Id like to say upon further review, its around a 80-90% look down i use, i think its fairly close to 100% but not quite, because at 100% you can compltely miss him on a perfectly lined attempt.
And the keyguard thing im at least 90% possitive about, from all my playing.he for sure gets ALOT more consistant anyways, I dont think ive had many 25s with looking down till the hall which I tried for a while. Id usually end up with double door keyguard which is often 26.
I hope 24 becomes a bit more common, but not like b1 17 common
I think a consistant slap is the key to having an interest in the level, and determination. Because I have around 80-90% success with it id say, its more often I miss the slap from me exiting poorly, or he warped and is out of position.
Also, its not that uncommon if you get stuck on the guard as your slap connects for like .1 or so. its just your charging into him, and your slap is a tad late. but i think it is irrelevant if that stuck happens and you can still easily do 24 with it, because your maintaining full speed, and had a good angle to him.
Some other things to note. You want to watch as much of the cinema as humanely possible. The best cinema is with the double doors closing.
You usually want to time your cinema skip as you hear the door close, the guard sometimes warps still though. On the cinema with the patrolling kf7 guard, time your press as he changes directions.Its also possible to fully watch the first cinema and have him not warp. It seems completely random though, but the later you skip the better your keyguard can be.
And another thing I noticed with the keyguard, which is fairly obvious. Is he can only be at a certain spot at best unless you slow down or get stuck. so don't do flawless tape rooms unless you plan to let off speed because he wont EVER make it to the corner. Another slight trick, which i used on my 24, is when you exit the tape room, hug that wall extremely close, and almost face it directly. I swear this makes him warp a bit, and you can have him right behind that wall at the intersection.
Good luck guys