Author Topic: Virginia Meet 2018: MK64 Tournament Discussion  (Read 422 times)

Jonesy

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Virginia Meet 2018: MK64 Tournament Discussion
« on: June 06, 2018, 01:29:59 PM »
Let's talk about this year's kart tourney.

Please feel free to share feedback/thoughts/ideas.

Here's a link to the current tournament roster: https://docs.google.com/spreadsheets/d/11A8hgqy-N1-6Sr4cjYXaARNYmnX7WZYRd0ZSyAcdwnE/edit?usp=sharing
Please let me know if your current status needs to be changed.

Here's a couple thoughts I have at the moment:

- Let's keep the same format (non-SC, cup order, etc.)

- With a smaller field this year, we should probably go back to having the play-ins be a single round (less chance for a fluke and having a high-profile newcomer like Abney/MR get knocked out in a single-round playin)

- If the numbers line up we may be able to have a play-in to the play-in with 2-4 players that are less serious about competing (imagine 2017 Nash x 4). I've had a number of players express some interest but weren't completely sure if they wanted to play given their lack of experience with the game. I know Nash got a lot of hype on stream last year and we've had some pretty classic moments in  the past (e.g., Thingy vs. Steve on Toad's Turnpike). Essentially, I want to make sure that everyone attending feels included and also maybe provide a way for these fence-sitters to participate without being super-intimidated.

- Let's discuss and iron out a more robust ruleset for handling shortcuts (accidental or otherwise)

- Can we rely on having CRTs in the basement for all tournament matches? Nash you still bringing a bunch of CRTs?

Walter

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #1 on: June 09, 2018, 11:32:44 PM »
Full name: Randy Bobandy

 :rollin:

TheFlash

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #2 on: June 13, 2018, 06:23:47 PM »
Since there will be less play-in this year, can we do something like:

Tuesday
Play-in (whatever amount that may be)

Wednesday
Round 1 (8pm to midnight)

Thursday
Round 2 (8pm to midnight)

Friday
Semifinals (4pm-6pm)
Finals (7pm-8pm)

I'd love to see the finals start at 7pm on Friday because that is just midnight in the UK or 1am in Germany, where we are likely to have several interested viewers.  Running the finals at 11pm is just too late for that continent to tune in live.

What do people think?

EliminatorJr

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #3 on: June 13, 2018, 07:03:45 PM »
Randy Bobandy isn't my real name but it works  :LOL:
No way, Mr. Lahey. I NEED a cheeseburger!

Ngamer

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #4 on: June 13, 2018, 07:03:56 PM »
I like that schedule.  It leaves everyone free to go boating, swimming, volleyball, leave the house for basketball/whatever, start a three hour board game, etc during the day but realize they have to be available for Kart right after dinner.  (Except for Friday, but it's down to the Elite 8 by then so not such a big deal.)
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Joshua Nash

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #5 on: July 06, 2018, 09:40:42 AM »
I’ll be able to bring all the crts we will need :)

Ngamer

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #6 on: July 11, 2018, 08:47:37 PM »
I assume Trent still wants to play, and if he makes the semi-finals we swap in the #9 finisher in his place so he doesn't miss his flight on Friday aft?  If so, what if we did something like this.

Tuesday
8pm - Play In for the Play In
Thingy vs Nash vs Randy

8:15ish - 4 Player Play In
Tyler Deel vs Menji vs Uno vs Thingy/Nash/Randy winner

Wednesday
8pm to Midnight - Sweet 16 Round One

Thursday
8pm to Midnight - Sweet 16 Round Two

Friday
4pm - SemiFinals 1
5pm - Semi Finals 2

8pm - Grand Finals

Where the Sweet 16 would be
1. Abney
2. Dan B
3. Jones
4. Jake
5. Frankie
6. Nate
7. JT
8. Kyle
9. Weatherton
10. Trent
11. Brian Ray
12. Ngamer
13. Mgay
14. Matis
15. Playin #1 Finisher
16. Playin #2 Finisher
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Jonesy

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #7 on: July 12, 2018, 12:21:54 AM »
Randy is now OUT and I just heard from Clark that he is now a potential IN.

I'm not sure I agree with your playin/autobid format. I feel like there is too much volatility in the lower seeds to force someone into a #14/#13 seed (or the shot at a #15/#16 seed). I think it would be better to give players (especially the newcomers) a chance to earn a higher R16 seed. This can be accomplished without really adding much to the overall number of rounds played (assuming 1 playin round this year instead of 2 like last year).

Right now, with Trent and without Clark  we are 19.  20 or 18 are ideal, but we can make 19 work too. Here's my proposal for each one:

20: Abney, Dan, Jones, Jake (autos), everyone else (16 players) has a playin round (4 rounds in total) for remaining 12 spots
19: Thingy vs. Nash for playin/playin > 18 players
18: Abney, Dan, Jones, Jake, Frankie, Stinson (autos), everyone else (12 players) has a playin for (3 rounds in total) for remaining 10 spots

In terms of playing each day, I was sort of hoping not to have to play an R16 round the day I arrived. If at all possible, I'd prefer to do it on Thursday, though if there's a strong objection to that I'll do it on Wednesday.

SGT RAGEQUIT

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #8 on: July 12, 2018, 12:24:31 AM »
I'm down to play additional rounds if needed
« Last Edit: July 12, 2018, 01:05:54 AM by SGT RAGEQUIT »

Ngamer

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Re: Virginia Meet 2018: MK64 Tournament Discussion
« Reply #9 on: July 13, 2018, 06:59:29 PM »
Okay, then assuming no Clark, we'd be looking at something along the lines of

Tuesday
7:45ish - Play In for the Play In
Thingy vs Nash

8pm - Play In 1: JT vs Thingy* vs Ngamer vs Mgay
9pm - Play In 2: Kyle vs UNO vs Brian Ray vs Matis
10pm - Play In 3: Weatherton vs Menji vs Trent vs RageQuit

Wednesday
8pm to Midnight - Sweet 16 Round One & 1 from R2 w/ out Jones

Thursday
8pm to Midnight - Sweet 16 Round Two & Jones' R1 match

Friday
4pm - SemiFinals 1
5pm - Semi Finals 2

8pm - Grand Finals

Where the Sweet 16 would be
1. Abney
2. Dan B
3. Jones
4. Jake
5. Frankie
6. Nate
7 through 16 decided by top point earners in the 3 Play Ins

Does that look good to everyone?  (We can tweak the Play In matchups some, just asking about the general structure.)
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