcr ftl
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DrugAgainstAngst

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« Reply #22 on: January 25, 2007, 03:42:00 pm »
Perfect Dark is horrible, i mean seriously if it werent for multiplayer that game would be in the same category as Tomorrow Never Dies or World is Not Enough for trashy-ness in terms of solo mode. Here is why GE pwns PD:

- NO ALIENS , I mean come on, how stupid is this.

- PD has lame guns. Farsight? Pheonix? Come on, give me the Falcon or something, these guns are weak and stink, and only lame n00bs use the farsight in Multi. Cyclone is pretty poor , as well.

- Level design is weak. None of the solo levels in PD are really addicting. They all feel generic and over the top (crash site, I am looking at you).

- No boosts. I think boosts add that little random extra factor to the game, making it harder to max out times, and adding more potential. Sure its annoying when you get backboosted on a great run, but it makes times like runway 22, surface 150, bunker 17 all possible.

- Pause is lame. Come on, having bond take his arm and his watch out is just awesome. I mean it even has its own music. Who didnt think this was cool the first time they played? PD just has some dull blue screen. Boo.

- Cheats are boring. None of the cheats are worth getting.

-Levels all feel the same. You feel like every level is the same thing.

- Dumb final boss. Boring boss, i mean it felt like a boss from some generic playstation game.

- Lame extra levels. War? WOOO awesome. Duel? oh thats even better, 3 seconds of fun! Not. Aztec is legendary, and egyptian was just awesome. And not only that, but both are great for speedrunning.

- Laggy multiplayer. Yeah they give us 8 sims so our Multi can run at 1 frame per second, thanks a lot Rare.

-Multiplayer original levels are horrible.
Ive seen levels in Duke Nukem 64, Turok Rage Wars, Hexen 64, hell even Bomberman 64 that make these levels look like @#%$. I mean seriously. Its like it took them 5 minutes to make each one.

- Facility is changed to "felicity". Seriously, wtf?

The only thing better in PD is the music. Thats it. But GE has good music, i mean it fits each setting flawlessly, jsut PD's music is a bit more catchy and listenable outside of play. I couldnt stand to listen to Depot's theme if i wasnt playing, for instance.

Honestly PD was a huge let down for me. I was excited in 2000 when it came out, and i experienced the gayness that was PD. I have had many hours of multi/challenge fun in that game, but GE will always be > PD.

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« Reply #23 on: January 25, 2007, 03:43:00 pm »
added enemies? which game have you been playing?
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Matis

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« Reply #24 on: January 25, 2007, 03:51:00 pm »
GE is better i think, but Woll and I pwn challenge 30 in PD :hat  

and i listen to my own music while playing.

vitor

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« Reply #25 on: January 25, 2007, 03:56:00 pm »
Glad I said speedrunning aspects.

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« Reply #26 on: January 25, 2007, 04:05:00 pm »
A lot of people when I was younger actually liked me more because I was really good at GE, so that's why I raped GE as a high schooler and not PD. I'm simply better at GE. I would rather be known as a good GE player than a shitty PDer.

That's only for speedrunning though, I've played almost as much PD as I have GE and I think I'm as good as anyone non-speedrunning.

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« Reply #27 on: January 25, 2007, 04:15:00 pm »
Rare changed the name on facility to felicity becuase they didnt have the bond "rights". Thats why also the name on the classic guns have been changed too. Temple and Complex is not changed but has nothing to do with Bond, any random gamedevolper could use it.

Wouter Jansen

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« Reply #28 on: January 25, 2007, 05:18:00 pm »
it's so stupid to have rights to names.. besides, why can't the real gun names be used.. they surely aren't exclusive to Bond movies.. there wouldn't be much left to be used if everything that is in any of the Bond movies can't be used without the 'rights'. you couldn't even call your newborn girl Natalya or so? and there are plenty guys named Boris here.. Facility just seems like a place to me, not something that could have a right to it or something silly. but then again.. last time I checked there weren't many smart people anyway.
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vitor

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« Reply #29 on: January 25, 2007, 05:38:00 pm »
^ True.

Illu

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« Reply #30 on: January 25, 2007, 05:52:00 pm »
Yeah I think PD definitely has some sick WRs too.

I did put lots of time on defection, even though I got the untieds pretty fast for the time I played then but that was because I was into that level already before. It's like that with GE too, last time I improved my Aztec times I did it in (quite insane) 3 or 4 days? At least not more than 5 probably.

