Author Topic: Post Your Spanking New PR's Here  (Read 22170 times)

Wouter Jansen

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« Reply #400 on: August 05, 2005, 02:01:00 pm »
it only seems more than right to me :p
sexy, this

Fal2002

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« Reply #401 on: August 05, 2005, 03:06:00 pm »
Some more PR's (yes i know they are crap)

Silo Sa 3.25
Frigate SA 2.33
Cradle A 0.54

I am slowly going through each level and trying to get at least some points on each, i currently have 0 :(  Its gonna take me some time, maybe i will have to start using 1.2!

Wouter Jansen

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« Reply #402 on: August 05, 2005, 05:04:00 pm »
when I update the pointless times pages soonish, you'll have less than 0 points! ;)
sexy, this

wishiwasfamous

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« Reply #403 on: August 05, 2005, 05:27:00 pm »
there isn't even a loadable page for your pointless times, wouter!

Imperfect Clark

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« Reply #404 on: August 06, 2005, 03:07:00 am »
Been a while, but..

2:22 Statue 00 agent :)

I hadn't really tried to learn the Trev shot until tonight.  I got surprisingly good at it (I think).  I logged my successful shots versus errant ones during this play session:

25 hits on 46 attempts.  I got 2 FRs, the first being on a run where I left Trev too soon.  The second was the 2:22, which capped a streak of 7 consecutive successful Trev shots--no asterisk!  I'm just excited the the strat is bearable after all (until I try to get faster).  The whole thing was only 3 hours tonight, and I know that these days that's fast for PR'ing.  23 pts, too.

In conclusion, I am happy
Derek Clark

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Wyst3r

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« Reply #405 on: August 06, 2005, 03:32:00 am »
Nice job! :)  (even though it costs me the 6th spot :p  )

Wouter Jansen

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« Reply #406 on: August 06, 2005, 05:20:00 am »
omg, Derek beats my time! :eek

I fear the coming of an inevitable power rising, hail Derek!
sexy, this

Cervone

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« Reply #407 on: August 06, 2005, 12:47:00 pm »
Nice comeback!

Soft-Hedwig

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« Reply #408 on: August 06, 2005, 03:06:00 pm »
Dam SA 124* - This is barely acceptable, but this level is pissing me off so i'll leave it for the minute.

Dam 00 214 - i find 00 far easier than SA in terms of fast times, and i think i'll get this lower in my next playing session. Loads of stucks in the tunnel. Aiming for 210 in my next session.

Arnie

wishiwasfamous

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« Reply #409 on: August 06, 2005, 07:34:00 pm »
train sa 155, I can see this POSSIBLY going down to 154, but my swear gland is tired at the moment.

Laercio-Rodolfo

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« Reply #410 on: August 06, 2005, 08:00:00 pm »
Thanks! Durkmeister, good luck for you to get Dam 00- 2:10 or less!

--

So, the Statue Master returns :D
2:22 is a great time!
I hate this level because several times the objective B fail with me...

Ah, yesterday I got Depot 00- 0:56 with my very bad controller.

Wabs

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« Reply #411 on: August 06, 2005, 08:19:00 pm »
Dam SA 1:25 :rolleyes

Boss

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« Reply #412 on: August 06, 2005, 08:35:00 pm »
Woah my god I can't believe my eyes. :eek   *awaits Statue 219s*  222 is very good for the first time completing the Trev shot strat.  What are the details on the run (return, Val strafing, recovery speed etc)?  I assume you used 1.1.

Imperfect Clark

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« Reply #413 on: August 06, 2005, 08:56:00 pm »
1.1 with a good controller--on par with high 2:26 speed.  Val was average.  Got a limb shot on Trev.  I made a good exit and got back in a modest 34.2 I think.  I was not shot the entire run, odd for 00.  I was actually a little slow on the FR--I caught sight of it just barely as I picked it up.  All time lost on the WR came at the trev shot, where I've been doing a conservative strat.

I have some questions/comments:
1 - How much time does Trev vary his reaction time by?  Does limb vs body shot correlate here?  I noticed that "B: completed" seemed to appear at different times... is there a direct correspondence here with Trev's reaction time?  I'm guessing that the way it's programmed, the end of the speech (marked by obj b complete) and the display of the text are not in synch.  That is, the meeting starts when the bullet hits, but the text starts when Trev "settles".

