Author Topic: Post Obscure Happenings here  (Read 58194 times)

Time was untied when set.

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« Reply #150 on: May 19, 2009, 03:20:00 pm »
So it was a 2:0 run.

The one at the corner in the tunnel doesn't usually help because you are too close to the gate, so the gate opens slower and it evens out, or if anything the gate will open even slower than usual.

And the one on the way to the gate for sure won't help at all for the same reason.

But in any case you still got 4 boosts which is pretty rare.
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TreAKAHotdog

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« Reply #151 on: May 19, 2009, 11:40:00 pm »
i must be some kind of noob  



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« Reply #152 on: May 20, 2009, 12:09:00 am »
I've had 5:0 on Dam Agent before. Forget how, but I did. The 4 Trent had and then one on the dam I believe.
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Scrambler Fanny

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« Reply #153 on: May 20, 2009, 02:13:00 am »
i have had 4:0 two times before (OBV screwed both up) but 5:0 is one big IN-TENTS!


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vitor

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« Reply #154 on: May 20, 2009, 02:17:00 am »
Boost on the Dam? How?

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« Reply #155 on: May 20, 2009, 02:27:00 am »
The fuckin guard jumped off the tower and boosted me.
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Scrambler Fanny

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« Reply #156 on: May 20, 2009, 02:41:00 am »
i have had that boost several times... on all difficulties, but more so on SA and OOA


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Lovins

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« Reply #157 on: May 20, 2009, 09:08:00 am »
5:0 and you still can't get :53?

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« Reply #158 on: May 22, 2009, 08:51:00 am »
Ever heard the sneezing man? I hear it like one time per month in Facility. But now i have SEEN the sneezing man in control. A funny detail by Rare lol..
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Maygs

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« Reply #159 on: May 22, 2009, 11:32:00 am »
I hear him all the time but I've never seen it happen. :O

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« Reply #160 on: May 22, 2009, 01:15:00 pm »
old'd


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vitor

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« Reply #161 on: May 22, 2009, 03:34:00 pm »
If I remember correctly, Wouter had a WR a long time ago where he had a sneezing guard.. dunno if it was his B1 17 or B1 SA 23. Yeah it's preety rare to have those when speedrunning.

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« Reply #162 on: May 22, 2009, 03:59:00 pm »
Bunker 1 SA 24.
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vitor

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« Reply #163 on: May 23, 2009, 12:17:00 pm »
YES !!1

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« Reply #164 on: October 12, 2009, 05:51:00 pm »
The RAREST to the RAREST shit ever happened in Goldeneye. I got a sneezing guard during cinema!! Then 10 seconds later, annother sneezing guard! lol
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« Reply #165 on: October 12, 2009, 10:25:00 pm »
At first I thought you were going to say you just got a sneezing guard, big deal lol. But yeah 2 in one run is pretty crazy, don't think I ever got that before. Too bad you didn't PR on that run, how cool would that be.

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« Reply #166 on: October 12, 2009, 10:51:00 pm »
I want to see someone beat Silo DLTK because every single guard in the level is either scratching his ass or swatting a fly.
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« Reply #167 on: October 12, 2009, 11:42:00 pm »
Haha, I got by that annoying guard on Bunker DLTK one run the other day because he was scratching his ass.

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« Reply #168 on: October 13, 2009, 03:02:00 am »


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« Reply #169 on: October 20, 2009, 12:27:00 am »
Well, today I figured I'd whet my whistle a bit at some Streets Agent today, as opposed to 00a, and had quite the obscure happening.  I got uh.....two GL's?   Unfortunately I didn't capitalize on either.  Messed up badly on the first guy, then went back and got it, turned the corner towards the last set of rocket guys, and poof, there's another guy with a gl readily attainable.  Oddly enough, about 20 minutes before this happened, I had run into both of those guys in a run and thought to myself, "That would rock if I could get two GL's!"

Here's a vid of it for fun:

Randy Gets Two GLs

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« Reply #170 on: October 20, 2009, 01:20:00 am »
fun times


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« Reply #171 on: October 20, 2009, 04:06:00 pm »
two good grenades on single run @ Cradle SA

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« Reply #172 on: October 20, 2009, 04:15:00 pm »
Haha wow, that has to be like 1/3000 or so probability. Did you try anything crazy like using one for the computer?