Basically I've put lots of time in my records, but the hardest was to get the knowledge and skill up to the level I needed, then when I had those up I could pwn them pretty fast. Then when I know a time is possible and I'm motivated I go for it and then it's just a matter of time, luck and how well I handle pressure.

I rank my Defection times as highly as many of my GE records, well maybe not like Aztec's even though I've sometimes said that. Well Aztec might be just as improvable really, or even more, depends on under how good use we can put the BA strat on 00A and so on.

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« Reply #31 on: January 25, 2007, 05:57:00 pm »
GE is better for speedrunning because you can actually RUN through it.  You don't have to stop and talk to someone as much as PD, you don't have to sit there as a computer loads as much as PD, stuff like that.

Also, GE loads faster and has less cinemas which allows you to actually SPEEDRUN playing the game more than PD.

Basically, GE is way better for speedrunning than PD.  PD might be a better overall game but that's not what this topic is about and I'd say it's almost undeniable GE is just better for speedrunning.
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vitor

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« Reply #32 on: January 25, 2007, 06:06:00 pm »
Just because GE has fewer stuff to do it doesn't make it better to speedrun. That's just a gay argument.

If that's true, let's find a game where you just have to run through one point to another in a blank room. And the levels are different paths of doing that. What about a speedrun, eh?

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« Reply #33 on: January 25, 2007, 06:10:00 pm »
I really like both games.
But overall...


...GE

but I really like both!

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« Reply #34 on: January 25, 2007, 06:50:00 pm »
I'm amused that you think Square developed GoldenEye, DAA.

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« Reply #35 on: January 25, 2007, 06:56:00 pm »
I'm amused there are people nerdy enough in the world to care who developed their fucking game!
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DrugAgainstAngst

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« Reply #36 on: January 25, 2007, 07:03:00 pm »
Whoops ...scratch that :rolleyes  :rolleyes  :  :x  :x  :o  

Typo. Er i typed it hastily, wasnt thinking right i suppose, some excuse like that eh.

But really ryan makes good points. However, i disagree that PD is the overall better game. GE came out 3 years before PD, and is almost as open ended in terms of gameplay. PD has a much more advanced multiplayer, but thats it. I just see PD as a copy of GE just more futuristic and up to date. Multi is better in PD if its just you and one other guy since you can use sims, but if its like 3 or 4 people GE is infinitely better.

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« Reply #37 on: January 25, 2007, 07:04:00 pm »
Quote
Quote:
and only lame n00bs use the farsight in Multi.


Actually, imo a lot of skill is required to effectively use the farsight unless your opponents are absolutely retarded.

Live life on 00 Agent.

DrugAgainstAngst

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« Reply #38 on: January 25, 2007, 07:06:00 pm »
It has the auto aim thing though, and its easy to pick out sims with it. thats why i said n00bs use it, because they think "omg, i can shoot through walls Im gonna pwn this multiplayer match". but in reality they'll be disarmed and left in a hazy mass of disarray.

stan-the-man-1

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« Reply #39 on: January 25, 2007, 07:30:00 pm »
GE hands down... But then again I've never played PD :p

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« Reply #40 on: January 25, 2007, 07:53:00 pm »
PD multiplayer was and still is, so much fun. but growing up i can still appreciate the brilliance of Goldeneyes multiplayer.

Body Armor > Shields :p
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Laercio-Rodolfo

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« Reply #41 on: January 25, 2007, 08:15:00 pm »
I prefer to speedrun on GoldenEye because it's the best game I've ever played in my life, just feel better playing it, simple as that :b ;)

Wouter Jansen

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« Reply #42 on: January 25, 2007, 08:24:00 pm »
I don't think it's a question unanswered, just look through the past years and how active the games have been.. and to which game many people have come back.. even more than once. which board is 'dead' the most? (or close), which one would be inbetween the other and TWINE?
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Lark

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« Reply #43 on: January 25, 2007, 10:57:00 pm »
GE and PD are both equally amazing games to go through the missions normally.
GE imo have better solo missions.

As Brandon said before the health system pisses me off in PD. You can kill 500 guys and be at the end of the level. Then some retard kills you in a matter of 2 seconds.

PD was great because of the challenges. I had a great time with them.

But in reality, 4 players going at it in GE multi is better than the sims you get in PD.
Embrace the grind.