2 - I've registered a body hit without a reaction before.  Ideas?

3 - Murdering Nat without penalty is one of life's simple joys.


I'm working on agent next, to get it over with. 2:20 and better is not being pursued for now, but at some point I'll see how fast I can fail.
Derek Clark

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Cervone

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« Reply #414 on: August 06, 2005, 10:35:00 pm »
I've got a few answers for you. :p

1 - The Trev shot is gay.
2 - Yeah, um, the Trev shot is gay.
3 - Yep.

Heh, if you want my advice though, I say (and with strict adherence to the above points) fuck agent and go for 220s on SA/00. The Trev shot (with best recovery) saves a little under 6 seconds, but you should be able to make up for that with new strafing tricks and opening the last door earlier. Will be cool to see DC back on the Statue records table, even if it's not the DC I wanted it to be when I tried lots for 220s a while ago. ;)

Jimbo

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« Reply #415 on: August 07, 2005, 01:28:00 am »
If I can fail 2:21 with KF7 strat still, you can very well get WRs. Good job Clarky.


Imperfect Clark

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« Reply #416 on: August 07, 2005, 02:39:00 am »
Quote
Quote:
2 - Yeah, um, the Trev shot is gay.


Yes.  After a brief stint with agent, I am disenchanted.  I seemed to have worse luck with landing shots on Trev in general, and when I did, I either pissed off the guards inexplicably, drew no reaction inexplicably, or killed him.. explicably.  I only got 2 successful trev shots in about an hour.  I thought aiming a bit low for leg shots would work, but this seemed to provoke the guards if I landed it.  I also tried the KF7 strat and abandoned it for the same reason.  Bryan... your thoughts regarding correlations between any of this stuff?

Oh, and I rewatched my 2:25 (fail) today and realized how good it really was.  I remember you (Dan) being surprised I assumed the video was unknown.  I see better now why it's still appreciated; I have a hard time matching its speed.  Interesting footnote on that video, my random shots into the ground after saving Nat are in frustration for seeing the 4 in 34 appear on the return; I thought I blew my chance at a 2:25 fail, which, at the time, was a side objective.
Derek Clark

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« Reply #417 on: August 07, 2005, 03:02:00 am »
:lol , what about the shot you did during the Val strafing?  It was about 3 years ago to this day when I finished my 226 sweep.  It's good to see Statue discussion back up, first time since like Trent found the Trev shot discovery.  It's funny how like no one plays this level.  Anyways...

1. If you hit Trev flush in the chest, you should get what I think is the best reaction, which takes about a sec.  It shouldn't vary at all as long as you hit it right.  I have seen, though, where I got a good shoot (Agent 221 vid) where it didn't seem like Trev's message was that fast (a limb shot).  
From my knowledge, I think Trev's text isn't 100% accurate.  What matters most is the time from when you make the shot connect to the time obj B comes up.  That could explain why my timing of Trev on 219 failed obj B.  The text came up pretty fast on that one.  If you don't already have the 219 fail vid I suggest you use that as your guide.  Wouter and myself have it for sure if you want a look.

2.  Not sure what you mean here.  Did the text come up like instantly after you made the shot?  Either that or you hit a guard in the chest instead, thus no reaction.

3.  I slapped Nat on the end of my 219 fail for good measure. ;)

I would say Agent 220 is about as good as 219 on 00A just because of how much harder the Trev shot is to do.  Maybe it isn't that close to 219 good on 00A, but it isn't bad.  I don't remember where decent spots to hit Trev were on agent, but try some of these: near the chest area, knee, upper shoulder.  Dunno if you have noticed yet on agent, but you can sometimes get body hits on Trev that don't kill him.  I don't think I ever did manage to fail 225 on the old strat.

bcks

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« Reply #418 on: August 07, 2005, 03:21:00 am »
Well, if you got a few 219 fails, thats

2:19.9 + 5.9(trev shot) = 2:25.8

Unless the trev shot isn't 5.9 but over 6 seconds.;)

Wyst3r

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« Reply #419 on: August 07, 2005, 03:26:00 am »
In order to get fastest Trev on Agent without killing him you gotta hit the lower area of the chest. Somewhere between the limb area and the chest area. A knee shot is harder and i also belive it gives the same reaction as limb. Dunno really about the upper shoulder, Worth a try maybe.

But as others said already, Play SA/00A first, Those are much much easier.

