Hey, how about some logic everybody! I'm going to write my biased comparisson, but do my best to base every point on logic rather than opinion:
1) In response to someboyd I forget: You say they have 3 years to improve a game, but dont live up to new standards thus making the game worse? They still improved it! Being better relative to a time period doesn't make a game better. Other things might, but not that.
In actuality, rare did their best to improve on every single aspect of GE, and they did (technically, not in opinion!). Solo missions are more in depth, the difficulty is harder, there are better graphics, there are more players, more optional things to do, better system for AI, more gun functions, more multiplayer levels, bots, challenges (repeat to options, but so cool), player profiles, etc etc etc. You can't argue against those points, just cant, only how much they mean to you.
So... Anybody can argue they like the old better than the new, sure, but PD offers WAY more customization and variability. Dont like the weapons, dont play with them?
2) I still dont understand how you can enjoy GE multi more than PD multi. I mean actually understand. GE the guns are either ridiculously strong or weak, you aren't rewarded for accuracy to the head, and it takes way too many shots to kill unless you waste time tweaking the settings. The entire system and technology behind multiplayer in GE is actually very primitive, its like the same thing over and over. You may like it more because you played it first, but seriously, there is no way GE *is* the "best multiplayer." It has limited levels, limited abilities, and limited variability. Go ahead, like GE multiplayer more, but it really doesn't make much sense to claim it is better because of your opinion. WHY is it better?
3) As far as speedrunning goes and players switching, a LOT more time has been put into GE than PD. The records are harder to get because you *HAVE* to get lucky to get most WRs. It thus makes perfect sense that while you are trying over and over to get this luck, you are at the same time practicing your general running skills.
So move to PD levels where you dont have to get lucky, its like you've played PD all that time, minus strat and level adjustment. You should and WILL be capable of getting a WR once you understand a strategy and practice a little.
COMPARE: Now take a PD player who has played the same, and tries to move to GE. They have this exact same running ability, but wait.. not the TIME IT TAKES TO GET LUCKY. It will take WAY longer for an equally skilled player to switch to GE and dominate than it will for a GE player to switch and get a WR. It is that simple.
But before you go "wait that makes PD records easier." NO!!! Take a player *from scratch* trying to get a PD record. They do not have the same running ability that the GE players do switching over, and thus will take just as long to get good at PD as they will to get good at GE (really, the luck kicks in the most at WR pace when boosts actually influence your standing). In fact, I argue it will take LONGER to get good at PD from scratch because of the complexity of strategy, objectives, techniques, etc.
4) Ok, ok, but GE speedrunning is just more FUN. We'll move this over to opinions now. But really lets draw some parallels
Alien? Elvis can suck my dlck, I hate him.
Ok, Natalya? Seriously. Atleast you can use some skill and push elvis.
Pausing tricks are annoying as hell! God, why should pausing at the right time influence my time.
Why should waiting for a perfect boost or 105, either?
Glitches! Glitches galore! It takes away from speedrunning when you're actually tring to fall through a floor.
Warping up latters? Through doors? Ok, a bit easier to master, but you're still glitching.
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So, how about these arguments about popular opinion. GE is better because more people like it, doesn't that override technical logic?
These are casuals playing GE. For every person who has played PD and not GE, you can find 10 who have played GE and not PD. This is because of era of release, the name, and the ease of use. How do these facts, translating into more players, make the game better? You can find plenty of god awful popular things. In fact, its about being mainstream. Mainstream = more popular = better? I THINK NOT
GE may have stood the test of time better, but that is because it is simple. There isn't much to it, it is easier to pick up, it takes much less concentration, etc. It is a great casual crowd game. For speedrunning, it is easy to sit down and do.
PD you have the options to extend your gaming experience. You take a lot of luck out of a game if you choose to speedrun. You can play multiplayer by yourself, or vary multiplayer to fit your needs. You have challenges to play, a much more intelligent AI, and complexity and technology that extends the gaming experience far beyond what GE brought to the system years before.
Dont appreciate what PD did to extend GE? Great, but that simply doesn't make it a better game.