Here is exactly how Surface 1 agent 1:01 will be achieved, so listen up and take some notes.
1. Start the level in left strafe, in full lookup, and with the sniper butt out. Have ammo turned off screen and watch 4 frames more of the first cutscene than the 1:02s do to lure a boost. Don't use cruise control, do use 2.x.
2. Count the clouds to 5 then start your turns hugging the treeline.
3. Slap the guard as you switch to right strafe and return immediately to full lookup.
4. Take out your kf7 to save 1 frame per 150 frames.
5. Switch to left strafe as you open and get through the double doors.
6. Do the Calle hut in left strafe, switching to right strafe after console press.
7. Close the door on your way back out of the hut.
8. Look straight up like rutzou when you leave the sat hut, and switch to the sniper butt at the treeline.
9. Go to straight lookdown once you reach the treeline and cut a tight line to the ladder.
10. Press A twice to switch from sniper butt to kf7 as early as you can to do the sickest warp, aiming to land a little to the left of the bottom lock.
11. Hold Z as you finish warping, then casually take out all 4 locks with only 12 bullets, approximately one lock per kf7 burst.
12. Hold left strafe as you finish the bottom lock, and crouch immediately to save essential frames.
13. Reveal a 1:02 dupe and try again.
14. Realize you didn't even get a guard boost upon rewatching the footage and get keen bro!
Good luck! I've just mapped out everything that you need so no more research needed just start practicing those 12 shot locks and eventually try to clutch it after a 1 in 1,000 guard boost!
This is a way better time to go for than dam 52, I mean sure we've quadrupled the amount of locks to shoot but subtracted 2 needed boosts. The race is on. 101 will happen this week.
