It seems that people who start playing one game dislike the other, with a few exceptions (Bryan). People who start with GE don't like PD because of it's complexity. It takes ages to learn everything. People who start with PD don't like GE because of it's simplicity. For me, GE is boring because it's so simple.
Both games have negative things about them, but we're used to them so they're not an issue.
Some stuff that DrugAgainstAngst said:
"NO ALIENS , I mean come on, how stupid is this."
Opinion. I personally think having aliens in PD is/was creative.
"PD has lame guns. Farsight? Pheonix? Come on, give me the Falcon or something, these guns are weak and stink, and only lame n00bs use the farsight in Multi. Cyclone is pretty poor , as well."
Again, opinion. Half of PD's guns have some sort of special feature or something not found in GE's weaponry, especially with the 2nd functions.
"Level design is weak. None of the solo levels in PD are really addicting. They all feel generic and over the top (crash site, I am looking at you)."
I think the PD level designs are great, with the exception of Crash Site. Think of it - the same Area 51 is used in 3 different levels! They created one environment that is used three times all with different starting/end points.
"No boosts. I think boosts add that little random extra factor to the game, making it harder to max out times, and adding more potential. Sure its annoying when you get backboosted on a great run, but it makes times like runway 22, surface 150, bunker 17 all possible."
There's your opinion again. I think boosts are lame because you can have all the skill in the world but still not get the time, because Mr WR Holder had 47 boosts (exaggeration, obviously).
"Pause is lame. Come on, having bond take his arm and his watch out is just awesome. I mean it even has its own music. Who didnt think this was cool the first time they played? PD just has some dull blue screen. Boo."
This cracks me up. It's not a dull blue screen. It's Jo's side visor that projects the image into her eye so she can see the objectives and briefing. How cool is that? Much better than Bond moving his watch 1 inch away from his eye in the middle of a gunfight.
"Cheats are boring. None of the cheats are worth getting."
...
Seriously, WTF. Every cheat that GE has, PD has + more.
"Levels all feel the same. You feel like every level is the same thing."
I feel that way with GE. Must be because we don't understand the other game's levels or play them enough.
"Dumb final boss. Boring boss, i mean it felt like a boss from some generic playstation game."
I agree with you there. You almost have a valid point, but that's not related to the aspect of speed running.
"Lame extra levels. War? WOOO awesome. Duel? oh thats even better, 3 seconds of fun! Not. Aztec is legendary, and egyptian was just awesome. And not only that, but both are great for speedrunning."
More opinion. I think the special levels are great because they relate to the storyline, but not to Jo herself. Jo doesn't play any of the special missions.
"Laggy multiplayer. Yeah they give us 8 sims so our Multi can run at 1 frame per second, thanks a lot Rare."
As opposed to GE which doesn't even have the feature.
"Multiplayer original levels are horrible."
I think if anything, PD's are better. You have guard towers in Area 52, boxes and tunnels to crawl through in the Warehouse, lifts and breakable glass floors in the Grid. Plus you can jump off any ledge in any level, unlike GE.
I'm not trying to single you out and start a flame war or anything, you but you let your opinion drive your statements so much it's not funny. Try giving some facts, not just statements like "cheats are boring".