Imperfect Clark

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« Reply #420 on: August 07, 2005, 03:50:00 am »
Thanks for all the feedback, Bryan especially.

Quote
Quote:
2. Not sure what you mean here. Did the text come up like instantly after you made the shot? Either that or you hit a guard in the chest instead, thus no reaction.


Yeah, initially I thought the guards reacted no matter what.  I realize now I was just getting hits on the guards.  I confirmed this by chasing after Trev trying to backstrafe in front of him and examine him for blood, lol.  One time he ran through a statue and disappeared (well before his normal exit point)

Brandon, where did 5.9s come from?  The number would have to be with respect to the very best Trev shot possible, and I'm skeptical an estimate could be narrowed that much.

Bryan I do have your 2:19; I will study it more.  I enjoy the murdering of Nat :)   Regarding my video(s), the Val shots were my "trademark" for ages... just one of those weird habits that keep me entertained during runs.  It's borderline superstitious.

Questions still open:
1 - Drawbacks to KF7 strat (other than getting the gun)?
2 - No explanation for why guards get mad on (apparently) clean Trev shots?
Derek Clark

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Cervone

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« Reply #421 on: August 07, 2005, 03:51:00 am »
It's a shame I'm done with on Statue, I almost feel like playing it again. But I'm too rusty with 1.1, and too bad at Statue on 1.2. For the record I played about an hour of statue a few days ago (on 1.1 since I have a new controller) but didn't even get 1 Trev shot complete on SA. The Trev shot is the worst discovery ever, I hate it soooo much. The "randomly pissing off the guards of no reason" happens to me 80% of the time. I miss the shot altogether 15%. Kill Trev 4%. Complete it all 1%. SA.

I hope you PR there before the Trev shot kindness terminates. It's like bobbing for apples. When there are lots of apples in the bucket its not so hard, put your fucking mouth in and you've got a good chance of biting one. But as more and more mouths munch the macintoshes, it gets harder and harder to get an apple. Think of apples as Trev shots. Every time you bob for one, you take a bite out of future opportunities. And when you're starved for a PR after eternal futility, you will stare into the water basin and see nothing but your pale, depressed face. At this point, if you're lucky enough to snag a rare fruit, it will only be soggy, moldy, and tasteless.

I've had similar experiences with the glass opening on Aztec. Was it for you? Was it me? Did i watch too much t.v.? Is that a hint of accusation in your eyes? If anybody can tell me where that's from without cheating I'll be very impressed. :)

bcks

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« Reply #422 on: August 07, 2005, 04:56:00 am »
Dan said :b
Quote
Quote:
The Trev shot (with best recovery) saves a little under 6 seconds,


A little under 6, would be 5.9 im guessing.;)

Soft-Hedwig

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« Reply #423 on: August 07, 2005, 08:37:00 am »
Dam SA 123*

Well, this was surprising. I play Dam 00 for an hour with no PRs, and then in 5 mins i get this on SA, hmmm. Didn't back up on alarms in towers, but the first alarm part was good enough that i knew i'd get this if i just kept going at a reasonable pace.

Arnie

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« Reply #424 on: August 07, 2005, 11:20:00 am »
Dam 00 2:17 :(
I still can't aim correctly with 1-2, the lock is a nightmare. :\

Jimbo

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« Reply #425 on: August 07, 2005, 12:22:00 pm »
Clark, you want feedback, I say go KF7 strat. That way down the middle maybe wastes ONE second at the most (and perhaps less if you get the boosts I get, I've gotten 3 at the beginning in one run). Reason I don't have 2:21s is because I truly suck at Val, Trev Shot, and the end (I suck at timing the FR perfectly after opening final door).

Obviously if you're not going for WR, but merely all 97 points, go KF7...

One more thing, the ONLY way to get an instant reaction Agent, as seen in my 2:24 vid, is to pop Trev in the shoulder. It's a chest shot reaction with limb shot damage.

Wyst3r

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« Reply #426 on: August 07, 2005, 12:53:00 pm »
Quote
Quote:
Reason I don't have 2:21s is because I truly suck at Val, Trev Shot, and the end (I suck at timing the FR perfectly after opening final door).


Val strafe, Trev shot and ending is basicly the only thing you do in this level...

I'd say it's pretty useless to go for the KF7. First of all you loose a bit of time killing guard. Then it's also much harder to go to the lenin statue, turn around and then zoom and also get a good view/shot at Trev. Maybe it's just me but that way is pretty difficult to get a fast and clean shot with.


