Let's talk about this year's kart tourney.
Please feel free to share feedback/thoughts/ideas.
Here's a link to the current tournament roster:
https://docs.google.com/spreadsheets/d/1Fd8CMZYJIRqAvL0meRw3oJ-ll59OeB0YsQpmVhqCKWk/edit?usp=sharingPlease let me know if your current status needs to be changed.
General Format:- 4P Vs.
- All tracks Non-SC
- Cup order: Mushroom, Special, Star, Flower
- Everdrive with "tournament" ROM will be used
Autobids:- Top 4-7 (based on number of entrants) earn Autobids to R16 (based on 2018 VA tournament finish)
- All other entrants must advance via Playins
Playins:- With a larger field this year and more first-time players traveling specifically for the kart tournament I'm proposing that we should have two rounds for play-ins so that every player will get at minimum two official tournament rounds. The attached sheet has more information regarding the proposed playin format (as of right now we are projecting at 23 total players).
- Each entrant plays two full (16 races) rounds
- Players are ranked by total number of points across two rounds
- Top N players (based on number of total players) advance to R16
- Playin groups will be structured so that:
-- No two players play the same person twice
-- Groups strength is distributed evenly
R16:- Autobids will be given a seed based on their 2018 VA finish
- Remaining seeds will be determined by playin ranking
- Each quarterfinalist plays two full (16 races) rounds
- Players are ranked by total number of points across two rounds
- Top 8 players advance to Semis
- R16 groups will be structured so that no two players play the same person twice
Semis:- Following the discussion after last year's meet, I'm proposing the following change to the semi finals.
- Semis A and B will be populated by top 8 finishers from R16 as we have done in years past (1,4,5,8 and 2,3,6,7).
- The winners of Semis A and B will advance to the finals.
- The 4th place finishers of Semis A and B will be eliminated.
- The 2nd and 3rd place finishers from Semis A and B will the play Semi C (players seeded by points in Semis A and B for position choice).
- Top 2 from Semi C advance to finals.
Final:- Final will be seeded by Semis point total (to determine position selection order)
-- Seed 1 - most points between winner of Semi A and Semi B.
-- Seed 2 - fewest points between winner of Semi A and Semi B.
-- Seed 3 - Winner of Semi C
-- Seed 4 - Runner-up of Semi C
- One round (16 races) is played
- Player with the most points is the Champion
Tiebreakers:
Tiebreaker - 2 Players tied:
- Players must unanimously agree on their choice of:
-- 4P Vs: 2 idle characters, Best 2 out of 3, tracks chosen at random
-- 2P GP: 1 cup, chosen at random (most GP points wins)
-- 2P Vs: Best 2 out of 3, track chosen at random
- If no format can be agreed upon, 4P vs. with 2 idle characters will be played by default
Tiebreaker - 3 Players tied:
- Players must unanimously agree on their choice of:
-- 4P Vs: 1 Idle character, Most points after 4 races, tracks chosen at random
-- 3P Vs: Most points after 4 races, tracks chosen at random
- If no format can be agreed upon, 4P vs. with 1 idle character will be played by default
Tiebreaker - 4 Players tied:
-- 4P Vs: Most points after 4 races, tracks chosen at random
Accidental Shortcuts:
- Do we need any further discussion on accidental shortcuts? Here's Dan's proposed ruleset from last year (which thankfully we didn't have to use):
1 Place Penalty for Accidental SC’s
- If a person takes an accidental shortcut, that person must pause immediately so that the players may discuss the situation. If that person resumes the race without pausing, that person will be assessed a 4th place finish for that race and everyone else’s totals will be adjusted upwards accordingly. Players are responsible for knowing what constitutes a shortcut and what doesn’t - if you are unaware that you took an accidental shortcut and do not pause as a result, you will still be assessed a 4th place finish for that race.
- Generally, a penalty will be assessed in the form of having to stop exactly where you are until you are 1 place lower than you were when you took the shortcut, or until you are in last place if you were already in last place when you took the shortcut. You must be in this position for at least 1 frame. If you begin moving before this happens, it will result in being assessed a 4th place finish.
- During the pause and before resuming play, the other players should discuss the circumstances of the accidental shortcut. If 2 or 3 of the other players (the ones not taking the shortcut) agree, they can decide that no penalty is assessed. An example of this would be if someone has a seemingly insurmountable lead on a track and they are hit by a blue shell over a wall accidentally to take a shortcut.
- A countdown will be had before resuming play. After pressing start and if a 1 place penalty was assessed, the player who took the accidental shortcut must immediately hold the B button without holding a direction on the controller until they come to a complete stop. They must remain in that position until they have completed their penalty.
- The penalty for taking a shortcut on purpose is still an automatic 4th place finish for that race.
Schedule:
TUE 08:00 PM - 12:30 AM: Playins - 5 rounds
WED 08:00 PM - 12:30 AM: Playins - 5 rounds
THU 03:30 PM - 06:00 PM: R16 - 3 rounds
THU 08:00 PM - 12:30 AM: R16 - 5 rounds
FRI 08:00 PM - 10:30 PM: Semis - 3 Rounds
FRI 10:30 PM - 11:00 PM: BREAK
FRI 11:00 PM - 12:00 AM: FINALS 1 Round