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« Reply #44 on: January 25, 2007, 11:49:00 pm »
It seems that people who start playing one game dislike the other, with a few exceptions (Bryan). People who start with GE don't like PD because of it's complexity. It takes ages to learn everything. People who start with PD don't like GE because of it's simplicity. For me, GE is boring because it's so simple.

Both games have negative things about them, but we're used to them so they're not an issue.

Some stuff that DrugAgainstAngst said:

"NO ALIENS , I mean come on, how stupid is this."

Opinion. I personally think having aliens in PD is/was creative.

"PD has lame guns. Farsight? Pheonix? Come on, give me the Falcon or something, these guns are weak and stink, and only lame n00bs use the farsight in Multi. Cyclone is pretty poor , as well."

Again, opinion. Half of PD's guns have some sort of special feature or something not found in GE's weaponry, especially with the 2nd functions.

"Level design is weak. None of the solo levels in PD are really addicting. They all feel generic and over the top (crash site, I am looking at you)."

I think the PD level designs are great, with the exception of Crash Site. Think of it - the same Area 51 is used in 3 different levels! They created one environment that is used three times all with different starting/end points.

"No boosts. I think boosts add that little random extra factor to the game, making it harder to max out times, and adding more potential. Sure its annoying when you get backboosted on a great run, but it makes times like runway 22, surface 150, bunker 17 all possible."

There's your opinion again. I think boosts are lame because you can have all the skill in the world but still not get the time, because Mr WR Holder had 47 boosts (exaggeration, obviously).

"Pause is lame. Come on, having bond take his arm and his watch out is just awesome. I mean it even has its own music. Who didnt think this was cool the first time they played? PD just has some dull blue screen. Boo."

This cracks me up. It's not a dull blue screen. It's Jo's side visor that projects the image into her eye so she can see the objectives and briefing. How cool is that? Much better than Bond moving his watch 1 inch away from his eye in the middle of a gunfight.

"Cheats are boring. None of the cheats are worth getting."

...
Seriously, WTF. Every cheat that GE has, PD has + more.

"Levels all feel the same. You feel like every level is the same thing."

I feel that way with GE. Must be because we don't understand the other game's levels or play them enough.

"Dumb final boss. Boring boss, i mean it felt like a boss from some generic playstation game."

I agree with you there. You almost have a valid point, but that's not related to the aspect of speed running.

"Lame extra levels. War? WOOO awesome. Duel? oh thats even better, 3 seconds of fun! Not. Aztec is legendary, and egyptian was just awesome. And not only that, but both are great for speedrunning."

More opinion. I think the special levels are great because they relate to the storyline, but not to Jo herself. Jo doesn't play any of the special missions.

"Laggy multiplayer. Yeah they give us 8 sims so our Multi can run at 1 frame per second, thanks a lot Rare."

As opposed to GE which doesn't even have the feature.

"Multiplayer original levels are horrible."

I think if anything, PD's are better. You have guard towers in Area 52, boxes and tunnels to crawl through in the Warehouse, lifts and breakable glass floors in the Grid. Plus you can jump off any ledge in any level, unlike GE.

I'm not trying to single you out and start a flame war or anything, you but you let your opinion drive your statements so much it's not funny. Try giving some facts, not just statements like "cheats are boring".

DrugAgainstAngst

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PD or GE?
« Reply #45 on: January 25, 2007, 11:56:00 pm »
Im sorry, i thought the whole basis of this topic was opinion. Otherwise it wouldnt exist...

Your Eliteness

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PD or GE?
« Reply #46 on: January 26, 2007, 12:03:00 am »
Fair enough, but you're just bagging PD in general with nothing to back your claims. Plus, half of your points don't even relate to speed running.

bcks

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PD or GE?
« Reply #47 on: January 26, 2007, 12:06:00 am »
Quote
Quote:
For me, GE is boring because it's so simple.


Then rape it Ryan!;)

Your Eliteness

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PD or GE?
« Reply #48 on: January 26, 2007, 12:11:00 am »
I didn't say easy, I said simple.

DrugAgainstAngst

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PD or GE?
« Reply #49 on: January 26, 2007, 12:35:00 am »
Well, actually i think PD is jsut a bad game. I wasnt even talking about speed running. I thought the topic was which game is better, not which is just better for speed running. sorry for the confusion.