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« Reply #173 on: October 20, 2009, 04:17:00 pm »
Should be less than 1/3000 if you figure how many times it's happened (twice ever?) compared to how many runs of Cradle SA/00A the top GEers have played.
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« Reply #174 on: October 20, 2009, 04:22:00 pm »
The chances almost have to be like 1/20000/50000 because theres only 3 guards who can pull nades, the first one only does if you either wait to shoot him or wound him then wait. SO i presume he wasnt used

so nade from him is quite rare. so then having both other guards on the same route doesnt always happen. say only half the time. so like most often you only have a shot at 1 nade, then he has to not have double zmgs.

this run both guards were there, both had single zmg and both pulled nades. lets put a nade pull at around 1/70 chance.
estimating it takes 1 minute to do a run then quit out, and around 30 minutes per nade being generous. so 1/70 seems decent. thats factoring in more then 1 guard. so BOTH guards pulls nades BOTH with single zmg (say 50% chance a guard has 1 or 2 zmgs, so both having 1 is like 25%) then factor both are there that seems like way over 1/10000 chance maybe even 50000 chance lol

I dont know math that well but I guarantee most eliters wont ever have that happen in their entire career
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« Reply #175 on: October 20, 2009, 04:27:00 pm »
Wouter had this, right ?

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« Reply #176 on: October 20, 2009, 04:36:00 pm »
It has happened to me twice

http://thengamer.com/AckeZ/Pics%20&%20stuff/Axel%20Zakrisson%20-%20Cradle%20Secret%20Agent%20-%202%20nades.avi

http://thengamer.com/AckeZ/Pics%20&%20stuff/Axel%20Zakrisson%20-%20Cradle%20Secret%20Agent%20-%202%20nades%20(2).avi

Henrik also has a vid where he got 2 nades on the same run. Seems like only Swedish people are good enough to get two nades on cradle Has it happened to any other player?

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« Reply #177 on: October 20, 2009, 04:49:00 pm »
Yeah forgot to factor in the other guard factors, so 1/10,000 sounds more reasonable. I was going by 1/50 to 1/60 runs you get a grenade, and squaring that. Wrong since getting a 2nd grenade is not independent of getting the 1st.

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« Reply #178 on: October 20, 2009, 04:54:00 pm »
Ok, so...

Wouter has done it once

Bcks has done it twice

Acke has done it twice

Henrik has done it once

Henning now once.

= 7 times

Simply put 7 over however many times the top GEers have played Cradle SA.... probably several hundred thousand times.
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« Reply #179 on: October 20, 2009, 04:56:00 pm »
I've had two guards pull a grenade on LTK before. I got one from the second guard and started priming it ready to throw into the hut to kill Trev and maybe the guard too but he came out really quickly, stood right in the doorway to block the grenade I'd just thrown and then also pulled a grenade too, just before the first grenade blew up in our faces


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« Reply #180 on: October 20, 2009, 06:09:00 pm »
Hmm, i thought i remember alex and dan doing it at least once too.

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« Reply #181 on: October 20, 2009, 11:52:00 pm »
I was going to do some math to calculate the chances but then I saw that Alex already did the same I was going to write, something about 1/10000. That's preety low!

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« Reply #182 on: October 21, 2009, 04:53:00 pm »
My maths are a little high probly. and also I didnt factor in the console hut guard I forgot about him. But 1/10000 seems realistic
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« Reply #183 on: October 21, 2009, 06:11:00 pm »
Something wicked happened. Guards didn't open glass so i just run on as usually... Died in the exhaust room and just before it faded out it kinda freezed 2 seconds with some wicked colours. It kinda reminds of the intro of The good, bad and the ugly.
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« Reply #184 on: October 22, 2009, 02:54:00 am »
Quote from: InkosiDeVinyl
Something wicked happened. Guards didn't open glass so i just run on as usually... Died in the exhaust room and just before it faded out it kinda freezed   2  
  seconds with some wicked colours. It kinda reminds of the intro of The good, bad and the ugly.