Fal2002

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« Reply #427 on: August 07, 2005, 05:55:00 pm »
Some more PR's for me, still crappy however!

Streets A 1:18
Streets SA 2:06
Streets 00A 2:07
Statue SA 2:47
Facility SA 1:30
Facility 00A 1:33
Bunker 1 SA 0:55
Bunker 1 00A 2:57
Surface 2 00A 2:27
Surface 2 SA 1:36
Depot SA 1:15
Runway 00A 0:52
Frigate SA 1:47
Bunker 2 SA 2:03

I am learning all the new strats for each level so these will be lowered soon!


Imperfect Clark

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« Reply #428 on: August 08, 2005, 02:53:00 am »
OBNOXIOUSLY LONG STATUE POST OF THE DAY: AUGUST 8TH

2:24 Statue agent
2:23 Statue secret agent (twice)

On the initial 2:23 I got MAJOR guard stuckage and ended up with a 33.2 return :x .  The second one was some bullshit run.
For agent, not having yet read Jimbo's above post, I tried the KF7 strat and discovered that I got an instant reaction if I shot his upper arm--rustiness aside, it wasn't too hard to do.  Then I came in here to read Jimbo affirm it.  I didn't spent that long on agent... got an FR on my 8th Trev and decided to just quit while I was ahead and go back to SA.  But yeah, it takes at most 0.5 to kill the first guard of the mission (skipping cinema) unless he's late getting up the hill.  And the time it takes to set up for the shot is scarcely an issue... not with regard to my goals on agent.  Waiting a few seconds on SA/00 to take the shot seems to improve the chance for connecting/quick-reaction by an exponential amount.  Unfortunately, it seems the limit for the safe shot is 2:22.

Dan, I enjoyed your last post... it's nice to see honesty.  I can say that it felt like I got in a slump on Trevs for a while... but I realized it was because I was starting to rush the shot.  The reason I was over 50% on Trev shots on the 00 session was because I was waiting for him to square up with me, then shooting him right in the chest.  Getting the quick reaction makes up for time lost if I rushed a shot and caught a limb (which is much more likely because he's angled away initially).

That being said, Bryan's Trev shot on his 2:19 fail is GODLY.  You must've found the one pixel on his body that lends an instant reaction that early.  I spent a few minutes trying crazy trev shots, and of 3 I pulled off, all of them ending up being slow reactions.  I have a ton of respect for the quality of 2:20, and 2:21, too, really.  2:20 on agent is way better than I ever imagined.

Before I go to bed, a positive reminder for playing Statue.  EVERY RUN IS MUTUALLY EXCLUSIVE FROM OTHER RUNS.  It is only reflex to feel like getting an FR one run lessons your chances to get one on the next.  But because the game uses randomness functions, there is no correlation.  This is the only thing that makes it bearable sometimes (though it also takes away the privilege of feeling like "any run now..." when you haven't gotten an FR for a while.  All that has happened is that probability has @#%$ you in the ass up to that point.)  And you know all this.

Note: I'm at my parents on dialup, hence my absence on AIM.  This also means I can't really download any vids.
Derek Clark

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bcks

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« Reply #429 on: August 08, 2005, 03:29:00 am »
Your 2 points shy of getting back on the leaderboard.;)

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« Reply #430 on: August 08, 2005, 12:02:00 pm »
Do you do the old school return route, or the new one going LEFT before the last set of statues?

Also, getting KF7 and taking that route in general has it's bonuses, you seriously can get double boosts on runs if you skip cinemas...

wishiwasfamous

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« Reply #431 on: August 08, 2005, 12:30:00 pm »
I just noticed that out of the 5 possible points I could have gotten in this most recent update, I only got 1. Whoever is beating my times, please stop. ;)

Also, I have some PD PRs that have been updated on my page, but not on the ranks, yet everything else (lost points and spots) has been accounted for. What gives?