Oooh, he's starting to get the Aztec hallucinations! I believe Ilari used to have those.
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« Reply #185 on: October 24, 2009, 07:44:00 pm »
I was thinking about the discussion about 2 grenades on Cradle the other day. Is it more or less "common" to get 2 nades on Cradle than to get 3 grenades on Bunker 1 00A like Jimbo did in this vid? Getting 3 grenades on Bunker 1 must be at least as rare as to get 2 nades on Cradle although you have to keep in mind that guards on Bunker 1 pull grenades more often than Cradle guards. Any ideas? And has anyone besides Jimbo ever gotten 3 grenades (and with that I mean 3 fast grenades, obviously) on the same run on Bunker 1? I'm sure I've got 2 nades 3-4 times (maybe more), but never 3 on the same run.

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« Reply #186 on: October 24, 2009, 07:54:00 pm »
Ive gotten 3 nades a few times on B1.
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« Reply #187 on: October 24, 2009, 11:58:00 pm »
ditto.
Now how many people have gotten a nade from the general with the pp7 up there on a decent fast run?, I have.

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« Reply #188 on: October 25, 2009, 12:29:00 am »
dunno how obscure these are but...

streets. GL guy blew himself up before I got there--GL was right in my strafing path. ofc I blew that run earlier and was just finishing it for the hell of it. Dunno how much time that would've saved though.

frigate. first door was open. Guard disappeared (he didn't even rush in later lol).

statue 0/16 now with trev shot and the recorder being in the wrong spot and don't know if I'll try playing those again someday or not. Not that obscure but even odds would've been 3 and not 0 .

I'll even throw in a speed tip

don't switch weapons unless you have to. That creates some frame loss and definitely slows you down.

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« Reply #189 on: October 25, 2009, 12:58:00 am »
That's very old news, why do you think warps work? But I guess it is impressive that you were able to figure that without speedrunning that often.
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« Reply #190 on: October 26, 2009, 04:12:00 pm »
Statue 0/16 is average. I believe the elite was 0/70 on Statue 219 runs at one point.
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« Reply #191 on: October 27, 2009, 04:43:00 am »
Aztec 00 Agent - 4 glass openings in a row

One was a completed 145 lol. Also interesting to note is I have completed like 10 145s, but only like 1 146 ever and possibly 0 147s, and only 1 144 ever. Seems kinda funny that i would be at 145 speed so often.
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« Reply #192 on: November 07, 2009, 06:26:00 pm »
Cradle 00 Agent - Trev still being on the long slope before the hut when I start running down it.

lol, first time for me he is that slow as far as I remember.

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« Reply #193 on: November 07, 2009, 06:59:00 pm »
Aztec Agent - Was playing some Aztec for fun this other day. So got a 1:34 and before the ending cinema i ran up to get BA, ran down trying to kill jaws but i didn't made it. So the screen faded out and it was showing the rocket, but then suddenly it showed that room i where in a split second, but jaws and the guards where gone. Rewatched it. Looked wierd..
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« Reply #194 on: November 07, 2009, 06:59:00 pm »
I have a cradle ltk vid, where i shot to kill the 1st guy, after viewing fully both cinemas, and then i die a few seconds later. The end screen says i got hit(s), on someone, but nobody died, trev was super slow/dumb that run, and must have got stuck on the 1st guard.

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« Reply #195 on: November 07, 2009, 07:30:00 pm »
Today I decided to turn my GE on, to see if my controller was still working, then all the files were empty (preety normal so far). I decided to enter one of them, and then I noticed that it was without autoaim, and music and sound were turned off aswell (!). I reset the game and everything was back to normal, with the old files :O

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« Reply #196 on: November 07, 2009, 11:57:00 pm »
Vitor, that happens all the time.
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« Reply #197 on: November 08, 2009, 12:22:00 am »
I knew that the file would disappear out of nowhere and then shows up again when you reset, but I didn't know the configuration would be screwed guess I didn't play much GE then

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« Reply #198 on: November 08, 2009, 02:09:00 am »
Okay, the configuration being screwed is a BIT weird I will admit.
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« Reply #199 on: November 08, 2009, 03:46:00 am »
HAHA I KNEW IT