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« Reply #432 on: August 08, 2005, 04:56:00 pm »
How new is this path you're talking about?  What vid should I try to get?
Derek Clark

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« Reply #433 on: August 08, 2005, 09:24:00 pm »
Ohh, that path.  Yeah, that's old school.  It's not that much slower, but I'm still not sure why you're taking it (that much easier to kill a guy for his gun?)
Derek Clark

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« Reply #434 on: August 09, 2005, 02:34:00 am »
Good to see the old school statue king return. Good job on those recent PR's Derek :)

-Adam

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« Reply #435 on: August 10, 2005, 10:19:00 pm »
bunker 2 00 111

safe key guard didnt get lured, he was behind the table >D
AKA: l34ss l3oost
AKA: AlexWAnderson

wishiwasfamous

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« Reply #436 on: August 11, 2005, 02:08:00 am »
bunker 2 SA 114
going lower

108!!! :D
didn't lure the keyguard, he was almost in the shadow part that enters the drone hallway, lol

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« Reply #437 on: August 11, 2005, 05:11:00 am »
Statue A 2:26* (missed Trev shot)

Oh man, this had to be 2:26.0, I was totally expecting 225 on this one. :  Very nice run, but I might have messed up the very end.

wishiwasfamous

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« Reply #438 on: August 12, 2005, 01:57:00 am »
bunker 2 sa 105*
probably will go lower

103* I think I'm done now

Matis

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« Reply #439 on: August 12, 2005, 03:36:00 pm »
pphewww been a while since i got a new PR.
finally i got Statue SA 2:23 :)  :)  happy with that but alittle sad i had 3 failed 2:22's before this :(   i hate the flight recorder! >:    anywho WOOT!

wishiwasfamous

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« Reply #440 on: August 13, 2005, 03:15:00 am »
b2 00 136
Going lower, spent over 5 seconds on the last cam

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« Reply #441 on: August 13, 2005, 04:45:00 am »
Aztec SA 4.57 had two bars before the last room. took it slowly.

Facility A 1.03
Frigate doesn't complete in Melbourne 

wishiwasfamous

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« Reply #442 on: August 13, 2005, 06:02:00 pm »
bunker 2 00 130*
messed up the last camera BAD

deletedprofile.u

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« Reply #443 on: August 14, 2005, 09:51:00 pm »
</whoard>

Runway SA 0:23*
Silo SA 1:25
Frigate SA 1:13*
Depot A 0:26*
Depot 00 0:55*
Train A 1:21*
Train SA 1:53*
Train 00 2:29*
Cradle 00 0:40*

This was going to be a lot bigger, but I stopped playing.  Oh well.

Taka2021

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« Reply #444 on: August 15, 2005, 04:05:00 am »
Facility SA 1:00
Aztec SA 1:54 :rolleyes

My PD Times | My PD Videos

bcks

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« Reply #445 on: August 15, 2005, 04:21:00 am »
Nice :)  

Taka, what control style are you? 1.1 or 1.2????

Lazarus2

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« Reply #446 on: August 15, 2005, 11:38:00 am »
New PR's for Lazarus2!
Just got back into goldeneye after a long stint away from the old 64.
Friends/brothers/self are challenging each other to beat our own records and stuff.

MY PRs:
Dam: :59(time wasted on the LOCK!)
Facility: :59(i'm too slow :D )
Runway: :24(i can shave mabye a second more off this one)
surface1: 1:18(pitiful)
Bunker: :20(i'm pretty pleased with this time)
Silo: 1:48(pitiful)
Frigate: :39(i could do better, tracker bug nonesense!)
Surface2: 1:02(i can do better, if i tried harder mabye)
Bunker2: :33(pretty pleased with this one)
statue: 2:58(i could get down to 230)
archives: :21(wuh?, i reckon can get down to 19 mabye)
streets: 1:38(pitiful or not? it was my first attempt, i didn't know where to go!)
depot: :32(surely i can do a little better)
train: 2:11(pitiful or not?)

all are AGENT difficulty.

wishiwasfamous

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« Reply #447 on: August 15, 2005, 11:40:00 am »
Is it so hard for people to post their times on the boards? Again, I lose 4 points (not from Mgay's unwhoard), which only bothers me because they're from PRs that no one posted on the boards. >:

Wouter Jansen

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« Reply #448 on: August 15, 2005, 12:41:00 pm »
I hardly ever have that problem ;) :p
sexy, this

vitor

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« Reply #449 on: August 15, 2005, 01:07:00 pm »
Quote
Quote:
Is it so hard for people to post their times on the boards? Again, I lose 4 points (not from Mgay's unwhoard), which only bothers me because they're from PRs that no one posted on the boards. >:


Huge problem, eh?